Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

daPhantom Dec 10, 2023 @ 4:43pm
Bring ous Malkavians
Why is it so hard to followup most cool clan ever like Malkavian? Sureley it passes by now and then, but never opened up with true patential. Other boring like camarilla classes are boring
Last edited by daPhantom; Dec 10, 2023 @ 4:47pm
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Showing 1-14 of 14 comments
Castyles Dec 10, 2023 @ 6:05pm 
Originally posted by GrandMajora:
The reason why Malkavians are considered 'cool', is because a lot of people get the wrong impression about them from Bloodlines 1 and think they're played off for laughs. When in actuality, they're supposed to be one of the most tragic and terrifying clans.

Madness isn't supposed to be fun or cool. It's an illness that alienates you from the rest of society, and portraying that accurately in a way that is respectful is much more difficult to pull off than it seems.


"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run!"
The Masquerade video-games treat the Malkavians like devil may care clowns BUT they also give us some interesting bits about them, if you pay attention.

The one from Redemption, with much effort, managed to deliver a message to an ally of Christof explaining that he would REALLY like to help him out properly but just couldn't due to the way he was "wired", post-mortem.

Have you forgotten about Grout? One of the most intelligent Malkavians to ever walk the darker nights?

And what about the Voerman "sisters"? There's more stuff hidden beneath "those" ♥♥♥♥♥♥♥' clothes than just lingerie.

Not to mention the Malkavian player, which is pretty much a prophet.
RB Dec 10, 2023 @ 8:24pm 
Originally posted by Castyles:
Originally posted by GrandMajora:
The reason why Malkavians are considered 'cool', is because a lot of people get the wrong impression about them from Bloodlines 1 and think they're played off for laughs. When in actuality, they're supposed to be one of the most tragic and terrifying clans.

Madness isn't supposed to be fun or cool. It's an illness that alienates you from the rest of society, and portraying that accurately in a way that is respectful is much more difficult to pull off than it seems.


"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run!"
The Masquerade video-games treat the Malkavians like devil may care clowns BUT they also give us some interesting bits about them, if you pay attention.

The one from Redemption, with much effort, managed to deliver a message to an ally of Christof explaining that he would REALLY like to help him out properly but just couldn't due to the way he was "wired", post-mortem

Good old Dev/Null.
"Pink? Assamite silly name"
Last edited by RB; Dec 10, 2023 @ 8:25pm
Coffee Break Hero Dec 11, 2023 @ 12:56am 
Originally posted by GrandMajora:
The reason why Malkavians are considered 'cool', is because a lot of people get the wrong impression about them from Bloodlines 1 and think they're played off for laughs. When in actuality, they're supposed to be one of the most tragic and terrifying clans.

Madness isn't supposed to be fun or cool. It's an illness that alienates you from the rest of society, and portraying that accurately in a way that is respectful is much more difficult to pull off than it seems.


"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run!"
The fishy double meaning prophet and how NPCs interacted with it was really great imo... but in an ideal game you would be able to choose the type of mental illness you have, which will create new unique dialogue branches, and each illness would have a good part and a bad part.
Like malk fledgling should have had a much harder time infiltrating the Giovanni, or brokering deals with humans who aren't aware of the masquerade except Fat Larry.
No game's perfect I guess.
Crystal Sharrd Dec 11, 2023 @ 10:28am 
Originally posted by GrandMajora:
The reason why Malkavians are considered 'cool', is because a lot of people get the wrong impression about them from Bloodlines 1 and think they're played off for laughs. When in actuality, they're supposed to be one of the most tragic and terrifying clans.

Madness isn't supposed to be fun or cool. It's an illness that alienates you from the rest of society, and portraying that accurately in a way that is respectful is much more difficult to pull off than it seems.


"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run!"
Personally as someone with Asperger's, I feel Malkavian fit me nicely in BL1.
Blackfrost Dec 11, 2023 @ 3:43pm 
Originally posted by daPhantom:
Why is it so hard to followup most cool clan ever like Malkavian? Sureley it passes by now and then, but never opened up with true patential. Other boring like camarilla classes are boring

Americans.
daPhantom Dec 17, 2023 @ 4:48pm 
Originally posted by GrandMajora:
The reason why Malkavians are considered 'cool', is because a lot of people get the wrong impression about them from Bloodlines 1 and think they're played off for laughs. When in actuality, they're supposed to be one of the most tragic and terrifying clans.

Madness isn't supposed to be fun or cool. It's an illness that alienates you from the rest of society, and portraying that accurately in a way that is respectful is much more difficult to pull off than it seems.


"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run!"

The thing is..That, for me, if and when i play sequel to bloodlines, which is ofcourse bloodlines 2, which should then hold some of previous content at some point i guess.
That when i played malk in 1, i didnt understand anything i was telling or thinking or meaning from my own point of view. Which made me insane when i was answering totally wrong things from what i was meaning to answer, and that at many points excuse me "fkd up" my intentional gameplay. And that is very atmospheric done, which made me actually feel like the charecter i was playing with consequences of insanity. Other classes felt like i was a nerdy highschool student bullied by random wannabies. By meaning that speech of other classes felt banal and basic as i they didnt have any imagination or somthing.
But dont get me wrong, love and hate comes together :)
tropicbreeze7 Dec 18, 2023 @ 8:26am 
I would pay for a Malkavian DLC, but only if it got the time and loved that it deserved.

A unique story with cool elements like:

A trip to Northern State Mental Hospital.

A trip to Dino's alive, to unleash animitronics onto the streets.

You get the idea.
shinigamitadeo Dec 21, 2023 @ 1:29am 
wouldn't Malkavians make the game too easy but are my favorite clan
CapJackRackham Dec 21, 2023 @ 2:18am 
Originally posted by shinigamitadeo:
wouldn't Malkavians make the game too easy but are my favorite clan

In what sense?
Hanok Dec 21, 2023 @ 9:53am 
Malkavians and Nosferatu required more writing.
Coffee Break Hero Dec 21, 2023 @ 10:16am 
Originally posted by Hanok:
Malkavians and Nosferatu required more writing.
Psht. Effort is so pre 2010. Stop being such a boomer. Psht.
/s :(
Hanok Dec 21, 2023 @ 2:07pm 
Originally posted by shinigamitadeo:
wouldn't Malkavians make the game too easy but are my favorite clan
Not at all, if done correctly. Malk's struggle with their thoughts. Imagine during a quest having strange images/voices with no explanation for the player. Not knowing if they may save you, an ally or get you all killed. Only to see later in that quest the place of one of your earlier visions.....



.....and realize you fu@ked up.


Another words in the hands of a passionate writer, a fantastic gaming experience.
Last edited by Hanok; Dec 22, 2023 @ 11:51am
daPhantom Dec 22, 2023 @ 7:33am 
Well, its very hard to believe that at this point of christian calendar, using different AI sources for everything that has to do with generating ton of text on demand, even the code for the very same game, couldn’t just fill up random consequence choises that are triggered by mostly random, would make a great add on to original script for snob Camarilla corp that wants to be mattered 😝 sorry sorry, original script :)
BurningFalcon Feb 8, 2024 @ 8:34am 
Originally posted by Castyles:
Originally posted by GrandMajora:
The reason why Malkavians are considered 'cool', is because a lot of people get the wrong impression about them from Bloodlines 1 and think they're played off for laughs. When in actuality, they're supposed to be one of the most tragic and terrifying clans.

Madness isn't supposed to be fun or cool. It's an illness that alienates you from the rest of society, and portraying that accurately in a way that is respectful is much more difficult to pull off than it seems.


"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run!"
The Masquerade video-games treat the Malkavians like devil may care clowns BUT they also give us some interesting bits about them, if you pay attention.

The one from Redemption, with much effort, managed to deliver a message to an ally of Christof explaining that he would REALLY like to help him out properly but just couldn't due to the way he was "wired", post-mortem.

Have you forgotten about Grout? One of the most intelligent Malkavians to ever walk the darker nights?

And what about the Voerman "sisters"? There's more stuff hidden beneath "those" ♥♥♥♥♥♥♥' clothes than just lingerie.

Not to mention the Malkavian player, which is pretty much a prophet.


I mean, many people think it would be funny to hear voices etc, and it can be a fun experience, so long you don't have to live your life like that. And that's one of the great things of RPGs, and one of the reasons I love to play them: you get to experience something else.
Will your experience be realistic? Probably not, but that's not the point.

I mean, do you know how many TTRPG players are trying to create and play characters with disorders and disabilities? They want to have a unique experience and hope it can turn out fun.
Not to mention there are more than enough disabled people who even encourage comedians to make fun of tbem too, to not be left out.

And last but not least, next to the people who want to have a different experience, there are also people who want to be able to identify themselves with their characters, and playing a character like a malkavian is a rare, but potentially great.experience
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Date Posted: Dec 10, 2023 @ 4:43pm
Posts: 14