安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
- HOI4 is rather easy to get into, but very difficult to master. At least the DLC integration is better, and the UI is far more streamlined.
- Victoria 3 is still in its beta phase, and they change the rules with every update. Furthermore. the development process is akin to blind trial and error, so it is indeed very hard to get into.
Besides, 1300 hours is almost half a bachelor's degree already ;)
Personally I find it either the second or easiest game to learn.
EU4 is kind of similar to Stellaris, it's very easy to learn & understand, but the AI is somewhat competent, so defeat is a possibility
Vic3 might be the 2nd or 3rd hardest, depending on how much you value a competent AI vs the learning curve, the AI is kind of passive/dumb and doesn't grow it's economy properly, sure, but the game itself is extremely complex and no single variable is isolated, getting to understand the economy and how to take advantage of it, how to extract money from it, or even understanding IF you want to extract any money from it takes quite a bit of time and effort, a previous patch have also shown that Paradox could make the AI far more threatening, and the game far more interesting, if they wanted to. But they rolled back to the current passive state.
CK2 was an odd one, it probably had THE steepest learning curve out of all paradox games, but once you learn the game it really isn't that hard, which is a shame
HoI4 is easy to understand & easy to play, I've played from the start and I don't think I can remember ever losing on that game, some scenarios can be more challenging than others, like trying to survive as poland or france, but overall the game is much simpler than it looks and the AI doesn't understand the battlefield at all.
---------------------------
Insert an infinite void of empty space here
----------------------------
And then there's CK3, CK3 transcends difficulty, since it is literally zero there is no way to measure it against any other game, no game in the world was ever made that's this easy or broken, so it doesn't even count, and doesn't show up on any lists. The game needs massive reworks on nearly every one of it's core features to be considered a game.
Their threatening AI was from artificially inflating stats while the AI still has no idea how to play the economy.
It's most evident in the minor powers where the AI just keeps building and building long after it ran out of workers to occupy anything that it's building.
I believed as well that it's completely incapable of updating its production methods until I took a state from Venezuela and noticed that for some ♥♥♥♥♥♥♥ reason its tooling workshops were making crude wooden tools with a rotary valve engine.
I never would have gotten anywhere without help from folks here, but I'm also stuck on stuff folks on here haven't been able to help me with.