Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

FreedomInTruth 2024 年 3 月 17 日 上午 10:33
Bloodlines 2 Is A Pathetic Insult To The Original | Vampire: The Masquerade Extended Gameplay
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正在显示第 1 - 15 条,共 54 条留言
Shinno 2024 年 3 月 17 日 上午 11:20 
I think you missed a few reactions back there.:vizor:
ButterDawg 2024 年 3 月 17 日 下午 12:18 
引用自 GrandMajora
You made 4 different threads which just have negative videos about the game. You could have put them all in one thread, instead of spamming the forums.

This
Muu 2024 年 3 月 19 日 下午 9:34 
I could not be less interested in this sequel after playing VTMB the first time the other day. During that playthrough I could see why people love the game and call it a classic. Yet, at the same time I was thinking to myself the entire time, "Wow this part could be so much more fun/cool with proper development behind it in current year."

Even after you give this sequel a mountain of slack more than any other videogame and ignore all the horribly bad omens involving the game's development, it's still obvious they're not even going to deliver half the game that VTMB was. If you aren't improving upon the depth of the world, gameplay mechanics, or customization, or at the very least matching it in any capacity, I see zero reasons to even think about this game over the original.

More indie devs need to make spiritual successor reboots of franchises that have gone completely wrong. I'd happily pay for an overly ambitious VTMB clone that ends up in EA hell for a decade over whatever this game ultimately turns into priced at 70 dollars.
Klampus 2024 年 3 月 20 日 上午 12:53 
引用自 Princess Muu-Muu
I'd happily pay for an overly ambitious VTMB clone that ends up in EA hell for a decade over whatever this game ultimately turns into priced at 70 dollars.

This is likely what would happen, tbh. Think about it, open world 3D games with the sort of depth that fans of the first game would expect is not something that can be quickly or easily made by a hobbyist solo dev or a small team of inexperienced coders, artists, etc.

Then of course, such person runs the risk of biting off more than they can chew, and then risk being accused of abandoning their game.

At this point, better to think of VTMB as a happy accident than something that can be successfully replicated again.
BuffyFan2001 2024 年 3 月 20 日 上午 7:56 
Yeah, I've been saying that for a while. Honestly, I would be satisfied with a relatively short game that just tries to emulate the Santa Monica arc. You can always expand with DLC later.

Right now the only game in the genre space I'm looking forward to is Nighthawks. Because nobody else is trying.
Kaos 2024 年 3 月 25 日 下午 3:53 
the dev's need to listen to fan advice especially when the game you are making a sequel to is a game that was not only kept alive by its fan base but was fixed by fan and is still getting new mission and content from a fan it was there are still a community for the first game. This game will flop the dev's will abandon it, but unlike VTMB 1 there will be no fans to fix the game and keep it alive and the original will still be updated by its fans longer than this game will ever be maintain by its dev's.
LotR[Henchman] 2024 年 3 月 25 日 下午 11:55 
引用自 BuffyFan2001
Yeah, I've been saying that for a while. Honestly, I would be satisfied with a relatively short game that just tries to emulate the Santa Monica arc. You can always expand with DLC later.

Right now the only game in the genre space I'm looking forward to is Nighthawks. Because nobody else is trying.

While i'd like to play a short game like that (i think), i see a limit to the DLC approach. Namely that you'll likely get better results with when you know the whole picture you want to end up with. Especially with RPGs you've got some balance between values and random dice throws to keep in mind, which is normally balanced around progression.
But then we're talking VtM which is a RPG light on deep mechanics imo.
AdahnGorion 2024 年 3 月 26 日 上午 1:06 
引用自 LotRHenchman
引用自 BuffyFan2001
Yeah, I've been saying that for a while. Honestly, I would be satisfied with a relatively short game that just tries to emulate the Santa Monica arc. You can always expand with DLC later.

Right now the only game in the genre space I'm looking forward to is Nighthawks. Because nobody else is trying.

While i'd like to play a short game like that (i think), i see a limit to the DLC approach. Namely that you'll likely get better results with when you know the whole picture you want to end up with. Especially with RPGs you've got some balance between values and random dice throws to keep in mind, which is normally balanced around progression.
But then we're talking VtM which is a RPG light on deep mechanics imo.
Vtmb2 seems more like an pure action adventure so far.
LotR[Henchman] 2024 年 3 月 26 日 上午 1:57 
引用自 AdahnGorion
引用自 LotRHenchman

While i'd like to play a short game like that (i think), i see a limit to the DLC approach. Namely that you'll likely get better results with when you know the whole picture you want to end up with. Especially with RPGs you've got some balance between values and random dice throws to keep in mind, which is normally balanced around progression.
But then we're talking VtM which is a RPG light on deep mechanics imo.
Vtmb2 seems more like an pure action adventure so far.

True, but i was responding to the idea of a small game alike ot the Santa Monica portion, meaning more of an RPG.
Though i'd argue that Action Adventure with RPG Elements is more appropriate than Action-RPG for most titles nowadays as personal skill most often trumps the skills ones character has, or what "roleplay" really takes place.
BuffyFan2001 2024 年 3 月 26 日 上午 8:37 
引用自 AdahnGorion
引用自 LotRHenchman

While i'd like to play a short game like that (i think), i see a limit to the DLC approach. Namely that you'll likely get better results with when you know the whole picture you want to end up with. Especially with RPGs you've got some balance between values and random dice throws to keep in mind, which is normally balanced around progression.
But then we're talking VtM which is a RPG light on deep mechanics imo.
Vtmb2 seems more like an pure action adventure so far.
That's why it will fail. Everyone criticizes the last third or so of BL1 because it turns into an action shooter that contrasts immensely against the more roleplay-intensive and immersive sim-esque tone of the earlier two-thirds. That's when Troika's budget ran out and they had to rush the game to release.

TCR doesn't seem to have a high budget to begin with, so they're focusing tons of efforts on the superpowers. They have tons more powers compared to BL1, but BL1 didn't need tons of powers to be interesting. The teasers we've seen so far don't even try to replicate the tone of BL1 either.

BL1 was janky af, but it wasn't anywhere close to DOOM Eternal. BL2 seems to be taking cues from DOOM Eternal more than anything else. You rip through enemies like they're wet tissue paper, even though Phyre isn't supposed to be any more powerful than the PC in BL1 was.
AdahnGorion 2024 年 3 月 26 日 上午 9:19 
引用自 LotRHenchman
引用自 AdahnGorion
Vtmb2 seems more like an pure action adventure so far.

True, but i was responding to the idea of a small game alike ot the Santa Monica portion, meaning more of an RPG.
Though i'd argue that Action Adventure with RPG Elements is more appropriate than Action-RPG for most titles nowadays as personal skill most often trumps the skills ones character has, or what "roleplay" really takes place.

Just because most AAA games does that (Bard, where they mass mix the genres) does not mean they should do it with all games.
The issue is, that when these simplistic AAA and even AA titles like this go Bard mode, we end up with games, that feel shallow in their respective genres..

I would argue, that most of the games that tag on RPG, as so little RPG elements, that they should exclude them nowadays.
LotR[Henchman] 2024 年 3 月 26 日 下午 12:55 
引用自 AdahnGorion
引用自 LotRHenchman

True, but i was responding to the idea of a small game alike ot the Santa Monica portion, meaning more of an RPG.
Though i'd argue that Action Adventure with RPG Elements is more appropriate than Action-RPG for most titles nowadays as personal skill most often trumps the skills ones character has, or what "roleplay" really takes place.

Just because most AAA games does that (Bard, where they mass mix the genres) does not mean they should do it with all games.
The issue is, that when these simplistic AAA and even AA titles like this go Bard mode, we end up with games, that feel shallow in their respective genres..

I would argue, that most of the games that tag on RPG, as so little RPG elements, that they should exclude them nowadays.

Yeah i agree, it generally would be nice if people where clearer on using tags. But eh.. it's grumpy old person territory to a degree.

Bottom line, i'd have liked this game to look a lot more like Bloodlines 1 Santa Monica portion.
AdahnGorion 2024 年 3 月 26 日 下午 1:45 
引用自 LotRHenchman
引用自 AdahnGorion

Just because most AAA games does that (Bard, where they mass mix the genres) does not mean they should do it with all games.
The issue is, that when these simplistic AAA and even AA titles like this go Bard mode, we end up with games, that feel shallow in their respective genres..

I would argue, that most of the games that tag on RPG, as so little RPG elements, that they should exclude them nowadays.

Yeah i agree, it generally would be nice if people where clearer on using tags. But eh.. it's grumpy old person territory to a degree.

Bottom line, i'd have liked this game to look a lot more like Bloodlines 1 Santa Monica portion.

That does not seem realistic
Clever Name 2024 年 3 月 26 日 下午 3:09 
引用自 BuffyFan2001
BL1 was janky af, but it wasn't anywhere close to DOOM Eternal. BL2 seems to be taking cues from DOOM Eternal more than anything else. You rip through enemies like they're wet tissue paper, even though Phyre isn't supposed to be any more powerful than the PC in BL1 was.

Something I'd really like to see is vampire on vampire combat. I don't care about beating up generic thugs; especially because feeding is trivialized, it's boring and doesn't appear to ever be much of a challenge. Versus vampires we shouldn't be able to feed easily, if at all.

Fighting other vampires is always the true challenge. Even trained hunters or SI goons aren't intimidating when you're at a certain power level.
Clever Name 2024 年 3 月 26 日 下午 8:38 
引用自 GrandMajora
I hope we get to commit diablerie, seeing as that's kind of the Assamite's big thing.

I don't really see what the point would be for Phyre in a V5 setting. Few, if any, vampires would have higher BP or discipline knowledge than we'll have. If there's no statistical gain in doing it, I have no interest. On the lore side of things, the Fabien crap aside, I've never liked the idea of absorbing anyone's soul or consciousness. I don't want to be that intimate with an enemy I've murdered.
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发帖日期: 2024 年 3 月 17 日 上午 10:33
回复数: 54