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报告翻译问题
Some people are hoping to play at least a vampire with the same rank as in the previous game (you were an 8th generation vampire. Thin-bloods is 14th/15th generation and below). Or to play some one more powerful, like 7th generation and above.
In V5 lore, thin-bloods supposedly have a bigger role. More organized and their own set of powers. I suspect that this is how the developer might choose. Clans are related in many areas, but you are mostly a thin-blood with your own thing. And this is what I don't really want personally. I wish for the choice to play a full-fledged vampire.
Number 1 is lowering your generation, usually through Diablerie, which I don't think will be much of an option outside of a Bloodhunt - or perhaps through Blood Alchemy? Not sure.
Number 2 is you getting into the good graces of a higher standing clan member who would act as a sort of patron and take you in. Sorta like a Substitute-Sire.
I agree. Hmm actually for your diablerie theory i have a plot in mind.
As you know that there is a risk in diablerie that one portion of victim's soul will live within us. So i believe that if that is the case in the gameplay we will be affected by the vampire that we drained. Maybe we will hear his or her voice or access some parts of memory.
If the beginning of the story will be similar to first game maybe Camarilla will assign us to kill a random vampire that the race of the vampire may selected by us and then we will consume it. The only question is i dont think camarilla wouldnt approve blood draining so maybe we will get hunted for it or maybe it is a reward for us..
Or we will start the game as a thinblood and live through hardship and problems that comes with it for a while. After that story unfolds and we re getting to consume some vampire. I think this would be better option.
For the option 2, if a lower generation vampire is taking us in. Can they make us stronger or biologically a part of that clan with sharing their blood or some stuff like that?
According to V5 core book Clans will allow thin bloods access to diablerie if they do something major and show their talent to the clan, they use Vampires assigned to blood hunts it doesn't say if the vampires are held captive or the thin bloods must hunt them, just that they do occasionally for exceptional thin bloods..
I'm not sure i like that route as its pretty hardcore nasty but they are vampires after all.
Also in v5 Thin bloods are in clans not a huge amount but its not unheard of.
No, drinking another Kindred's blood will only bind you to them. Though they might be able to teach you about Disciplines, just like those outside of a clan can be taught.
I for one think playing as a character who's neither accepted into Kindred society nor able to continue living a normal life as a mortal sounds very intriguing. (then again I've always had a thing for the underdog so....)
Actually a starting mission about a BloodHunt would be epic.
Maybe we will start as a thin-blood and only when we show our skill to Higher Vampires we will get assigned for this bloodhunt.
Or think about Camarilla is assigning couple of Thin-Bloods for a blood-hunt of a vampire and if they successfully achieve it they may drain its blood. In the beginning they are thinking thin bloods will get annihilated by this vampire but one of them achieves it.
Afterwards the draining you are a part of a clan by blood but there is some clan members to reject you and some to accept.
Sounds pretty cool.
I hope this is what happens though because the very concept of thin blood bores the ever loving hell out of me.
If this is the case then the in-game scenario where the player becomes part of a clan could be a kind of 'realisation' rather than a choice/diablerie.
This is the main reason I'm currently on a "not going to buy" stance.
It's something I had brought up multiple times on the Bloodlines forum if a new Bloodlines game was/is to be announced, on how it would be very different than what old school fans of OWoD or people who only know VtM from bloodlines will come to know.
Never cared for thin bloods as a PC but ultimately it will come down to how the whole "pick a clan" aspect comes into play but also what impact it has.
VtM was always about clan politics, bigotry and perspectives between clans, so the question is will the game be "it's a struggle about being a thin blood" or is it "a struggle about clan politics". I just find thin bloods vastly less interesting than the "pureblooded" vamps.
Fact is, their is a legacy they have to appeal to for this to be successful otherwise this game will be less VtM and look more VtM inspired. At this point people can speculate and say "this is how it appears it COULD be" but the devs need to step up sooner rather than later and address the issue because people don't think about "thin bloods" when they think VtM.
They think Nosferatu, Malkavian, Ventrue and so on. They're iconic. Playing a "jack of all trades and master of everything!" is far less interesting not just from a player standpoint but also from a narrative standpoint.
It'd be almost as if they decide in the new WtA game to make Ronin (roughly a thin blooded tabula rasa Werewolf thin blood approach) the focus. Which goes against heavily the established lore and setting for the system since the beginning.
For example, being Ronin isn't a lifestyle choice in WtA but a harsh punishment that is meant to weaken a character rather than strengthen one.
I get that 5th edition changed things to force a certain narrative (not talking about real world politics but about how it changed the foundation of what VtM is/was about) but current edition changes should NOT change the essence of what originally drew people to the setting in the first place.
Questions they need to answer would be how important picking a clan really is. is it just power sets and some minor dialogue changes? When does the player get to choose? How much of the earlier dialogue will not be as unique because up until, as an example, the PC will be solely a thin blood for at least 50% of the game?
Thus pigeonholing the player into essentially not being allowed to play the character (clan) they want. I feel it would be best for the player to have that control sooner rather than later so that clan/sect choice has an earlier impact on the game as a whole.