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For early game what I do is release a bunch of vassals, they don't get hit by the opium negative penalty and they get called into war against UK and can hold the naval invasions off. It also scales with power bloc vassalization for more authority for more decrees. You can reintegrate them eventually later down the line (don't release too many vassals though that you won't be able to reintegrate)
Next you need to find a land border with em, decalre war to conquer it and move you units there. WAIT until 0 war attrition. They will have only a few ships and people to defend their land. Split your army into 10 pieces with 10 fleets, attack on all sides, then last one attack the capital. Always works, they cry-cry and lose
You have a nearly infinite population. If your armies are too weak to defend a naval invasion, make more. If your 60 ship navy is insufficient, make it 500 ships. Past the early game, a player-led Ching should be unstoppable.
Why are you under the impression that you can't just make a bigger army and navy? That seems like an obvious solution with no real blockers.
This literally never happened in my over hundreds of hours of play.
Without very intentional and early player interference GB becomes entirely unstoppable the longer the game progresses and the gap for 1# widens.
I have not once completed a single game as the USA without the UK devolving into numerous civil wars, same with france. No idea why either. In fact i've never seen the "Great War" break out because Germany never forms and one side always gets crushed early so there's no real power bloc.
It is still possible to defeat the British as the Qing, but you will find it exceedingly difficult unless you do everything perfectly. Just like in real life, the Qing were outmatched and outgunned. Part of the fun of Vic 3 is trying to succeed as a country where historically they failed. Try to enjoy and welcome the realistic challenge :)
After a load of reloads, the AI eventually made an oopsi, and GB left it’s home country momentary undefended and Russia instantly invaded them.
Not true at all.
It does help a lot to liberate them early (before the Raj, as a super hostile united bengal is no fun), it's home countries still keep them for quite while, Even at games where I release everyone (Canada, Australia, Cape, East Africa, India, Scotland, Wales, Ireland, Cornwall..) GB still manages to hover 3rd or 2nd, behind me. They are really insane.
Only during european great wars they can be beaten. But also here... they never must give up home regions and the war costs are "only" soldiers. They do not lose regions or industries to destruction.
The mainproblem here is that historically they were limited because they must hold the empire together against independence movements, skirmishes, etc. They used regional soldiers for this, but they were paid from the british. And they had garnisons in all colonies. So for example india had no great army at all. It was a peacekeeping army with the equipment and the mainrole as police force and not as army to fight wars.
But in the game the british have not this limits and the commonqealth builds up their own armies and that makes them incredible strong. And their is also the fact that they can fight with their whole army. While other european nations do hold back troops because they have european enemies, the british can use all.
Im think the commonwealth needs a balance. The UK itself is ok.
Its the same problem with austria... itself its ok. But it has no intern conflicts like historical so they gain fast really strong. And on the other side the russians, prussians, french are not going op and are even a bit weak for their time. For example russia in the 19th was the world-police force like the usa today until they were crushed by an european force to stop this dominance during the crimean war 1853-1857.