Victoria 3

Victoria 3

View Stats:
AgusDR Jan 15, 2023 @ 2:42pm
How moding resources of the states
I want to modify the natural resources that a country has, that is, increase, for example, the amount of coal or iron that each state has, how can I do that?

Before in Victoria 2 I could do it in the history, countries and states folder and I modified the resources until they were almost unlimited.

If anyone knows please tell me the paths of the folders to make these modifications.

greetings and thanks
< >
Showing 1-2 of 2 comments
teron Jan 15, 2023 @ 3:02pm 
Not a modder but probably the text files in the following folder:

\Steam\steamapps\common\Victoria 3\game\map_data\state_regions

Going from where ever you installed steam, assuming your Victoria 3 stuff is in the steam common folder and not another location. Else start from where you have Victoria saved

Since it will have for each state entries like the following, where I assume modifying the Capped_resources effects the max per state

Below being an example of the first state in the Western Europe file, which is Svealand

STATE_SVEALAND = {
id = 1
subsistence_building = "building_subsistence_farms"
provinces = { "x0974E5" "x216569" "x24A2F1" "x298E7B" "x317138" "x36F523" "x3844C0" "x3E2C22" "x404643" "x41C729" "x432E07" "x45B6EF" "x4628A5" "x4836F2" "x4B02EB" "x4C9918" "x4FA424" "x604060" "x62D0D4" "x656512" "x6CF949" "x6E95C2" "x6F40EC" "x823263" "x8AC21D" "x90845E" "x93C3BC" "x93C76C" "x9686A5" "x9BBBE3" "xA001A0" "xA08021" "xA6C31B" "xA82FF7" "xA86C50" "xA9078A" "xB3F1FB" "xB90566" "xB9391F" "xBC0288" "xC0C0E0" "xC480A5" "xC8AEAF" "xCBFD28" "xCF16B1" "xD155CE" "xD702F7" "xD96FB9" "xE6C5FC" "xE7A6D6" "xE9B084" "xEA6A0F" "xEB5D5F" "xEFA14D" "xF08323" "xF48646" "xF8E400" "xFCCAFA" }
traits = { "state_trait_bergslagen" "state_trait_scandinavian_forests" "state_trait_natural_harbors" }
city = "x9686A5"
port = "x93C3BC"
farm = "xF48646"
mine = "x6F40EC"
wood = "x4C9918"
arable_land = 62
arable_resources = { "bg_rye_farms" "bg_livestock_ranches" }
capped_resources = {
bg_iron_mining = 36
bg_lead_mining = 18
bg_logging = 23
bg_fishing = 11
}
naval_exit_id = 3000
}
AgusDR Jan 15, 2023 @ 3:38pm 
Originally posted by teron:
Not a modder but probably the text files in the following folder:

\Steam\steamapps\common\Victoria 3\game\map_data\state_regions

Going from where ever you installed steam, assuming your Victoria 3 stuff is in the steam common folder and not another location. Else start from where you have Victoria saved

Since it will have for each state entries like the following, where I assume modifying the Capped_resources effects the max per state

Below being an example of the first state in the Western Europe file, which is Svealand

STATE_SVEALAND = {
id = 1
subsistence_building = "building_subsistence_farms"
provinces = { "x0974E5" "x216569" "x24A2F1" "x298E7B" "x317138" "x36F523" "x3844C0" "x3E2C22" "x404643" "x41C729" "x432E07" "x45B6EF" "x4628A5" "x4836F2" "x4B02EB" "x4C9918" "x4FA424" "x604060" "x62D0D4" "x656512" "x6CF949" "x6E95C2" "x6F40EC" "x823263" "x8AC21D" "x90845E" "x93C3BC" "x93C76C" "x9686A5" "x9BBBE3" "xA001A0" "xA08021" "xA6C31B" "xA82FF7" "xA86C50" "xA9078A" "xB3F1FB" "xB90566" "xB9391F" "xBC0288" "xC0C0E0" "xC480A5" "xC8AEAF" "xCBFD28" "xCF16B1" "xD155CE" "xD702F7" "xD96FB9" "xE6C5FC" "xE7A6D6" "xE9B084" "xEA6A0F" "xEB5D5F" "xEFA14D" "xF08323" "xF48646" "xF8E400" "xFCCAFA" }
traits = { "state_trait_bergslagen" "state_trait_scandinavian_forests" "state_trait_natural_harbors" }
city = "x9686A5"
port = "x93C3BC"
farm = "xF48646"
mine = "x6F40EC"
wood = "x4C9918"
arable_land = 62
arable_resources = { "bg_rye_farms" "bg_livestock_ranches" }
capped_resources = {
bg_iron_mining = 36
bg_lead_mining = 18
bg_logging = 23
bg_fishing = 11
}
naval_exit_id = 3000
}

Gracias Thank you
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Jan 15, 2023 @ 2:42pm
Posts: 2