Train Sim World® 2020

Train Sim World® 2020

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farmery909 Dec 11, 2019 @ 2:16pm
CAB SWAY
I've just done a couple of fast freight runs on the main spessart bahn route with the old DB 143 and 155 DB loco's,and the cab sway has transformed the drive,the loco's rock and sway,and you feel the banked elevated track,its totally transformed the drive.
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Showing 1-10 of 10 comments
trtab Dec 11, 2019 @ 2:20pm 
I was going too fast around a curve with a switch and the old bird hit the switch and just rolled side to side...thought I was gonna tip it! Great feeling.
vitas Dec 11, 2019 @ 3:29pm 
Yes, I noticed that too! Well done DTG! It works not only on unevenness, but also when accelerating and braking. What's more, it seems to me that the game is even better optimized. After this update, as if the display quality on Radeon cards has improved (no temporary streaks that sometimes appeared), and the card processor took on some of the calculations that the computer processor had previously done. The difference in relation to what was a year ago and is now huge. Well done thank you!
hermannk13 Dec 12, 2019 @ 3:03am 
How do I switch on the "sway" effect? Or is it switched on automatically?
Falloc Dec 12, 2019 @ 3:32am 
Originally posted by hermannk13:
How do I switch on the "sway" effect? Or is it switched on automatically?

You can find it in options menu, but note that you have to scroll down as its below. Also by default its on.
Last edited by Falloc; Dec 12, 2019 @ 9:13am
farmery909 Dec 12, 2019 @ 4:28am 
It's automatically on after the update.
HuggernautNL Dec 31, 2019 @ 4:08pm 
I find the opposite actually. The sway is too much. It's annoying really.

I have been in actual locomotives being driven and even though the locomotive can be rocky, your field of view doesn't move as much as is depicted in the game.

Phase3 Dec 31, 2019 @ 7:05pm 
HNL
I disagree -LOL - many years ago I was on a fast express from Leeds to London, and in one of the express areas I picked up a glass of beer from a central stand in the carriage and at speed and cornering, the sway was so pronounced that as I picked up the glass, the kinetic energy from that sway emptied the beer all over me. So what I see in TSW is pretty realistic, from damp experience.
Metallos Jan 1, 2020 @ 1:37am 
Your eyes compensate (by small movements) the sway and head bob automatically (except you're a dove / pigeon*...) so the game "simulates" what's not there or much less than the game shows. Same with that nasty head bobbing you have in some games.

*) Their eyes are fixed, so they have for example to move their head while walking (while moving back the head it's "fixed" over ground so only then they can see clear). Same with some other birds.
Last edited by Metallos; Jan 1, 2020 @ 1:39am
HuggernautNL Jan 1, 2020 @ 6:11am 
Originally posted by Metallos:
Your eyes compensate (by small movements) the sway and head bob automatically (except you're a dove / pigeon*...) so the game "simulates" what's not there or much less than the game shows. Same with that nasty head bobbing you have in some games.

*) Their eyes are fixed, so they have for example to move their head while walking (while moving back the head it's "fixed" over ground so only then they can see clear). Same with some other birds.

You described it better than I did but that is what I meant.

Our eyes correct for the cab sway, but that is not possible on a screen monitor. This results in the depicted cab sway in the game being much more pronounced than you would experience in a real train,even though the trains do move a lot.
trtab Jan 2, 2020 @ 10:19am 
Your eyes and brain don’t compensate anything. If I push your head left or right, your eyeballs will move as they stay focused on a single object. However, the edge of your peripheral view move as your eyes move to stay focused.

It’s very funny reading the comments from people who don’t like movement in games, using the old and debunked “your eyes compensate” story. That argument has been around since the first time a computer game had head movement.

Every tv show, movie, you watch on a screen has “cab sway”.

Watch a movie like “Saving Private Ryan”. That is a camera simulating someone’s POV in battle. The reason it looks so jerky and bobbing, has nothing to do with the failure of “eyes compensating” in real life.

The camera movement is the actual movement perceived by the camera. The same goes for any GoPro camera mounted on a bikers head or in a car.

The cab sway in TSW is exceptionally done without overdoing the effect. It simulates inertia and side g forces and very smooth.

Last edited by trtab; Jan 2, 2020 @ 10:26am
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Date Posted: Dec 11, 2019 @ 2:16pm
Posts: 10