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Certainly Lucasfilm/Disney holds copyright on the game-data, but they do not on ScummVM. ScummVM is copyrighted by individual authors and released under the GPL version 2 license. The most significant term of which is having to publish any changes to ScummVM they ended up distributing, but even if none, certainly another one of which is that they must make prominently clear to recipients of the game that part of it is licensed under the GPL; that as such said recipient can obtain that part's source code.
Don't get me wrong: I haven't bought this -- and will not until I know this to not in fact be an illegal version -- and as such prominent GPL notices may be present on the product you receive when you do buy; I don't know. But certainly there's nothing in that Disney EULA that Steam presents us before buying, which may in fact already be a license violation; not sure. If Disney violates the GPL version 2 they are illegally distributibuting ScummVM, making this the illegal version.
The unofficial "Deluxe" version has nothing to do with any SCUMM games, as mentioned here:
According to a chat on the ScummVM IRC I am in the middle of as I type, if the ScummVM binaries are distributed unmodified in this package it should still be legal.
https://github.com/scummvm/scummvm/blob/master/COPYING
A simple mention of the GPL even without such an explicit offer would go some ways in alleviating things but, while once again noting that there might as far as I know BE one after buying the game, if NOTHING is communicated than it's from a legal standpoint a very clear license violation, making Disney's distribution of ScummVM illegal. Nothing being communicated before buying it may already be as well in a strict sense, since the Disney EULA that is presented and is being agreed to is definitely an additional restriction in the GPL sense.
I do expect I'll wait a few hours for the winter sale to commence...
If everything in our world was expected to work right off the bat without any issues then 'troubleshooting' wouldn't be part of the vernacular.
It's not that the consumer should have to fix the mouse issue, it's that the consumer should be able to. It's a simple fix if you bother to search the issue online or through the discussion forum. If you can't be bothered to do so then why do you even own a computer? I'm not saying everyone can pop off a side panel and troubleshoot components, but you should be able to do more then just "check your email".
What is this extra stuff you're talking about? The game was made back in 1987, computers were still pretty much in their infancy. What did you want? Cards? Speech? For an 87' game? I don't see the logic in this "extra stuff". Plus it wouldn't be MM anymore if they added new content to the game itself. Yeah, steam cards are nice or any steam perk, there also a gimmick.
Exactly. They're not selling ScummVM, they're selling Maniac Mansion using ScummVM to run it. If someone wants the source code from ScummVM they have to give it out, if someone wants the source code to Maniac Mansion their SOL.
Sierra used DOSBox with the last Space Quest collection, which is perfectly fine because again they aren't selling DOSBox, they're selling Space Quest.
I don't see why people think this is illegal when it's not.
If source code to a GPL component is not already provided Disney needs to "accompany [the game] with a written offer" to provide such. Before buying this game there is no indication of a GPL component whatsoever, no indication of any such offer, whence I inquired as to whether or not there was after buying it. Seeing as how the full GPL verbiage seems to be in place after buying I myself consider this good enough even without an explicit offer; the GPL is well-known enough to those who care anyway.
What remains is that you upon buying agree to the Disney EULA which among other things forbids "decompiling, reverse-engineering [etc.]" without Disney making any distinction between the game-data and the game-engine, the GPL licensed ScummVM. At the very least appears to be imposing by GPL forbidden additional restrictions also on a GPL licensed work.
I once again do not care about not having an explicit offer of source code, nor do I care about that last point; even if it in a strict legal sense may be at odds with Disney's right to distribute, it is clearly not enforceable, them not holding copyright over ScummVM -- so I'm fine. But don't just say "totally legal" without apparently even having read the actual ScummVM license.
I will by the way leave it at this; everything's been said anyway.
When the game loads up it flashes ScummVM at the very start.