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That's how most TCG's do it.
Standard Game rule.
MTG it was on next draw, here it's end of turn you went empty.
AFAIK Crapstone is the only game to have the "fatigue" system in place.
Not everything is ♥♥♥♥ just because it's big and popular.
This "game rule" is also never taught in the game anywhere (like so maaany others) and introduces quite some frustation if you don't expect it (like so maaany other things in this game).
You can't sweet talk bad game design by bashing another game completely out of context. No one here talked about Hearthstone.
Well boohoo...
How is a game rule thats featured in vast majority of ccgs bad? It would not be everywhere if it ain't satisfactory. Just because something is standard and commonplace doesn't make it ----- either.
Name me one game other than Hearthstone that uses a mechanism that doesnt kill you either that turn or the next time you draw once you're "decked" and then I'll accept you weren't basing YOUR response on HS fatigue mechanism.
You don't like it =/= bad design
If it did then pretty much every game ever would be "bad design" as someone will always find something they don't like in it.
You people are worse than the "Crapstone" crowd
I'm not fanboying anything. Sure I like the game but I don't see it flawless and best thing ever since cheese 'n ham pizza. Eternal as of now has balance issues and such as you stated earlier, it seems some lack of basic rule explanation.
I know not all cardgames finish as soon as deck is empty, like HS and one other game I play.
But I see my question as valid and my argument of common rules fairly reasonable,
and I'm saying this as a representative of large number of card games.
Oh wait... that'll make me worst of the worst doesn't it
Still waiting for another example of a game that uses Fatigue or something similar.
People disagreeing with you =/= fanboying
Especially since your arguments seem to consist of ad hominems, strawmanning and insults.
If you're going to not even answer folk's valid points with something coherent rather than insults and poorly attempted deflections then as we say in Scotland...
Jog on, wee man.
I did not want to mention it but in mlpccg game does not end when deck is empty, as long as one of the players has the chance to complete the objective. If both decks are empty and both are unable to win, it's a draw. That's brilliant in the most sarcastic way.
Nah, fine to mention it. Always good when folk can actually point to something that backs up a statement, and as a game I've never heard of would be why I didn't know about it not having a Draw or Die style condition to it.
As someone that actually knows how to debate that's always fine with me. Folk not agreeing with me as long as they have valid reasons is also fine with me... just ask Rathyr about the early days where the only thing I continued to disagree with him on was the fact that you didn't need 4 of every legendary.
Hell, I'm happy to have arguments literally blown out the water as long as someone can provide reasonable facts that do it.
What I had an issue with was Ventrix and his "I say it's bad, so you're all wrong and must be blinkered because I must be right because I'm a special snowflake" attitude, along with no actual facts to back up his stance when challenged on it.
But the problem is, 7 turns is actually a lot. And, since you decked out first, I'm going to assume you drew quite a few cards as well?
If you can draw 75 cards, and your opponent draws a fraction, and you STILL can't kill them, I think that's a win in their favor.
why did you necro this i don't even play anymore
Because people nowadays don't seem to know internet 101.