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What I do is, I play a few times after each major update. Then I wait for the next update.
At launch the game and mechanics were literally not functioning, optimization was horrible, lots of the 'content' was literally place holder stuff and all sorts of common features from vic 2 weren't in game at all (i.e private investment/construction although AI is too dumb in this game to properly utilize it too, lol)
Games mil stuff wasn't functioning at release and at 1.7.3 armies would still teleport after a front closes and stuff. It's not very engaging, it's one thing in particular I think needs more player input and should be something that takes advantage of the truly staggering amounts of cells provinces in this game have, it's a shame we don't actually get to do any kind of maneuvering at all in game, double so for non interesting naval stuff
Game is still getting content added, hotfixed/polished, being optimized, and essentially being play tested by us, because it just wasn't there at all at 1.0 and 1.0 really shouldn't have been released. I legit think 1.7 is the barest minimum of content Vic 3 should have had at release :c
AI is also very inconsistent and random. I will say this, I think if you had dedicated PEOPLE playing some of the bigger nations etc in game, it actually would be a lot more interesting, but AI itself is just kinda dumb, gets involved in very random things in general it feels
If they don't just abandon it, maybe game will be 'good' by 2.0. Paradox knows literally everyone wishes there was more depth to mil and more depth to economy.
It feels like a build-queue simulator. But I do keep checking back with every update lol. Has it been improved? For sure, absolutely - is it worth it yet? Really, really hard to tell lol. I think it's one of Paradox's shallowest releases, and it makes me worried for direction they'll take EU 5 haha.
I bought CIV 7 and played it a while. I am now saddened by the recent trend of bad big game releases... And now I become a more concerned with the release of EU5 after seeing what happened to CIV 7. For EU5, not only will the spec requirements be way more demanding this time (I believe it will be much higher than V3), but also older people may not like the new design as much as it was hyped to be, especailly EU4 is so popular.
I just reviewed the Tino talks and looks like the most promising time of release is actually next year if they want time to debug themselves. Hopefully, the release of EU5 will not be as bad as that of V3.
Yea I'm worried.
At same time I guess one glimmer of hope is, if I recall, the Vic 3 development team I don't think is the EU team, not that theres not cross over and stuff (but I could also be wrong, I just feel like I remember hearing something along those lines)
The tinto talks have been super interesting, and I feel like it's inevitable that I'll get the game anyways, but I really hope they take the launch of Vic 3 and our reactions to it seriously and don't give us a game that hasn't been play tested / missing content outright etc. It's such a shame the decisions they made with Vic 3, because it truly does feel like they'd given us an unfinished game :(
A few years back paradox switched to outsourcing to Indian contractors and it all went to hell from there. Burn and churn, cheap labor
But thinking about it, 20 devs would cost 2 million each year, so it is probably a lot less.
My bet is 6 people (+50 useless officers of course).