Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

How many ways are you going to sabatoge this IP and game?
You've had more years then normal in development hell red flag 1.

This project picked up long after the original red flag 2.

Multiple lead writer and director among numerous other staff have all left over the course of the development hell red flag 3.

You Game's core been defined, redefined, and changed over the course of all this red flag 4

Your studio changed sorry was fired massive red flag 5.

I'm sure I'm missing some yet now you've hired a pr team more interested in a flawed and now lets be clear rejected by the vast majority of the population ideology then making sure the game sells well.

I adore the 1st game it's a masterpiece in writing only drawn back by bugs and story dead ends. Yet here it seem you are once again doing everything you can to make the game for a audience that clearly does not exist .

Why? I want to buy this game but if your entire development is for not me and not for most of us then why even make the damn game?
Viimeisin muokkaaja on NeoTagAtg; 22.1. klo 16.30
< >
Näytetään 1-15 / 19 kommentista
I was genuinely surprised to hear this game actually still existed.
Another red flag for me was that it was supposed to be an epic exclusive. But i dont even know if that deal is still in motion because its been so long.
Emily Mewens lähetti viestin:
I was genuinely surprised to hear this game actually still existed.
Another red flag for me was that it was supposed to be an epic exclusive. But i dont even know if that deal is still in motion because its been so long.
I truly do not get why companies keep making games for an audience that's now proven to not exist.

Now maybe this games been in development hell for so long it now need to to adjust away from this false "modern audience" but if that's the case they should do that instead of whatever there people are doing now which seem to be the proven failure of attacking the actual existing audience.
Eh... This is gonna be worse than Duke Nukem Forever as far as plot, characters and development cycle combined... I have lost all faith. I bet that none of the cool things we saw in the original trailers will even be in the damn game. I bet you won't even be able to tell the difference between a male Nosferatu and a female Toreador in this new version. Screw it... To another 10 years of playing VMTB 1 mods for me. :(

On an obvious note!
TRANS WOMEN WANT TO BE WOMEN and I wanna play as a cute chick.. Is that so much to ask?
I have no issue with some ugly characters existing in a game, but I don't want the ugly stick for everyone without an option to change it.
Abusing power to silence people, has history of abandoning games, they lied about banning people and they are woke. So far they have done 4 things to ruin their reputation and sabotage the lively hood of the game.
NeoTagAtg lähetti viestin:
You've had more years then normal in development hell red flag 1.

This project picked up long after the original red flag 2.

Multiple lead writer and director among numerous other staff have all left over the course of the development hell red flag 3.

You Game's core been defined, redefined, and changed over the course of all this red flag 4

Your studio changed sorry was fired massive red flag 5.

I'm sure I'm missing some yet now you've hired a pr team more interested in a flawed and now lets be clear rejected by the vast majority of the population ideology then making sure the game sells well.

I adore the 1st game it's a masterpiece in writing only drawn back by bugs and story dead ends. Yet here it seem you are once again doing everything you can to make the game for a audience that clearly does not exist .

Why? I want to buy this game but if your entire development is for not me and not for most of us then why even make the damn game?

I hate to be the one to tell you, but vampire the masquerade from its very core is woke as hell, it always has been if I remember correctly, it has always put contemporary politics into their game, and then molded it to their ideology though in the passed they were better at making it seem more balanced.

there is no way a game developed passed 2014 would be able to keep everything we fear and hate out of the game.
You forgot another huuuuge red flag:
Have a mentally unstable community manager who's obnoxiously vocal about their politics on twitter and bans users who offend their political beliefs.
The IP has been dead since 2004 when the original company that created it decided to retire the IP because they'd written themselves into corners and couldn't financially justify making more books for it. They were subsequently bought out and dissolved a few times, with completely new companies getting it in their heads to revive and retcon the IP into oblivion. Seeing how that's gone so far, i.e. poorly, the original company was right.

Bloodlines was a financial failure on launch and only became a cult hit a decade after release. The factors that made it a cult hit no longer exist and cannot be recreated.

The IP was cursed from the start.
BuffyFan2001 lähetti viestin:
The IP has been dead since 2004 when the original company that created it decided to retire the IP because they'd written themselves into corners and couldn't financially justify making more books for it. They were subsequently bought out and dissolved a few times, with completely new companies getting it in their heads to revive and retcon the IP into oblivion. Seeing how that's gone so far, i.e. poorly, the original company was right.

Bloodlines was a financial failure on launch and only became a cult hit a decade after release. The factors that made it a cult hit no longer exist and cannot be recreated.

The IP was cursed from the start.

this is one of the rabbit holes I went down a while back because the concept interests me, if I remember right its not narrative corners they backed themselves into it was a general failure to leverage anything at times where they hit big, i'm more talking about the world of darkness ip than just these games.

also, it didn't become a cult hit a decade later, it essentially was from the start, however mods to really fix aspects of the game I believe came out later on.
Viimeisin muokkaaja on eqalidan; 23.1. klo 12.41
The IP is stuck in this weird progressive Gen-X zeitgeist that it can't shake off. Troika took a lot of liberties with the tone, giving a false impression of what the IP is. Then it got bought out and retconned to oblivion. The best thing to do is just retire it and make something new.
BuffyFan2001 lähetti viestin:
The IP has been dead since 2004 when the original company that created it decided to retire the IP because they'd written themselves into corners and couldn't financially justify making more books for it. They were subsequently bought out and dissolved a few times, with completely new companies getting it in their heads to revive and retcon the IP into oblivion. Seeing how that's gone so far, i.e. poorly, the original company was right.

Bloodlines was a financial failure on launch and only became a cult hit a decade after release. The factors that made it a cult hit no longer exist and cannot be recreated.

The IP was cursed from the start.
Hardsuit Labs version of Bloodlines 2 looked like a proper sequel. But they got stuck in development hell at some point (mostly related to technical difficulties since they had many talented writers including some Bloodlines 1 devs ,but not many experienced programmers).
They missed a deadline at least once and PDX instead of sending them additional help (programmers) decided to shutdown entire project. Bloodlines 1 devs were fired, team was dissolved. Terrible mistake.

And after that, they decided to restart the project from scratch (they even scratched soundtrack by Bloodlines 1 composer despite the fact that it was already finished!). Another mistake.

And as a final mistake, they decided to give Bloodlines 2 to inexperienced The Chinese Room devs that specialize only in walking simulators. Brilliant idea Paradox!

In the end, at this point, Bloodlines IP just deserves a better owner. Paradox should stick to making their GSGs (EU4, Ho4, CK3 etc.); they keep failing as publishers and non GSG IP owners.
This IP is barely they/them right now, but soon it'll be was/were.
Again, the best choice is to retire it and make something new with full creative freedom.
I'm an optimist. I always give people the benefit of the doubt. Who knows, maybe the people working on this game are actual fans and passionate about releasing a game that's worthy of Bloodlines. But I guess I thought the same about Dragon Age, the Veilguard and that turned out to be a total tragedy.
Anyway, if they make a piece of crap like Veilguard that has nothing to do with the actual franchise and more to do with some woke psycho's idea of a game which ended up putting another nail in Bioware's coffin, if not the final one, then well, maybe this franchise lived past it's time as well. Shame, but that's how it goes these days before companies figure out woke stuff does not carry a franchise.
Viimeisin muokkaaja on Alex; 23.1. klo 13.18
BuffyFan2001 lähetti viestin:
The IP has been dead since 2004 when the original company that created it decided to retire the IP because they'd written themselves into corners and couldn't financially justify making more books for it. They were subsequently bought out and dissolved a few times, with completely new companies getting it in their heads to revive and retcon the IP into oblivion. Seeing how that's gone so far, i.e. poorly, the original company was right.

Bloodlines was a financial failure on launch and only became a cult hit a decade after release. The factors that made it a cult hit no longer exist and cannot be recreated.

The IP was cursed from the start.

I am a little curious to what "factors" you refer to that made the original game a cult hit and how they now longer exist.

I will admit that the style is very much 90's yet it's stylish enough to appeal to people. And vampires are always popular; certainly the buzz about Bloodlines 2 show there is a core audience even it would be unlikely to be a megahit like Call of Duty.

Then again, who thought that a Polish developer would put out two games that would sell about 80 million copies combined? A modern Bloodlines game has the potential to capture a similar audience (not saying tens of millions, mind you).

Unfortunately, the lack of talent behind Bloodlines 2, as well as the chaos, does not inspire hope. Sad.
eqalidan lähetti viestin:
NeoTagAtg lähetti viestin:
You've had more years then normal in development hell red flag 1.

This project picked up long after the original red flag 2.

Multiple lead writer and director among numerous other staff have all left over the course of the development hell red flag 3.

You Game's core been defined, redefined, and changed over the course of all this red flag 4

Your studio changed sorry was fired massive red flag 5.

I'm sure I'm missing some yet now you've hired a pr team more interested in a flawed and now lets be clear rejected by the vast majority of the population ideology then making sure the game sells well.

I adore the 1st game it's a masterpiece in writing only drawn back by bugs and story dead ends. Yet here it seem you are once again doing everything you can to make the game for a audience that clearly does not exist .

Why? I want to buy this game but if your entire development is for not me and not for most of us then why even make the damn game?

I hate to be the one to tell you, but vampire the masquerade from its very core is woke as hell, it always has been if I remember correctly, it has always put contemporary politics into their game, and then molded it to their ideology though in the passed they were better at making it seem more balanced.

there is no way a game developed passed 2014 would be able to keep everything we fear and hate out of the game.


Crazy that the first two games had none of the issues that are already present in bloodlines 2 isn't it?

It's almost like bloodlines 2 isn't actually progressive at all.
< >
Näytetään 1-15 / 19 kommentista
Sivua kohden: 1530 50