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That doesn't sound like a good idea
Very short summary towards the clans (not copying rules 1:1)
Ravnos changed from having Animalism, Fortitude and Chemistry to Animalism, Obfuscate and Presence. - Bane sleeping in the same place (roughly 1mile radius define a place) within 7 days, will induce a Bane severity roll in which criticals will apply aggrevated damage. Compulsion - need to take the most daring/dangerous solution to the next presented problem or keep the penalty.
Salubri changed from having Auspex, Fortitude, Obeah to Auspex, Dominate, Fortitude.
Bane: Using disciplines causes the 3rd eye to bleed and induces a hunger frenzy check on vamps with 4+ hunger. Also their vitae is tasty to other vampires - x + bane severity check on feeding on their vitae as hunger frenzy test. Compulsion - Empathy - Need to help someone in the scene with their personal problem or suffer the die penatly; lasts until some way made to solve that problem.
No Archetypes - they're special that way, because only few exist.
Tzimisce changed from having Viscitude, Animalism, Auspex to Animalism, Dominate, Protean.
Oh and they seemingly want to have them also be more in existance with Anarchs and Camarilla. Bane - need to sleep sorrounded by something they percieve as theirs - be it people, counter cultures, buildings, home earths - whatever. Or take willpower damage. Compulsion: Need to act to earn ownership of something or someone or keep penalty.
Sooo.... No more specific disciplines, all amalgams.
Some no longer being 5 disciplines, but rather 2.
Coterie merits - buy merits the whole group can use.
Interestingly all bound towards the buyer being of a certain clan. Even one for Hecata - which book funnily isn't officially released to all yet. :)
--
So i'm still not a fan of the Amalgam stuff..
Salubri describes, Salubri with Dominate, just Salubri
Tzimisce are the best of the worst here, Dominate could represent the clan well, but ♥♥♥♥, Protean is not Vicissitude
Now the amalgams :
Auspex + Fortitude => own by the Capadocians (Hecata)
Presence + Obfuscate => own by the "Ministry"
So I guess both of theses clans are two dumb to mastery "Chemistry" and "Obeah" x')
They want less disciplines, possible to be simpler and welcoming to new players but this is so complicated to emulate exotics disciplines with theses restrictions -_-
Yeah just realizing something.
The Protean - Trimisce Amalgams:
Lvl 1 - nothing.
Lvl 2 - Vicissitude (needs Dominate 2)
Lvl 3 - Fleshcrafting (needs Dominate 2)
Lvl 4 - Horrid Form (needs Dominate 2)
Lvl 5 - One with the Land (needs Animalism 2 and Earth Meld).
Now Earth Meld is itself a level 3 Protean power. So how to slot that within Protean to allow getting Lvl 5 ?
So again, either their whole slotting idea is simply weak and was never thought through (what i think is the problem), or their writing:
"Amalgam Powers
Certain rare powers require
proficiency in more than one
Discipline. Characters must also
possess the listed number of dots
in the other Discipline to take
these powers. For the purpose of
type and other classification these
powers count as belonging to both
Disciplines."
is simply to vague in explaining how slots work with them (also not a good option). With seemingly no official clarification coming, while at least in the Onyx Path Publishing forums there are many discussions.
And it follows that the described fluff of Tzimisce now being shapeshifting like Gangrels, but beyond that even flesh shifting, isn't well represented, when it's either or. Not that it was a good idea imo from the beginning.
When you buy a power, it is consider of both but the dot is normaly of the higher level (you buy in what disciplines you take it, and this is mostly the higher level of the two)
One with the Land is little more than just Earth Meld but you are right, they should be transform into a pool of blood like the previous edition powers
Never thought of that :duh: that would make total sense.
Again amalgams just feel wierd.
It is an amalgam (Protean + Dominate), they released the ebook last week. Check LotR[Henchman] comment.
https://www.worldofdarkness.com/news/v5-companion-is-available-to-download-now
What bothers me is that it is not permanent anymore.
I skimmed through the corebook once, IIRC you can create your own morals table. They are also going to release a book with cults and religions, that sounds like paths to me https://whitewolf.fandom.com/wiki/Cults_of_the_Blood_Gods
Well they'll be doing a Sabbat book sometime in the future, which might offer something you want. But again, i'm a bit baffled by their amalgam move, as i don't get what their goal is.
It's not less complex do amalgams than it is to group specific powers under a specific discipline, nor did it seem to be that much more of a hassle to come up with 5+ abilities per old discipline - so i see no big upside to the whole idea.
The main plot of VtM is the inner struggle to remain human while living in a world that forces you to act like a monster and having to please the one that lives within you so he stays inside though.
"A monster I am, lest a monster I become"
Wait... seriously? The Sabbat don't control any territory in the US?
I'm not a fan of the Sabbat, but I'm always in favor of allowing players as much freedom as possible. Inclusive of that is playing Sabbat.
If Paths of Enlightenment are also scrapped, that leaves players with virtually no philosophical depth to their character's humanity or lack of.
The whole moral system of V5 seems amorphous and bland.