Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

Laicus Feb 12 @ 7:07pm
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Excellent game
I'm sure that at least in terms of gameplay, Bloodlines 2 will be more exciting than Bloodlines.
Judging by the information that is already available, this will be one of the best immersive sims, perhaps even close to the masterpiece Dishonored 2.
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Showing 1-15 of 371 comments
Can't wait until next year when someone comes back to this thread and laughs about how wrong you are.
Definitely Laicus. Those new gameplay clips of social feeding and exploring the open world with no barriers and breaking the masquerade and receiving a stake through the heart looks amazing. Those gameplay clips fully cemented my faith in The Chinese Room's capabilities to deliver a true sequel to Bloodlines 1. I also like the fact that there's an important character in every districts which encourages the player to explore the open world and seek them out.
Last edited by PlayaPoncho; Feb 12 @ 8:02pm
Laicus Feb 12 @ 8:02pm 
Originally posted by ultrashizman:
Can't wait until next year when someone comes back to this thread and laughs about how wrong you are.
Such people will certainly appear, but they will be the ones who are wrong.
Originally posted by Laicus:
Such people will certainly appear, but they will be the ones who are wrong.
From what I've seen so far in those gameplay clips, it has surpassed Bloodlines 1.
Last edited by PlayaPoncho; Feb 12 @ 8:46pm
Axus Feb 12 @ 11:22pm 
Is it really an autodeath after a certain point of breaking the masquerade? who is able to sneak up on us like that? The Scourge?

Anyway, as long as they tighten up the AI responses a bit, I think we're going to have a very cool game pretty soon.
Blackdragon Feb 12 @ 11:47pm 
Originally posted by Laicus:
Excellent game
I'm sure that at least in terms of gameplay, Bloodlines 2 will be more exciting than Bloodlines.

I'm not sure anybody can say that with a straight face at this point.

Originally posted by Laicus:
Judging by the information that is already available, this will be one of the best immersive sims, perhaps even close to the masterpiece Dishonored 2.

Oh, so it's not a CRPG now, but an "immersive sim"? Anyway, you must be joking. What's "immersive" about playing a so-called 200+ year-old Elder vampire who looks and talks like a modern-day edgy young adult and builds its gender identity around fringe gender ideology that only appeared in the last few years? Who can't even use guns except "telekinetically"? Who fights with ridiculous fisticuffs and doesn't even have melee weapons (even though for an Elder from the Old World that would be the go-to weapon mode)?

What's immersive about a "Vampire: The Masquerade" game that doesn't even have the eponymous Masquerade implemented?

Originally posted by Laicus:
perhaps even close to the masterpiece Dishonored 2.

After what we've seen of combat, this game is about as far from Dishonored as it is from Bloodlines.

Originally posted by PlayaPoncho:
From what I've seen so far in those gameplay clips, it has surpassed Bloodlines 1.

You mean the clips with the horrible combat and dumb AI, the clips with the genderless uncustomizeable protagonist, the clips about the absence of half the clans from the original game, or the clips about the complete gutting of RPG mechanics and VTM tabletop rules?

In what sense is it even comparable to Bloodlines, let alone surpassing it? The only thing they have in common is being made under the VTM license, it seems.


Originally posted by PlayaPoncho:
Those gameplay clips fully cemented my faith in The Chinese Room's capabilities to deliver a true sequel to Bloodlines 1.

My God, you sound like a Communist functionary proclaiming unwavering allegiance and faith in the Party.

And it's blindingly obvious TCR is incapable of delivering anything close to the original Bloodlines. They have no experience in making CRPG games, open world games or even first-person action games; they've clearly went in a different direction with "Bloodlines 2"; and they're clearly making a sequel in name only.

No attempt to deny reality will change it.
Last edited by Blackdragon; Feb 12 @ 11:48pm
potatopower5 Feb 13 @ 12:25am 
another failed jester farm lmao
Originally posted by Laicus:
I'm sure that at least in terms of gameplay, Bloodlines 2 will be more exciting than Bloodlines.
Judging by the information that is already available, this will be one of the best immersive sims, perhaps even close to the masterpiece Dishonored 2.
You think dishonored 2 is an immersive sim?
The only thing that disappointed me is that you can't use firearms in the traditional way. It's a game about vampires in the modern era. Or, I don't know, maybe the main character has an aversion to guns, but it affects the role-playing aspect. If this is an RPG game, then it's up to the player to choose whether to use firearms or not.
The only way this game will be good is if aliens invade the Earth and somehow take an interest in Earth video games and take over Paradox by force.
Last edited by ultrashizman; Feb 13 @ 7:12am
PlayaPoncho Feb 13 @ 9:09am 
Originally posted by Blackdragon:

You mean the clips with the horrible combat and dumb AI, the clips with the genderless uncustomizeable protagonist, the clips about the absence of half the clans from the original game, or the clips about the complete gutting of RPG mechanics and VTM tabletop rules?

In what sense is it even comparable to Bloodlines, let alone surpassing it? The only thing they have in common is being made under the VTM license, it seems.

It's better in every way. No barriers to break immersion when navigating through the city, better visuals, better traversal mechanics, better social feeding, improved Ai and npc awareness, better combat and stealth, and a better implementation of the consequences for breaking the masquerade. There's also cosmetic customization, skill trees, and the ability to create different builds for your Phyre.

My God, you sound like a Communist functionary proclaiming unwavering allegiance and faith in the Party.

And it's blindingly obvious TCR is incapable of delivering anything close to the original Bloodlines. They have no experience in making CRPG games, open world games or even first-person action games; they've clearly went in a different direction with "Bloodlines 2"; and they're clearly making a sequel in name only.

No attempt to deny reality will change it.
We've had this discussion. The Chinese Room's new spin on the franchise is what intrigues me. How many times must I explain this to you?
Ri Ra Feb 13 @ 10:24am 
Originally posted by Laicus:
I'm sure that at least in terms of gameplay, Bloodlines 2 will be more exciting than Bloodlines.
Judging by the information that is already available, this will be one of the best immersive sims, perhaps even close to the masterpiece Dishonored 2.

These developers have only worked on mediocre walking simulators previously. You'd better calm your tits to not be disappointed in the end.
Originally posted by Ri Ra:
These developers have only worked on mediocre walking simulators previously. You'd better calm your tits to not be disappointed in the end.

That's why studios have open hires for people with experience in role playing games and open world programming. The Chinese Room did that very thing when taking up the project.
Last edited by PlayaPoncho; Feb 13 @ 1:39pm
Ri Ra Feb 14 @ 12:35am 
Originally posted by PlayaPoncho:
Originally posted by Ri Ra:
These developers have only worked on mediocre walking simulators previously. You'd better calm your tits to not be disappointed in the end.

That's why studios have open hires for people with experience in role playing games and open world programming. The Chinese Room did that very thing when taking up the project.

I think you don't understand how the development of such a complex project works, my friend. Hiring some additional people won't change the design culture established in the studio and won't magically give expertise in the RPG genre to the people who worked there previously (and especially to the people who make key decisions about the project's direction).

For example, hiring a few former Obsidian employees won't magically turn your studio into Obsidian Entertainment. It's not that easy.
PlayaPoncho Feb 14 @ 7:11am 
Originally posted by Ri Ra:

I think you don't understand how the development of such a complex project works, my friend. Hiring some additional people won't change the design culture established in the studio and won't magically give expertise in the RPG genre to the people who worked there previously (and especially to the people who make key decisions about the project's direction).

For example, hiring a few former Obsidian employees won't magically turn your studio into Obsidian Entertainment. It's not that easy.
Nah. I understand perfectly because I work in the corporate world and this is what all companies do for all projects. But you're trying to convince me that these billion dollar companies are all wrong and it doesn't work. That's madness. So instead of being so judgmental, how about you wait and see what they're capable of, instead of condemning them to failure from the start.
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