Vampire: The Masquerade - Bloodlines 2

Vampire: The Masquerade - Bloodlines 2

:) Jun 12, 2019 @ 2:36am
Bloodlines 2 All Gameplay Demo
Add new one. 26 minute. Removed IGN first demo, because demo is really terrible.
https://www.youtube.com/watch?time_continue=284&v=piS-d5MvUsI
https://youtu.be/ybopB0_4Abk
https://www.youtube.com/watch?v=K_KegweV8yk
Share your thoughts about VTMB 2 demo, gameplay.
Please, be chill and remember, game still in alpha.
Last edited by :); Jun 17, 2019 @ 10:43am
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Showing 166-180 of 208 comments
Originally posted by MisVoltz† мвм:
Originally posted by The Prime Minister of Canada:

Well there should be a clear difference between putting politics in your game vs your activism. I hopefully can say most people don't like being preached at when they are trying to escape reality through gaming. Where the old WW writers fell short is that they tried to take real world events and apply their own activist takes on it ie. the Chechnya incident.

Also they wiped the fact that the Brujah had skin-heads and terrorists in their clan in V5 of the table top because it was "offensive" even though the clan itself according to the lore, could have both fash and comies because of their rebellious nature against the status quo.

You have a point about the Brujah. From a lore perspective, there's no reason that they'd all have to be noble-hearted libertarian socialists fighting for the rights of the common vampire. There'd probably be some real ♥♥♥♥♥♥♥♥♥, like neo-Nazis and skinheads in their ranks that just want to cause chaos and hurt others to fulfill their own sick ideological fantasies. Now that I think about it, a neo-Nazi vampire would be absolutely ♥♥♥♥♥♥♥ terrifying.
[Countess]Vol†z Jun 16, 2019 @ 2:50pm 
Originally posted by Fourthspartan56:

Well that's it, I don't mind political allegory in games, my favorite series is Deus Ex. Cyber Punk is my favorite genre and a lot of the time it's a allegory for when late stage capitalism is unregulated and companies hold all the political power, where a few rule over the many. The problem is when you put your activism first over the quality of writing. It's all about the quality and in a rpg it's about having choice and freedom. That's what made the first game exceptional.
Last edited by [Countess]Vol†z; Jun 16, 2019 @ 2:52pm
Originally posted by The Prime Minister of Canada:
Originally posted by MisVoltz† мвм:

Well there should be a clear difference between putting politics in your game vs your activism. I hopefully can say most people don't like being preached at when they are trying to escape reality through gaming. Where the old WW writers fell short is that they tried to take real world events and apply their own activist takes on it ie. the Chechnya incident.

Also they wiped the fact that the Brujah had skin-heads and terrorists in their clan in V5 of the table top because it was "offensive" even though the clan itself according to the lore, could have both fash and comies because of their rebellious nature against the status quo.

You have a point about the Brujah. From a lore perspective, there's no reason that they'd all have to be noble-hearted libertarian socialists fighting for the rights of the common vampire. There'd probably be some real ♥♥♥♥♥♥♥♥♥, like neo-Nazis and skinheads in their ranks that just want to cause chaos and hurt others to fulfill their own sick ideological fantasies. Now that I think about it, a neo-Nazi vampire would be absolutely ♥♥♥♥♥♥♥ terrifying.
I'll point out that what they're saying is incorrect.

The lore wasn't altered, there are still skinhead vampires. Nor are players stopped from playing as them.

Rather, they simply removed an example character.

Originally posted by MisVoltz† мвм:
Originally posted by Fourthspartan56:

Well that's it, I don't mind political allegory in games, my favorite series is Deus Ex. Cyber Punk is my favorite genre and a lot of the time it's a allegory for when late stage capitalism is unregulated and companies hold all the political power, where a few rule over the many. The problem is when you put your activism first over the quality of writing. It's all about the quality and in a rpg it's about having choice and freedom. That's what made the first game exceptional.
Right, but that's the thing.

Literally no one says "politics is more important then writing".

The people who have strenuously argued about things becoming political aren't like you, they don't oppose bad writing. They oppose politics they see as bad, and rather then just admit it honestly they pretend to be "apolitical" or opposed to "SJW's".

So should Bloodlines 2 handle allegory and themes like Deus Ex? Absolutely! And that's why the devs have mentioned Deus Ex as an inspiration. It's just that the people who hate politics in games don't want Deus Ex, they want mindless escapism without any actually interesting messages.
Last edited by Apeironic_Entelechy; Jun 16, 2019 @ 2:57pm
[Countess]Vol†z Jun 16, 2019 @ 2:59pm 
Originally posted by Fourthspartan56:

Well, if I remember from the 5V they said that they advise players not to play that way as it could be very offensive, and if they do that they would either have a redemption arc to change their wicked ways or allow another player to kill that character. Just because they can't really control how people play their table top game, but they tried to. I just found it funny that they'd try.
Again V5 is not the best when it come to writing quality that's why I prefer the 20th anniversary edition.
Last edited by [Countess]Vol†z; Jun 16, 2019 @ 3:02pm
Originally posted by MisVoltz† мвм:
Originally posted by Fourthspartan56:

Well, if I remember from the 5V they said that they advise players not to play that way as it could be very offensive, and if they do that they would either have a redemption arc to change their wicked ways or allow another player to kill that character. Just because they can't really control how people play their table top game, but they tried to. I just found it funny that they'd try.
Eh, keep in mind that they were accused of pandering to Nazis. So that was added as a clear sign that they don't support that.

So I can definitely see how that's silly, but it was understandable given the context.
[Countess]Vol†z Jun 16, 2019 @ 3:23pm 
Originally posted by Fourthspartan56:

I do hope they do take the original Deus Ex inspiration to heart.
Sublty is key and as long as it gives you the options to choose your own alignment, morality, leanings ect. When done right it can be a very powerful enamoring game. But,the issue which makes it difficult is you have to be very subtle about it and open-minded, taking on the consideration of a wide variety of topics and the many ways to approach said topics.

Writing can be a tricky business, and time will tell about the competence of the writers on the game. I might be pessimistic but I'm not going to throw the baby out with the bath water on this game just because one of the devs said something I don't agree with.
Bastila Shan Jun 16, 2019 @ 4:39pm 
Originally posted by Aldaris:
Originally posted by Jock McSteed:

Someone's getting cranky quickly.

First of all, you keep misquoting me. I didn't say "it can't be defended." I said it didn't deserve to be defended. Quite a large difference, if you think about it. I know that anyone can choose to defend mediocrity, based on whatever reason they wish; I wasn't disputing that right.

And consistency in music didn't exist in BL1? Really? So, you take the "softest" song from BL1, Smaller God--which if I recall was only played in the hotel, not in a proper night club--and you extrapolate that none of BL1's other music had a theme?

Smaller God still wasn't as flaccid and worthless as "take me now" repeated over and over.

And yes, bad song selection has everything to do with overall quality. Because it's not just a bad song; it's part of several poor design choices that make me question the dev's vision for the game.

Not only was the song terrible, but the club was horribly bland; exterior and interior. It looked like any club, anywhere. Likewise, Elif was bland. Do you see what this all adds up to? Mediocrity. None of it is memorable.

Are you really going to sit there and claim that The Asylum or the Cathedral are just as commonplace as the club in BL2?

As for Youtube. The comments criticize the club and music, besides the facial animations and combat. Are those comments totally worthless? Thousands of them? That was the only conspiracy I referred to, since I knew you'd scoff at Youtube comments. But those comments are made by people with eyeballs and ears; and some had played BL1. So those do count as opinions sharing a broad consensus.

Or, you can go on sticking your head in the sand, and saying nothing's wrong at all.
Literally nothing cranky about what I wrote.

If there was something to defend, then it should be defended. You saying it shouldn't be defended is saying there's nothing to defend.

Yes, I do that because it defeats your claim of consistency. Also Lecher ♥♥♥♥♥ wasn't in a club either.

It looked like an actual real club now. Asylum is the club that actually looks utterly bland if you're going to compare games. A bar, a floor and some levels, literally like countless clubs ever.

No, YouTube is a litmus test for quality comments or you know, a concensus of gamer opinion.

There is stuff wrong, just nothing that can be extrapolated to the entire game, or that can't be fixed or might be temporary placeholders or that people's complaints has nothing to do with quality but nostalgia that things are different in a different game.
Dude you got owned. Your defense of this game is weak in comparison to its many flaws.
Darkening Demise Jun 16, 2019 @ 9:59pm 
The IGN video was hilarious.
Kaldrak Jun 16, 2019 @ 10:45pm 
Originally posted by Darkening Demise:
The IGN video was hilarious.

IKR?

Comedy gold, I tell you. It honestly made me want to play the game a lot more, just to see what else is there. ^^

Definitely not preordering or paying full price though.
Kawira Jun 16, 2019 @ 11:28pm 
Originally posted by The Prime Minister of Canada:
Originally posted by MisVoltz† мвм:

Well there should be a clear difference between putting politics in your game vs your activism. I hopefully can say most people don't like being preached at when they are trying to escape reality through gaming. Where the old WW writers fell short is that they tried to take real world events and apply their own activist takes on it ie. the Chechnya incident.

Also they wiped the fact that the Brujah had skin-heads and terrorists in their clan in V5 of the table top because it was "offensive" even though the clan itself according to the lore, could have both fash and comies because of their rebellious nature against the status quo.

You have a point about the Brujah. From a lore perspective, there's no reason that they'd all have to be noble-hearted libertarian socialists fighting for the rights of the common vampire. There'd probably be some real ♥♥♥♥♥♥♥♥♥, like neo-Nazis and skinheads in their ranks that just want to cause chaos and hurt others to fulfill their own sick ideological fantasies. Now that I think about it, a neo-Nazi vampire would be absolutely ♥♥♥♥♥♥♥ terrifying.
Actually antifa is like the opposite of anarchs cos they go to protests, affiliate themselves with political left wings etc. Anarchists hate government in any form so yeah - WW and now those devs here are full of bs
akasha Jun 17, 2019 @ 3:54am 
remove occasional 3rd view which is annoying.
\Forever Alone/ Jun 17, 2019 @ 6:41am 
[
Right, but that's the thing.

Literally no one says "politics is more important then writing".

The people who have strenuously argued about things becoming political aren't like you, they don't oppose bad writing. They oppose politics they see as bad, and rather then just admit it honestly they pretend to be "apolitical" or opposed to "SJW's".

So should Bloodlines 2 handle allegory and themes like Deus Ex? Absolutely! And that's why the devs have mentioned Deus Ex as an inspiration. It's just that the people who hate politics in games don't want Deus Ex, they want mindless escapism without any actually interesting messages. [/quote]

I re:wrote this thing as it was to messy. I agree with you about good writing. What i have been saying having activist stance in game typically ruins it. I do not mind politics etc in game as long you don´t make them noxius. Like BF V did. Like honestly one grand master´s of writing with political nuanse is south park. They bring all elements from abortion to religion in comedy lense and its seriously good stuff. I have never had moment with this show where i lost escapism etc. But when you do something what typical activist does. It typically fails a lot.
Last edited by \Forever Alone/; Jun 17, 2019 @ 6:55am
Originally posted by Kawira:
Originally posted by The Prime Minister of Canada:

You have a point about the Brujah. From a lore perspective, there's no reason that they'd all have to be noble-hearted libertarian socialists fighting for the rights of the common vampire. There'd probably be some real ♥♥♥♥♥♥♥♥♥, like neo-Nazis and skinheads in their ranks that just want to cause chaos and hurt others to fulfill their own sick ideological fantasies. Now that I think about it, a neo-Nazi vampire would be absolutely ♥♥♥♥♥♥♥ terrifying.
Actually antifa is like the opposite of anarchs cos they go to protests, affiliate themselves with political left wings etc. Anarchists hate government in any form so yeah - WW and now those devs here are full of bs

Anarchists don't hate the idea of government; they reject the idea of a top-down social hierarchy. A country built on the lines of left-wing anarchy would likely be a loose, confederal alliance of city-states or communes. Anarchists have associated themselves with organised political movements in the past, like the anarcho-syndicalists in the Spanish Civil War.
Apeironic_Entelechy Jun 17, 2019 @ 11:13am 
Originally posted by Kawira:
Originally posted by The Prime Minister of Canada:

You have a point about the Brujah. From a lore perspective, there's no reason that they'd all have to be noble-hearted libertarian socialists fighting for the rights of the common vampire. There'd probably be some real ♥♥♥♥♥♥♥♥♥, like neo-Nazis and skinheads in their ranks that just want to cause chaos and hurt others to fulfill their own sick ideological fantasies. Now that I think about it, a neo-Nazi vampire would be absolutely ♥♥♥♥♥♥♥ terrifying.
Actually antifa is like the opposite of anarchs cos they go to protests, affiliate themselves with political left wings etc. Anarchists hate government in any form so yeah - WW and now those devs here are full of bs
You don't think that Anarchs are willing to employ direct action?

Really?

That's hilarious.
Kawira Jun 17, 2019 @ 12:23pm 
Originally posted by The Prime Minister of Canada:
Originally posted by Kawira:
Actually antifa is like the opposite of anarchs cos they go to protests, affiliate themselves with political left wings etc. Anarchists hate government in any form so yeah - WW and now those devs here are full of bs

Anarchists don't hate the idea of government; they reject the idea of a top-down social hierarchy. A country built on the lines of left-wing anarchy would likely be a loose, confederal alliance of city-states or communes. Anarchists have associated themselves with organised political movements in the past, like the anarcho-syndicalists in the Spanish Civil War.
It's not true anarchy philosophy bro. Also Syndicalists were called anarchs by opposition but that's it. Here in Europe anarcho-punks are pretty much dead but in US still many biker gangs are very anarch tho
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Date Posted: Jun 12, 2019 @ 2:36am
Posts: 208