Eternal Card Game

Eternal Card Game

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MrMadakey Dec 5, 2017 @ 11:07pm
Please remove the add power option.
I'm sorry but I've been playing ccg games for a really long time and I do not need an algorythm to tell me how much mana/land/sigils/power I need. If I click that button it should be adding the mana up to a total of 75 cards. Instead I end up with nearly 20+ mana in nearly every single one of my drafts that I can not remove because your algorythm says so..

I also know this is one of the reasons I'm getting flooded so hard in actual games. When you're sitting there on turn 7 with nothing but mana and not a single unit on the board state and 10 life you might as well concede as guess what the next card was..

I'll give you a hint.. It wasn't a unit or a spell

Give us the option to make our own power pool or whatever you want to call it.
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Showing 1-14 of 14 comments
MrMadakey Dec 6, 2017 @ 12:33am 
Yeah literally after posting this I tried 2 different decks and each one of them had the same mana flood problem. I don't even care if you read this now as this is an actual joke.

I do not need a computer to tell me how much mana I need ESPECIALLY when that computer is actually the hinderance! GET IT TOGETHER!

Already unsubbed from this discussion so I couldn't care less how far it goes.
Last edited by MrMadakey; Dec 6, 2017 @ 12:34am
mk11 Dec 6, 2017 @ 3:09am 
This option exists.
tiamats4esgares Dec 6, 2017 @ 9:14am 
XD
SaintPhillip Dec 6, 2017 @ 9:20am 
If you dont like it- Dont use it maybe?

Why ask for less options?

This is there for people who are new(er) to CCG's and deckbuilding and is a good way to have a "ready made" power structure for new players who can then tweak and change it as they wish.

Not sure I see what the problem is since its not forced on anybody and most people net deck anyhow (remove net decking would be nice lol)
MrMadakey Dec 6, 2017 @ 10:03am 
I decided to give this a second chance. Why did I think THAT was a good idea ?

http://steamcommunity.com/app/531640/discussions/0/1489992080498781463/
http://steamcommunity.com/app/531640/discussions/0/1489992713706675650/
http://steamcommunity.com/app/531640/discussions/0/1480982338955391759/
http://steamcommunity.com/app/531640/discussions/0/1480982338955391759/
http://steamcommunity.com/app/531640/discussions/0/135509024340651605/

I can keep on searching for posts JUST like this one if you want..
You can choose to not use the power button but then the game says you don't have enough land apparently. If that's the case why do I use LESS land in an EDH Commander deck with zero mana problems ? Now if you're familiar at all with commander that's a 100 card deck. If you have LESS land in a 100 card deck and have no mana issues what do you think will happen when you have more land ?

Just to add insult to injury on this I have a 5 colour deck with less mana problems than the PRE MADE decks in this game.

Oh and about not using the "auto fill power" option. If I don't use it my deck is apparently invalid. Sooo remove the add power option or fix it because CLEARLY there is a problem.

Stop defending the game because you want it to do well.. If you wanted it to do well you would give suggestions on how to fix it not moan at the ones trying to make suggestions to fix it for you.
Last edited by MrMadakey; Dec 6, 2017 @ 10:05am
Gabriel Dec 6, 2017 @ 10:09am 
this thread makes no sense. you can add power yourself and you will only get the message if it has less than 1/3 of mana. its not rocket science
SaintPhillip Dec 6, 2017 @ 10:10am 
Originally posted by MrMadakey IDGAF:
I decided to give this a second chance. Why did I think THAT was a good idea ?

http://steamcommunity.com/app/531640/discussions/0/1489992080498781463/
http://steamcommunity.com/app/531640/discussions/0/1489992713706675650/
http://steamcommunity.com/app/531640/discussions/0/1480982338955391759/
http://steamcommunity.com/app/531640/discussions/0/1480982338955391759/
http://steamcommunity.com/app/531640/discussions/0/135509024340651605/

I can keep on searching for posts JUST like this one if you want..
You can choose to not use the power button but then the game says you don't have enough land apparently. If that's the case why do I use LESS land in an EDH Commander deck with zero mana problems ? Now if you're familiar at all with commander that's a 100 card deck. If you have LESS land in a 100 card deck and have no mana issues what do you think will happen when you have more land ?

Just to add insult to injury on this I have a 5 colour deck with less mana problems than the PRE MADE decks in this game.

Oh and about not using the "auto fill power" option. If I don't use it my deck is apparently invalid. Sooo remove the add power option or fix it because CLEARLY there is a problem.

Stop defending the game because you want it to do well.. If you wanted it to do well you would give suggestions on how to fix it not moan at the ones trying to make suggestions to fix it for you.
If you are having invalid decks you are evidently doing something wrong- Nobody else has that issue with building decks that I'm aware of.

Theres a formula to building decks and I believ you have to have 1/3rd mana (I'm back to the game after a long break so If I'm incorrect I appologize but there are sites that explain the deckbuilding)

MrMadakey Dec 6, 2017 @ 10:17am 
1/3rd of mana is VERY wrong.. VERY WRONG. 25 mana in a 75 card deck is exactly the reason you're having mana problems. As I said in a previous post.

100 card edh deck 5 colours with less mana and less problems than the pre made decks in this game.

It's also not rocket science that 25 cards in a 75 card deck is only going to cause you problems. If you put 25 land in 100 card deck people would laugh at you however apparently it suffices here ? XD K
Last edited by MrMadakey; Dec 6, 2017 @ 10:19am
SaintPhillip Dec 6, 2017 @ 10:21am 
Originally posted by MrMadakey IDGAF:
1/3rd of mana is VERY wrong.. VERY WRONG. 25 mana in a 75 card deck is exactly the reason you're having mana problems. As I said in a previous post.

100 card edh deck 5 colours with less mana and less problems than the pre made decks in this game.
Hmmm- maybe I misunderstood your post.

Yeah I can agree with that (depending on the deck) I would want far less than 1/3rd and it would alleviate some of the mana screw- A quick aggro deck would be better served with less than 1/3rd mana.

I personally agree we should be able to have whatever amount of mana we want- If I wanted 1/10th that should be fine- But for the mechanics of the game it forces you to 1/3rd or whatever.
MrMadakey Dec 6, 2017 @ 10:25am 
Like I want this game to do well but as it stands it's infuriating drawing mana every turn. People can say but then you get the odd games every now and then that go really well.. Yeah not before you pain yourself through 3 games of nothing but power.

Now don't get me wrong half of the reason I liked this game is because it does something unlike every other TCG free game out there. Let's you have a power base. However controlling that power base is COMPLETELY taken away from you because you're foced to put a set amount of land.

It actually makes me sad because I REALLY wanted to like this game. I do like this game infact I'm just completely infuriated that even with a deck that is considered good I'm still getting mana flushed.
MrMadakey Dec 6, 2017 @ 10:34am 
Originally posted by SaintPhillip:
Originally posted by MrMadakey IDGAF:
1/3rd of mana is VERY wrong.. VERY WRONG. 25 mana in a 75 card deck is exactly the reason you're having mana problems. As I said in a previous post.

100 card edh deck 5 colours with less mana and less problems than the pre made decks in this game.
Hmmm- maybe I misunderstood your post.

Yeah I can agree with that (depending on the deck) I would want far less than 1/3rd and it would alleviate some of the mana screw- A quick aggro deck would be better served with less than 1/3rd mana.

I personally agree we should be able to have whatever amount of mana we want- If I wanted 1/10th that should be fine- But for the mechanics of the game it forces you to 1/3rd or whatever.

I added you to talk to you hope you don't mind
SaintPhillip Dec 6, 2017 @ 11:06am 
Originally posted by MrMadakey IDGAF:
Originally posted by SaintPhillip:
Hmmm- maybe I misunderstood your post.

Yeah I can agree with that (depending on the deck) I would want far less than 1/3rd and it would alleviate some of the mana screw- A quick aggro deck would be better served with less than 1/3rd mana.

I personally agree we should be able to have whatever amount of mana we want- If I wanted 1/10th that should be fine- But for the mechanics of the game it forces you to 1/3rd or whatever.

I added you to talk to you hope you don't mind
not at all man
Teawalker Dec 6, 2017 @ 11:56am 
Originally posted by MrMadakey IDGAF:
I'm sorry but I've been playing ccg games for a really long time and I do not need an algorythm to tell me how much mana/land/sigils/power I need. If I click that button it should be adding the mana up to a total of 75 cards. Instead I end up with nearly 20+ mana in nearly every single one of my drafts that I can not remove because your algorythm says so..

I also know this is one of the reasons I'm getting flooded so hard in actual games. When you're sitting there on turn 7 with nothing but mana and not a single unit on the board state and 10 life you might as well concede as guess what the next card was..

I'll give you a hint.. It wasn't a unit or a spell

Give us the option to make our own power pool or whatever you want to call it.

Settings > Gameplay > Make sure Advanced Deckbuilding is checked

Power screw/flood can and will happen(just like in MTG), but it's REALLY not as big of a deal as you're making it out to be as long as you're building a PROPER powerbase. If your powerbase is built properly you should NOT be getting flooded screwed as much as you say you are. Feel free to post your list and I(or others) can try to help you build a solid powerbase for it.

As far as the minimum power requirement....the devs chose to make it that way and if they were going to change something big like that they would have done so by now. You're free to complain about it, but really, it's highly unlikely that they will change it. They've already come out and said the 75 card minimum deck size is what they want and it's here to stay, and I believe(not 100% sure) they've already touched on not changing the minimum power count as well.
CavalierKev Dec 6, 2017 @ 3:15pm 
If they change the minimum power count requirement, they will need to change the mulligan rule. You shouldn’t be able to put 4 power in a deck and get at least 2-4 in your starting hand.
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Date Posted: Dec 5, 2017 @ 11:07pm
Posts: 14