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Interestingly, BL2's greatest growth period (that I can still see on the chart) occurred between July 2019 and July 2022: about 50k followers were gained in that time, starting at a little over 100k and ending at 155k in that window.
If you isolate the chart to the last year, it's only gained 8k followers.
Compare this to Baldur's Gate 3 followers, who went from ~60k in 2019 to over 400k by January 2023; by the game's release in August of '23, the followers had risen to ~620k, and now stands at over 800k.
Looking for a less famous game to compare, I was in the top sales section and found Manor Lords. There were no followers before June 2020, there were over 100k within 2 years, and now there are over 400k.
I completely agree. A shame we'll never have a development retrospective. It would have been nice to know what reasons Hardsuit Labs had for letting go Mitsoda, Cluney, and others. Part of me wonders if panflation (inflation due to the Covid19 pandemic) pressured all of this - a sort of reaction to financial stress.
Still, this means there's room for an indie studio to come in and capitalize on the market.
Every announcement since then has only disappointed and now I am convinced this game will flop and I just don't care.
Speaking of which, Manor Lords is lot of fun as well.
If like their previous games they deliver a immensely atmospheric experience but now with added rpg elements I'll be over the moon.
Personally I'm very much looking forward to this.
I'm assuming that's a collective "you" and not aimed at a single person.
Here's the thing though, almost everyone here IS a fan of Bloodlines. This game is just not giving fans of the first game the things that made them fans of it to begin with and the abject disappointment and constant criticism is just passionate fans who wanted a great sequel and want what we see to be better.
What has disappointed you, specifically? Tbh, I thought this game was dead, and was surprised to see a development update a few weeks ago. Also I really want more games in the WoD universe that aren't just visual novels
Let's see, I shall count the ways;
1. No character creator. We are being forced to play as a pre-made character and they chose the dumbest name for a vampire from Egypt in the 1700's, Phyre. Sounds like some edgy teenager at Hot Topic more than it sounds like a 400 year old powerful vampire.
2. The haircut is dumb. In actuality it would be physically impossible for Phyre to have the haircut they are showing off. It's popular in gaming today for whatever reason but the clippers needed to even do that haircut weren't invented for another 20 years after Phyre went into torpor from what they've told us in the dev diaries. The fact that in the lore that vampires start looking exactly like they did when they got embraced each night means that that haircut is just not physically possible for a 400 elder to have.
3. No actual rpg mechanics and skills. The previous game had a character sheet with 3 disciplines with five dots, multiple skills, personality traits, physical traits, intelligence based skills and as we got experience we could spend it to level up dots to create truly unique characters unique to each player and makes some supremely unique builds.
Phyre plays almost exactly the same no matter the clan, brawling, feeding to replenish pips of blood and then use an ability, all of which are unlockable no matter the clan you are playing as thus removing any replayability, and then brawl again.
4. Lack of weapons and fighting styles. It's all hand-to-hand combat in the style of a first person action-adventure game, not an rpg with unique fighting styles to fit each clan or builds we can make to go against the mold.
5. Being forced to have Fabian in our head as a moral guide for the player. His constant talking ruins the immersion and kills any tension in the levels. The warehouse they keep going back to over and over again has any creepy factor removed because of Phyre and Fabian's constant banter. Videos taking out the dialogue boosts the creepy factor exponentially.
Having a voice in our head for guidance and acting as the conscience was old even when it was new and there is no reason an Elder like the protagonist we are playing as would have any reason to listen to the words of a Thinblood.
Even Fabian saying things like "He's hiding something" during a gameplay reveal they did was completely unnecessary and redundant because Wilhelm the Nosferatu was acting very obviously suspicious and it was like "No Crap Sherlock", and Wilhelm's character goes against everything someone in his position would ever do competently.
***
The game just isn't bringing me anything I enjoyed from the first game and basically everything they've revealed has been a bigger disappointment than the time before.