Dungeon Rats

Dungeon Rats

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Party Optimisation
So what do you guys think the optimal party is? Yngvar has ridiculous stats and is very strong, Roxanna is stupid good with crafted scoped crossbow and usually can come out with a nasty aim dagger suprise for anyone that gets close. Ismail is like a vastly more combat-prepared, alchemy version of Hieron. Ardomir would be OK if his skills started higher, but as is he's kinda an inferior Roxanna.

Marcus is also pretty good, imho. The basement campfire companions just have weak stats/skills for late stage combat, imho. One crit with poison and their already half dead, before I can even drink any antidote.
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Showing 1-8 of 8 comments
alation13 Nov 7, 2016 @ 7:30am 
I generally ran with my primary character focused on sword and board, Marcus with the biggest hammer I could find and first Hieron until I got him up to 10 in crafting then over to Ismail. I found the hammer was consistly good and the swords worked well against fleshy targets.
Sarger Nov 7, 2016 @ 10:36pm 
Marcus with hammer, Quintus with sword&shield and shooter, Ardomir and then Roxana. I already rescued Ismail, but not sure if he any better that Quintus now. Any advice?

Yngvar preferred to die, so this is not an option :(
Last edited by Sarger; Nov 7, 2016 @ 10:37pm
Sloul Des Tucs Nov 8, 2016 @ 4:22am 
I went with spears&shield because I loved it in AOD
I decided I wanted a party of companions using the same technique so we could do some spear walls (even pike walls).
Only at the end of the game did I realise that having 1-2 spike in inventory gave us tremendous edge.

Anyway. It didn't work as OP as intended.
The big issue was that spear&shield is a no-no for fast killing, so, when you are facing couple enemies backed with ranged killers, it becomes a big issue.
I used both Cassius and Silas, because both of them start with 4 either in shield or spear, and have enough points to increase spear&shields both at 4 when they start.
Since you get them pretty early, I thought it was a good idea because I would evolve them to the top of their skills.
But. They have a big downside, both are kinda low HP. And since I didn't want to loose them before the end, it was a lot of reload to pass most of fights.

When spear walls become effective (mid-game), some fight become incredible easy.
Every time you face melee foe that are not backed by range, you OWN them.

I will give another try to the game, and this time Ill try to apply the same strategy but backed with a ranged-killer so he can disable enemy range. We will see how it works.
Sloul Des Tucs Nov 8, 2016 @ 5:49am 
Just noticed that companions do not have same amount of stat points.
So far:
Marcus 40
Ardomir 40
Cyrus 38
Silas 38
Quintus 38
Roxana 40
Hieron 40
Ismail 40
Last edited by Sloul Des Tucs; Nov 8, 2016 @ 10:46am
Gabbek Nov 8, 2016 @ 6:40am 
That's intended. Those by campfire are supposed to be weaker.
Fenix-Venix Nov 8, 2016 @ 10:54am 
Hm, someone told that Roxana has 2 points more than anyone, so theymight be patched her?
Sleeprocket Nov 8, 2016 @ 11:04am 
Is the Minotaur any good ? He just ♥♥♥♥♥♥ off after i activated him, the Sentinel is good if you want a throwaway character for a hard fight
Sloul Des Tucs Nov 8, 2016 @ 1:27pm 
The minotaur? You mean the ''demon''? He seems to be quite powerful, but you can't heal him, so you probably want to keep him intact for a fight that prove very difficult (possibly final battle).
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Showing 1-8 of 8 comments
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Date Posted: Nov 7, 2016 @ 5:59am
Posts: 8