Victoria 3

Victoria 3

View Stats:
YouDaRealMVP Nov 12, 2022 @ 6:16am
"American Territory" Achievement is actually impossible, but now how you may think
So its totally possible to become a GP as American territory, and full annex or even subjugate the US, its just totally impossible to reduce the US down to 3 states, and still keep your sanity.

The games mechanics mean, that if you are stronger than your opponent they will always concede, giving you 1 province, seeing how the US has a metric crap ton of provinces, this achievement its made impossible by the games mechanics. You cannot liberate the US from other countries either because of how country liberation works.


This Achievement made me absolutely hate playing the game, not to mention how slow the game gets in 1900
Originally posted by peterputer:
They get cocky, if they have high gold reserves (so maybe subsidize them? ^^). Also, every other diplomatic play you are involved in, gives them a +25 bonus to their willingness to fight. Another trick is to tank your army by temporarily setting them to the lowest level of gear. It's often easier to find a little nation they would defend. those small guys often have giant gold reserves and go to war with you no matter what ^^

If your infamy is high enough, other nations may join the US in defending too, which also makes them more öikely to fight.

But yeah - that system can be very tedious
< >
Showing 1-10 of 10 comments
The author of this thread has indicated that this post answers the original topic.
peterputer Nov 14, 2022 @ 1:30am 
They get cocky, if they have high gold reserves (so maybe subsidize them? ^^). Also, every other diplomatic play you are involved in, gives them a +25 bonus to their willingness to fight. Another trick is to tank your army by temporarily setting them to the lowest level of gear. It's often easier to find a little nation they would defend. those small guys often have giant gold reserves and go to war with you no matter what ^^

If your infamy is high enough, other nations may join the US in defending too, which also makes them more öikely to fight.

But yeah - that system can be very tedious
Mack Nov 14, 2022 @ 2:15am 
puppet them first.
then annex them.
no_way_jose Nov 14, 2022 @ 4:43am 
Have you tried cut down army size before war, and than build it up during war?
Or maybe switch your barracks's option into a low tech style before the diplomacy action?
Haven't test it yet, but I believe their react depends on your power projections.
Last edited by no_way_jose; Nov 14, 2022 @ 4:44am
Bishop Hikusaak Nov 14, 2022 @ 5:56am 
Originally posted by Mack:
puppet them first.
then annex them.

This is best approach for those countries that you want to conquer but keep backing down.
YouDaRealMVP Nov 17, 2022 @ 8:06am 
Originally posted by Mack:
puppet them first.
then annex them.


Originally posted by Mack:
puppet them first.
then annex them.


Welcome to people not reading. Yeah annexing them is 0 problem. but then making it so they have 3 states is 'impossible' (really really really really tedious).

Its the Indian territory achievement
Last edited by YouDaRealMVP; Nov 17, 2022 @ 8:07am
YouDaRealMVP Nov 17, 2022 @ 8:12am 
Originally posted by peterputer:
They get cocky, if they have high gold reserves (so maybe subsidize them? ^^). Also, every other diplomatic play you are involved in, gives them a +25 bonus to their willingness to fight. Another trick is to tank your army by temporarily setting them to the lowest level of gear. It's often easier to find a little nation they would defend. those small guys often have giant gold reserves and go to war with you no matter what ^^

If your infamy is high enough, other nations may join the US in defending too, which also makes them more öikely to fight.

But yeah - that system can be very tedious

All very good advise :), unfortunately, I am in such a dominant position that they always back down, And any nation that joins them usually also backs down, but in my Game the US has no friends, at least none that are great power.

I am probably going to wait until the game has fixed some of these issues before, I try that achievement again. Its frustrating when you are limited by the silly mechanics.

Also I have had a situation where I could annex the US, and give them Louisiana, however that just results in them being annexed without getting them Louisiana
Kimlin Nov 17, 2022 @ 8:16am 
Use the puppet diplomacy play then add conquer states as extra war goals then negotiate peace to just capture the states.

I haven’t done this but it seems possible.
YouDaRealMVP Nov 17, 2022 @ 8:37am 
Originally posted by Kimlin:
Use the puppet diplomacy play then add conquer states as extra war goals then negotiate peace to just capture the states.

I haven’t done this but it seems possible.


"I haven’t done this but it seems possible"

I did that but it stops working

That won't fix the problem of the AI surrendering, if you are waaay to strong. That is not really much of a problem normally, but the problem is you cannot demand multiple states, and it is a problem for the Indian Territory achievement.

Again annexing them, is not the problem, its turning them into a subject with 3***** states or less

Because I was in a situation where I had to do around 20 wars with a 4 year truce in between them to reduce them down to 3 states.

Because of how powerful I got. which shouldn't be a punishment.


Best answer got so far was Peter Puter, because yes the AI does get +75 will to fight if they have full cash reserves
steeldog Feb 13, 2023 @ 9:07am 
actually it's possible

Originally posted by YouDaRealMVP:
Originally posted by peterputer:
They get cocky, if they have high gold reserves (so maybe subsidize them? ^^). Also, every other diplomatic play you are involved in, gives them a +25 bonus to their willingness to fight. Another trick is to tank your army by temporarily setting them to the lowest level of gear. It's often easier to find a little nation they would defend. those small guys often have giant gold reserves and go to war with you no matter what ^^

If your infamy is high enough, other nations may join the US in defending too, which also makes them more öikely to fight.

But yeah - that system can be very tedious

All very good advise :), unfortunately, I am in such a dominant position that they always back down, And any nation that joins them usually also backs down, but in my Game the US has no friends, at least none that are great power.

I am probably going to wait until the game has fixed some of these issues before, I try that achievement again. Its frustrating when you are limited by the silly mechanics.

Also I have had a situation where I could annex the US, and give them Louisiana, however that just results in them being annexed without getting them Louisiana

i used one additional trick. decrease of expenses on the army.
and - never mobilize no one solder until war starts.

i have 3 billion of income with 110 million of population and 150r army - pretty dominant, you know. but italy interceded for US dunno why. moreover US was pretty shure that they will win )
Dray Prescot Feb 13, 2023 @ 1:38pm 
I (as France) managed to take the Entire British Raj as a Puppet in one Diplomatic Play, but it left me at Pariah Status, approximately 150 Infamy.

After that I could try to Annex them (British Rai or the East Indies Company (as they were once I got them)), but it was going to take fighting a Great War against Great Britain, Austria, Russia, and Great Qing, at the SAME time. Which was a little too much for even my #1 Rank France, who was more twice the size of #2 Austria. This was in the 1890s in that Game, where I had control of most of the African Colonies.

I would also have to fight the forces of the East Indies Company, if I tried to Annex them after making a Puppet of them, supported by the above list of Great and Major Powers.

It would have also given me even more Infamy, and probably left me as a Pariah until 1936.
Last edited by Dray Prescot; Feb 13, 2023 @ 1:46pm
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Nov 12, 2022 @ 6:16am
Posts: 10