Train Sim World® 2020

Train Sim World® 2020

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defiant May 27, 2018 @ 11:59pm
Who remembers EA Railsimulator?
https://www.youtube.com/watch?v=ZFqg4WSbzbk

Curious to see who played that from the beginning :).

Come a long way, going to take awhile for TSW to grow, but it has potential.
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Showing 1-15 of 15 comments
paweuek May 28, 2018 @ 5:43am 
Still have my boxed version;-)
defiant May 28, 2018 @ 10:21am 
Originally posted by paweuek:
Still have my boxed version;-)

Nice! Never did get the boxed version :).
Rudolf Jan May 28, 2018 @ 10:45am 
I have it as well. Was a great step forward then.
Butterkeks May 28, 2018 @ 10:56am 
Wait do I miss here something? Didn´t DTG bought the license from EA to “continue” and bring out TS as their own label?
defiant May 28, 2018 @ 11:01am 
Originally posted by Butterkeks:
Wait do I miss here something? Didn´t DTG bought the license from EA to “continue” and bring out TS as their own label?

You didn't miss anything. You are correct, I think it was a handful of people who purchased the then abandoned Rail Simulator from EA and re-launched it as Railworks, but I don't think they called themselves DTG at that time.
Virtual May 28, 2018 @ 11:22am 
That was 10 years ago already

More info here https://en.wikipedia.org/wiki/Rail_Simulator

Imagine we got 5 routes and a route editor back then. With TSW it was 1 route and no editor.
paweuek May 28, 2018 @ 12:21pm 
Speaking of old boxed versions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1397172820

just found a photo of the part of my collection;)
Cetarii May 28, 2018 @ 11:45pm 
Originally posted by defiant:
Originally posted by Butterkeks:
Wait do I miss here something? Didn´t DTG bought the license from EA to “continue” and bring out TS as their own label?

You didn't miss anything. You are correct, I think it was a handful of people who purchased the then abandoned Rail Simulator from EA and re-launched it as Railworks, but I don't think they called themselves DTG at that time.

Back in the day when Railworks 1, 2, and 3 were out, they called themselves Railsimulator.com. It wasn't till around the period between TS 2014 and TS 2015 that they merged with Kuju to make Dovetail Games. Although, considering the way TSW is being brought out, you could essentially hand the game over to EA with no issues considering they run the game in the same way EA would.
LucaZoneX May 29, 2018 @ 12:08am 
The sim has come a long way since EA Rail Simulator.

Originally posted by Viruses Loading:
...they merged with Kuju to make Dovetail Games.
That never happened. Kuju Entertainment was only involved in EA Rail Simulator. They then went off to do other things, including I believe a studio break up after being bought by a German firm called Catalis (https://en.wikipedia.org/wiki/Kuju_Entertainment)

After Rail Simulator launched, a small team from the original developers formed Rail Simulator Developments Ltd (or RSDL as they were known). They developed several patches, upgrades and started the DLC structure we know today by developing the Class 66, Class 08 and Isle of Wight addons. Paul Jackson, who started the development of RailSim with EA, then bought the operation and reformed it as RailSimulator.com. RailWorks was released via Steam with a brand new line up of routes and trains, and thus began the franchise we now know. RailWorks2 Train Simulator, RailWorks 3 Train Simulator 2012, Train Simulator 2013, TS2014, TS2015, TS2016, TS2017 and TS2018.

When RailSimulator.com decided to start developing TrainSim on a new engine, they needed a training programme for staff to learn Unreal4. This came in the form of a Fishing Simulator. A small side project before the main development began. When it became obvious there was actually a market for Fishing, a fully fledged team was established dedicated to the Fishing game. This meant RailSimulator.com had to change its name, becoming Dovetail Games. From that point, the multi-title, multi-platform operation began.

I have collated my own wall of copies as well :P
https://steamcommunity.com/sharedfiles/filedetails/?id=1397522500
Last edited by LucaZoneX; May 29, 2018 @ 12:23am
Shukiii May 29, 2018 @ 6:16am 
Originally posted by Viruses Loading:
Back in the day when Railworks 1, 2, and 3 were out, they called themselves Railsimulator.com. It wasn't till around the period between TS 2014 and TS 2015 that they merged with Kuju to make Dovetail Games. Although, considering the way TSW is being brought out, you could essentially hand the game over to EA with no issues considering they run the game in the same way EA would.

EA would add microtransactions and a battle royale mode.
Last edited by Shukiii; May 29, 2018 @ 6:17am
Metallos May 29, 2018 @ 9:45am 
EA would add steam locos and the coal can only be bought with microtransactions. ;-)
MugHug May 29, 2018 @ 7:09pm 
Loaded it up the other day. The graphics have not aged well.

It did not seem much more advanced then a good OpenRails route.

Remember having to regularly visit all the websites for the different indie developers of content for RS.

Kinda missed those days compared to now. It just seemed like a more friendly community back then.

Last edited by MugHug; May 29, 2018 @ 7:09pm
defiant May 29, 2018 @ 7:27pm 
Originally posted by MugHug:
Loaded it up the other day. The graphics have not aged well.

It did not seem much more advanced then a good OpenRails route.

Remember having to regularly visit all the websites for the different indie developers of content for RS.

Kinda missed those days compared to now. It just seemed like a more friendly community back then.

Yeah it was overall and Microsoft Trainsim was the big thing at the time, and people were sour due to MSTS2 getting cancelled.

I knew the workshop was going to work very well for them as well as Steam, although even then it was better than I expected, hoping the same for TSW over time, but we shall see,
MugHug May 29, 2018 @ 8:22pm 
Originally posted by defiant:
Originally posted by MugHug:
Loaded it up the other day. The graphics have not aged well.

It did not seem much more advanced then a good OpenRails route.

Remember having to regularly visit all the websites for the different indie developers of content for RS.

Kinda missed those days compared to now. It just seemed like a more friendly community back then.

Yeah it was overall and Microsoft Trainsim was the big thing at the time, and people were sour due to MSTS2 getting cancelled.

I knew the workshop was going to work very well for them as well as Steam, although even then it was better than I expected, hoping the same for TSW over time, but we shall see,

It defies logic as to what the management at DTG are up to with TSW.

It seems to have so much potential that it could gain an honored place alongside MSTS one day but DTG's priorities seem all wrong, I would not be surprised if it goes the way of FSW.
Railman_Tourist May 30, 2018 @ 2:22am 
And who remembers the "Something bad happened" whenever the game crashed soon after it was only available on steam? This was very disconcerting to see for a lot of players.
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Date Posted: May 27, 2018 @ 11:59pm
Posts: 15