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That's right... don't.
TLDR you need allies, make an alliance before you go to war. Someone who will join you. British interests mean you might be able to get #1 on your side.
True. Allies are a game changer.
true, but they only assist on fronts that you create, they don't make their own...unless they border the land your attacking, and are attacked by the enemy, they wont help.not sure if they actually create their own advance fronts against the enemy attacks...havent had that come up in my play-throughs yet.
Opium wars is early enough that Qing is still using garbage troops because they can only use irregular infantry due to not having better unlocked.
Which means attacking early game Qing is easier to grab stuff since you have better troops, or attack when they are under attack by another great power.
My Russia game I waited too long, so they had slightly better troops. Which meant doing the crazy front line to force them to deploy everything to the boarder. Then navel assaulting a small vanguard of troops (e.g. troop count smaller then navel fleet) to multiple locations including their capital. Which they then started wrecking stuff due to being higher level and having the infrastructure to support larger troop deployments.
For war goals, I did capture state to get into the war. Then forced them to release the country that had the territory for the achievement (which I puppeted and annexed later), Mongolia and Manchuria. Idea being to break up Qing a bit, but also to create new smaller fronts. Plus being to get land closer to better terrain (aka not mountain/desert crap) to launch future wars from.