CAYNE
krashd Mar 29, 2020 @ 11:50pm
What the hell do I do?
I've spent 5 minutes trying to drag the scalpel onto everything in the room, and around the bed and I don't even get any sort of feedback telling me "That won't work" so I still don't even know if I have the controls figured out. Do I have to hold shift to use stuff or what? So far the only thing I've took from the game is a desire to remove Stasis from my wish list.
Last edited by krashd; Mar 29, 2020 @ 11:51pm
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Showing 1-6 of 6 comments
The Brotherhood  [developer] Mar 29, 2020 @ 11:57pm 
Click scalpel. When hobo comes close. Click on him. It’s a point and click for scene interaction.
krashd Mar 30, 2020 @ 12:14am 
Nope, nothing. I'm assuming Hobo is "Figure in Suit", but nothing happens if I click on him with nothing being held or when I have the scalpel out.
The Brotherhood  [developer] Mar 30, 2020 @ 1:05am 
Originally posted by krashd:
Nope, nothing. I'm assuming Hobo is "Figure in Suit", but nothing happens if I click on him with nothing being held or when I have the scalpel out.

When he gets close, he leans over you, then with the scalpel selected (cursor changes to scalpel) click on him.
Yeah, timing is reqired. I love those small things in this game :)
Holy Avatar Mar 30, 2020 @ 11:18am 
wow 5 minutes trying in a adventure and he want to erase the game. ^^
Originally posted by HolyAvatar:
wow 5 minutes trying in a adventure and he want to erase the game. ^^

Yeah, not ot offend anyone but it´s kind of astonishing how many people disregard adventure games when they get stuck when that´s kind of part of the gameplay. An adventure game you never get stuck it´s like a shooter where the enemies kill themselves.

I do get it though, as I get old I´ve also become less patient. But never felt this game was difficult by any means, not many thing to click on, a small map... even in that situation, you have a pointy object and a hostile creature ignoring your pleas that circles around and from time to time gets close enough... I´m no genious and it was pretty obvious where things were heading once you got the object.
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Showing 1-6 of 6 comments
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