Train Sim World® 2020

Train Sim World® 2020

檢視統計資料:
♣ Luke ♣ 2018 年 6 月 11 日 上午 5:49
Red Signal Bug (Timetable Mode)
I am doing the 12:30 Minehead service. I was 4 minutes too late at Blue Anchor and for about 20 minutes i have a red signal in front of me. However the track until Williton is clear and the other Class47 waits in Williton for my arrival and has a red signal too. The Junction in front of me is adjusted against my direction.

So you have to be on time on this track, or you get stuck?

Picture:
https://steamcommunity.com/sharedfiles/filedetails/?id=1408901512
最後修改者:♣ Luke ♣; 2018 年 6 月 11 日 上午 5:50
< >
目前顯示第 16-30 則留言,共 51
♣ Luke ♣ 2018 年 6 月 28 日 上午 12:44 
引用自 Speedy
引用自 ♣ Luke ♣
https://steamcommunity.com/sharedfiles/filedetails/?id=1424009283

The next red Signal Bug at GWE , it happens if you are not in time at Slough

well that really narrows things down doesnt it. It might help if you explain what Scenario or Service you are getting the red signal "bug" on

6:45 from Reading service mode, there is only one service with 07:19 arrival in Paddington.
01438820193 2018 年 6 月 29 日 上午 10:14 
If you are running from a saved game, forget it as soon as you save in WSR it wont let you complete the game in scenarios or service it seemes to be totally screwed.
Metallos 2018 年 6 月 29 日 上午 10:43 
Signals in loaded savegames still bugged? It's then a problem since release of the base game...
♣ Luke ♣ 2018 年 6 月 30 日 上午 2:56 
引用自 01438820193
If you are running from a saved game, forget it as soon as you save in WSR it wont let you complete the game in scenarios or service it seemes to be totally screwed.
The issue here is the srcipted signaling system (as already wirtten), it happens with or without playing a save game.
最後修改者:♣ Luke ♣; 2018 年 6 月 30 日 上午 2:57
Speedy 2018 年 6 月 30 日 上午 6:52 
引用自 ♣ Luke ♣
引用自 01438820193
If you are running from a saved game, forget it as soon as you save in WSR it wont let you complete the game in scenarios or service it seemes to be totally screwed.
The issue here is the srcipted signaling system (as already wirtten), it happens with or without playing a save game.

Well that’s funny because I managed to complete all the scenarios and have about 10 services left so worked fine for me so can’t be the sim
♣ Luke ♣ 2018 年 6 月 30 日 上午 7:19 
引用自 Speedy
引用自 ♣ Luke ♣
The issue here is the srcipted signaling system (as already wirtten), it happens with or without playing a save game.

Well that’s funny because I managed to complete all the scenarios and have about 10 services left so worked fine for me so can’t be the sim

Have you even read the thread?

The problem is that the signalling system is scripted and depends not only on the position of trains, but on current time/other AI trains. When not passing a signal at the determinated timeframe it will become red and will never become green again, which makes it impossible to move with a train after getting in this issue. These timeframes vary and sometimes you have to be over 30 mins late to experience the bug. It can happen on nearly every mode/map/train, as they all have the same signalling system. Only when having no AI in front of you/crossing your direction, the signal stays green until you pass it. But if someone claims the track in front of you, switches change and your signal gets red. However there is nothing implemented which sets the switch/signal back for you (because its scripted static).

So: If you managed to play all services without experiencing the bug, I guess you played all services nearly in time. However if you e.g. start getting all the collectables, you will lose too much time and this could end in trouble.
最後修改者:♣ Luke ♣; 2018 年 6 月 30 日 上午 7:28
Speedy 2018 年 6 月 30 日 上午 7:38 
Got all collectabiles on the NEC and the West Somerset no problems with signals or AI

♣ Luke ♣ 2018 年 6 月 30 日 上午 7:55 
引用自 Speedy
Got all collectabiles on the NEC and the West Somerset no problems with signals or AI

As I said the timeframe varies. So what do you want to tell me? If you think the bug does not exist, do just as an example the following:

Start the Class 47 12:30 Minehead service. Arrive about 5-10 minutes too late at Blue Anchor.

Track until Williton is clear and the other Class47 waits in Williton for your arrival and has a red signal too. The Junction in front of you is adjusted against your direction, because of the script that changes the direction for the other Class 47.

And as you may see, I am not alone experiencing the bug:

引用自 Virtual
I have just tried, and 4 minutes late I had the same issue. Switching on the track ahead doesn't do anything.

Being on time, I now have a green light.
最後修改者:♣ Luke ♣; 2018 年 6 月 30 日 上午 7:56
Speedy 2018 年 6 月 30 日 上午 8:17 
So it must be user error then as if myself and plenty of others have got all collectables and complete the scenarios and some ain’t then it is down to user error if it was ansim error we would ALL have the issue
♣ Luke ♣ 2018 年 6 月 30 日 上午 8:30 
引用自 Speedy
So it must be user error then as if myself and plenty of others have got all collectables and complete the scenarios and some ain’t then it is down to user error if it was ansim error we would ALL have the issue

It is obviously a game error, as the way signals get set is part of the game and causes the bug. The script for the switch and the script for the signal are working unattached, this causes something called not satisfied Mutual Exclusion ( https://en.wikipedia.org/wiki/Mutual_exclusion ). So you run into a deadlock. The red signal waits for the switch to get set in your direction, the switch waits for the passing of the opposit train and the train has the red signal because of myself in front of him.

最後修改者:♣ Luke ♣; 2018 年 6 月 30 日 上午 8:35
Metallos 2018 年 6 月 30 日 上午 9:08 
引用自 Speedy
So it must be user error then as if myself and plenty of others have got all collectables and complete the scenarios and some ain’t then it is down to user error if it was ansim error we would ALL have the issue
Late trains are normal operations and no error of the loco driver.
Come to Germany (instead of trolling around) and travel with our "Deutsche Bahn" (DB) then you know that late trains are usual. And we don't speak about 2 minutes.


I was on a freight loco some years ago for one day (friend is loco driver) and we had to take an indirect route (50 km more with more stops to get passed by passenger trains) due to a broken power line. Good thing we weren't on a time shedule (we were over 1.5h late on the yard), the wagons at the yard were pressurized and ready checked, we could soon drive back after usual brake test.
最後修改者:Metallos; 2018 年 6 月 30 日 上午 9:25
Speedy 2018 年 6 月 30 日 上午 9:19 
引用自 ♣ Luke ♣
引用自 Speedy
So it must be user error then as if myself and plenty of others have got all collectables and complete the scenarios and some ain’t then it is down to user error if it was ansim error we would ALL have the issue

It is obviously a game error, as the way signals get set is part of the game and causes the bug. The script for the switch and the script for the signal are working unattached, this causes something called not satisfied Mutual Exclusion ( https://en.wikipedia.org/wiki/Mutual_exclusion ). So you run into a deadlock. The red signal waits for the switch to get set in your direction, the switch waits for the passing of the opposit train and the train has the red signal because of myself in front of him.

If it was a game error we would ALL experience it the fact we don’t proved otherwise
Metallos 2018 年 6 月 30 日 上午 9:27 
Signal setting on fixed times are a design error, so it's a game error.
MugHug 2018 年 6 月 30 日 上午 9:58 
引用自 Speedy
引用自 ♣ Luke ♣

It is obviously a game error, as the way signals get set is part of the game and causes the bug. The script for the switch and the script for the signal are working unattached, this causes something called not satisfied Mutual Exclusion ( https://en.wikipedia.org/wiki/Mutual_exclusion ). So you run into a deadlock. The red signal waits for the switch to get set in your direction, the switch waits for the passing of the opposit train and the train has the red signal because of myself in front of him.

If it was a game error we would ALL experience it the fact we don’t proved otherwise

Are you here to help other players or just to put them down!!

It makes sad reading of your posts and attacks on others trying to understand bugs in the game.

If you represent the TSW community then we are in trouble.
MugHug 2018 年 6 月 30 日 上午 10:01 
引用自 Speedy
引用自 ♣ Luke ♣

It is obviously a game error, as the way signals get set is part of the game and causes the bug. The script for the switch and the script for the signal are working unattached, this causes something called not satisfied Mutual Exclusion ( https://en.wikipedia.org/wiki/Mutual_exclusion ). So you run into a deadlock. The red signal waits for the switch to get set in your direction, the switch waits for the passing of the opposit train and the train has the red signal because of myself in front of him.

If it was a game error we would ALL experience it the fact we don’t proved otherwise

WRONG!!!!!

You have no idea what you are talking about.

And all the experience from my years working in database development (coding) and IT backs me up.

What is your professional experience in programming?
最後修改者:MugHug; 2018 年 6 月 30 日 上午 10:02
< >
目前顯示第 16-30 則留言,共 51
每頁顯示: 1530 50

張貼日期: 2018 年 6 月 11 日 上午 5:49
回覆: 51