Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

Seath 19/abr./2019 às 18:50
LASOMBRA! PLEASE
I started reading about the clans and their disciplines
OMG Lasombra is AMAAAZING!
This clan is better than most other clans available. I want to control the shadows! :lunar2019crylaughingpig:
add Lasombra please!
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Exibindo comentários 1626 de 26
nickpresley 20/abr./2019 às 17:51 
Escrito originalmente por Fourthspartan56:
Escrito originalmente por GrandMajora:

I might see the Tzimisce being playable, if we were talking about Old Clan, who never accepted the use of Vicissitude. As it stands, that particular discipline might be too complex / alien to implement into the game. It would essentially function as a "crafting system" for NPC's.
I wouldn't want Old Clan Tzimisce, Tzimisce without fleshcrafting would be pointless.

But yes, that's why I think they're less probable then Lasombra. Their fleshcrafting would probably be difficult to implement in a satisfactory manner and associated clan quests would most likely be too extreme for Paradox's tastes.

Maybe not. Vicissitude is just body horror weaponized, for the most part. Imagine being able to use animalism and vicissitude to turn a rat, or a pigeon into a bomb that shoots bone spikes everywhere, or turning into a puddle of sentient blood to bypass locked doors, or shape shift into another person to walk around freely. Using tentacles to attack and feed on people from a distance is a breeze, and a similar mechanic exists in another game, The Darkness. Those seem like they'd be fairly easy to implement in the game.
Escrito originalmente por nickpresley:
Escrito originalmente por Fourthspartan56:
I wouldn't want Old Clan Tzimisce, Tzimisce without fleshcrafting would be pointless.

But yes, that's why I think they're less probable then Lasombra. Their fleshcrafting would probably be difficult to implement in a satisfactory manner and associated clan quests would most likely be too extreme for Paradox's tastes.

Maybe not. Vicissitude is just body horror weaponized, for the most part. Imagine being able to use animalism and vicissitude to turn a rat, or a pigeon into a bomb that shoots bone spikes everywhere, or turning into a puddle of sentient blood to bypass locked doors, or shape shift into another person to walk around freely. Using tentacles to attack and feed on people from a distance is a breeze, and a similar mechanic exists in another game, The Darkness. Those seem like they'd be fairly easy to implement in the game.
Touche. :D

In that case, yeah I think Vicissitude could absolutely be properly implemented. If the devs wanted to, that is.
Última edição por Apeironic_Entelechy; 20/abr./2019 às 19:01
D-503 20/abr./2019 às 19:23 
Not to be a Debbie Downer, but I'm equally doubtful that either Lasombra or Tzimisce would be in the game. At least, not without paying extra for DLC.

Let's think about the disciplines a moment. Auspex: very easy to render in-game. Dominate and Presence, ditto. Celerity, Fortitude and Potence are all centered on your character, with only celerity requiring any effects at all, to denote your super speed. Obfuscate only requires minimal blurring effects. Protean and Thaumaturgy were the only disciplines from Bloodlines 1 that required any unique work; and Gangrels might not even be playable in BL2's base game. All Thaum. needs is an exploding body with a lot of gibs (Blood Boil).

The core clan disciplines, the ones largely shared by at least 2 clans, are all relatively simple; both mechanically and graphically. These are the ones you'll see in the base game.

Yes, games like the Darkness had claw swipes and tentacle holds and executions; but the whole combat system was designed around them. For Bloodlines 2 to do the same, the animators would have to make all new ragdoll physics and other mechanics solely for Lasombra/Tzimisce. Which is why I expect this will only be delivered via DLC.

That said, having to pay for it isn't necessarily a bad thing. If it's a detailed and novel enough experience, at least. It'd be a waste to make DLC for anything else.
Not to be a Debbie Downer, but I'm equally doubtful that either Lasombra or Tzimisce would be in the game. At least, not without paying extra for DLC.

I have to make a correction, the devs have been very clear that extra clans will not be DLC.

If Tzimisce and Lasombra are not default Clans (which, admittedly they probably won't be) they can absolutely be FLC.
Clocktopus 20/abr./2019 às 20:32 
Escrito originalmente por Wolfways:
Escrito originalmente por opqrrr3:
LaSombra is now part of the Camarilla so there is a good chance that they are an initial clan or part of the free DLCs.

P.S Some speculate that due to the restrictions that LaSombra have as new members ( restrictions driven by Ventrue and Tremer clans). LaSombra secretly have cause the masse embraces that create our character in VtMB2 to show chaos and lack of governability of the older members.
What, Lasombra joined the Camarilla? They took the scariest clan in the game and made them join the Camarilla?!

Everything I hear about V5 is just so... wrong :(


The 5th ed advanced the story. Obviously the world didn't end in Gehenna in Y2K, so they moved forwards. The Sabbat got MESSED UP around the world. It's almost like, NOT hiding, made you a HUGE target or something...

The surviving members of the Black Church are either in the Middle East in the Gehnna War, in small pockets of control, or joined the other Sects.

Used to be: Sabbat > Camarilla > Anarchs in terms of power.
Now it's: Anarchs > Camarilla > Sabbat
D-503 21/abr./2019 às 0:03 
Escrito originalmente por Fourthspartan56:
Not to be a Debbie Downer, but I'm equally doubtful that either Lasombra or Tzimisce would be in the game. At least, not without paying extra for DLC.

I have to make a correction, the devs have been very clear that extra clans will not be DLC.

If Tzimisce and Lasombra are not default Clans (which, admittedly they probably won't be) they can absolutely be FLC.

Alright, I stand corrected. But I still really doubt new clans will be free; barring perhaps the Gangrel, since they don't pose a significant resource drain. If any clans are free, there will be, in my mind at least, two caveats:

1) the level of detail given to the free downloadable clans will be less than the base game clans. I just don't see the same reactivity/dialogue/depth given away for free. It's not like adding new combat classes in most games; Bloodlines is supposed to somewhat frequently notice what clan you're in, and treat you accordingly.

2) I don't see how Tzimisce can ever be implemented, unless the base game allows you to join the Sabbat. I'm assuming that antitribu possibilities are just too rare to be taken seriously; but maybe they could go that route if they wanted to be lazy.

My thinking about DLC was that to properly put in Lasombra and Tzimisce, it'd have to be via a special Sabbat-focused start to the game. I realize that the Lasombra are in the Camarilla as of V5 (ugh), but Tzimisce just wouldn't be anywhere near. I don't see how your character can be courting all the Camarilla clans (those included in the base game), and at any point be in contact with the arch-Sabbat clan, Tzimisce.

It'd make more sense to me, to forget the V5 changes and just add a new DLC with a Sabbat focus that would also make Lasombra and Tzimisce playable.

It's not like V5 has to be strictly adhered to; especially when things just don't make sense (and Lasombra joining the Camarilla really doesn't to me).
Wolfways 21/abr./2019 às 7:32 
Escrito originalmente por Clocktopus:
Used to be: Sabbat > Camarilla > Anarchs in terms of power.
Now it's: Anarchs > Camarilla > Sabbat
Well I mainly deal with werewolf but I always thought that the Camarilla were the most powerful, and anarchs were...actually I'm not sure. They just seem to be a collection of babies who don't want the Camarilla to tell them what to do, but also want the Camarilla to give them equal representation and protect them from the Sabbat.

Actually, as I finished writing that I realised that it makes perfect sense these days. Yeah, as much as I love WW's books I won't be buying V5 :(
Escrito originalmente por Jock McSteed:
Escrito originalmente por Fourthspartan56:

I have to make a correction, the devs have been very clear that extra clans will not be DLC.

If Tzimisce and Lasombra are not default Clans (which, admittedly they probably won't be) they can absolutely be FLC.

Alright, I stand corrected. But I still really doubt new clans will be free; barring perhaps the Gangrel, since they don't pose a significant resource drain. If any clans are free, there will be, in my mind at least, two caveats:

1) the level of detail given to the free downloadable clans will be less than the base game clans. I just don't see the same reactivity/dialogue/depth given away for free. It's not like adding new combat classes in most games; Bloodlines is supposed to somewhat frequently notice what clan you're in, and treat you accordingly.

2) I don't see how Tzimisce can ever be implemented, unless the base game allows you to join the Sabbat. I'm assuming that antitribu possibilities are just too rare to be taken seriously; but maybe they could go that route if they wanted to be lazy.

My thinking about DLC was that to properly put in Lasombra and Tzimisce, it'd have to be via a special Sabbat-focused start to the game. I realize that the Lasombra are in the Camarilla as of V5 (ugh), but Tzimisce just wouldn't be anywhere near. I don't see how your character can be courting all the Camarilla clans (those included in the base game), and at any point be in contact with the arch-Sabbat clan, Tzimisce.

It'd make more sense to me, to forget the V5 changes and just add a new DLC with a Sabbat focus that would also make Lasombra and Tzimisce playable.

It's not like V5 has to be strictly adhered to; especially when things just don't make sense (and Lasombra joining the Camarilla really doesn't to me).
They've said that Clan FLC will be accompanied by Story DLC, so they won't necessarily have to skimp on the content because the DLC will pay for it. So #1 doesn't necessarily have to be an issue.

I wouldn't be surprised if we get a story DLC focused on the Sabat but unless they go back on their word it's not going to be required to get any clans. And I don't think it's plausible that they'd lie so blatantly, they're strongly repeated that Clans aren't going to cost money and going back on that doesn't make much sense from a purely practical POV.

It would tank their rep for no good reason, logically if they thought it would be a problem they most likely would not promise free Clans.
Última edição por Apeironic_Entelechy; 21/abr./2019 às 7:56
Wolfways 21/abr./2019 às 8:25 
Escrito originalmente por Fourthspartan56:
And I don't think it's plausible that they'd lie so blatantly,
So you've never heard of PGI and Mechwarrior Online?

Or are you talking about Parardox specifically and not devs in general?
Escrito originalmente por Wolfways:
Escrito originalmente por Fourthspartan56:
And I don't think it's plausible that they'd lie so blatantly,
So you've never heard of PGI and Mechwarrior Online?

Or are you talking about Parardox specifically and not devs in general?
I said it wasn't plausible, implausible things happen but not often.

And yes, I was specifically talking about Paradox. I don't think they'd allow their developer to lie so blatantly. Fudging the truth? Possibly, but outright lying doesn't fit their MO IMO.
opqrrr3 21/abr./2019 às 15:06 
The fourth clan in the web of Bloodlines 2 looks like a haven of LaSombra or maybe a Tremer.
I believe LaSombra is a new clan in VtMB2. 11 more months and we will see.
Última edição por opqrrr3; 21/abr./2019 às 15:06
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