Victoria 3

Victoria 3

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markensky Jun 25, 2024 @ 5:57am
How to turn off private construction in version 1.7?
I like to manage the constructions myself. I do not like the private construction sector to build building that I do not need. it looks like Paradox takes away the option to turn it off. Any help?
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Showing 91-105 of 106 comments
emreyigit1967 Jul 3, 2024 @ 11:44pm 
Pontification is easy on the internet.
Dave Reckoning Jul 4, 2024 @ 1:19am 
Originally posted by emreyigit1967:
Pontification is easy on the internet.
So's education. We can all gain from helping each other out.

And the AI is a handy thing.
Last edited by Dave Reckoning; Jul 4, 2024 @ 1:28am
Dave Reckoning Jul 4, 2024 @ 1:41am 
Originally posted by asc2:
I play your game because I'm a strategy gamer.... We calculate, we plan ahead, we execute a STRATEGY.
Exactly. So go for strategies that work, not ones that fail.

Use the given fact of Private Constructions to progress your strategy - work with your Pops, use what they bring, to your advantage. Working with your Pops is the additional point of this game, the aspect that makes it more interesting.

It's still strategy, just more complex than what you've been doing before. Strategy where you have to take account of more than just building an army and painting a map. Strategy where you have to engineer and develop a society that will want to do that (if you must paint) and is actually good at it because of how it's been engineered, by you.

And it'd be interesting if you were to remove Private Constructions, because then you'd see how they've been helping you out all along and are no longer doing so, and you'll very likely miss it.

Also, use your laws to influence, for example: what pops have the money to do their own builds; what they want to build; do stuff like building aggressively yourself and then allowing the buildings you've built to be privatised, so that your Pops are spending their Private Construction money on buying buildings *you* previously wanted and built. I'm sure there are other techniques you can use, if you decide to work with it, explore and learn, rather than rejecting it and complaining.

It's all strategy. Perhaps not as you know it, Jim, but you can still achieve what you want if you try.

And to an extent, this is why you pay for the DLC - to get new mechanics and a new, improved gaming experience.
Last edited by Dave Reckoning; Jul 4, 2024 @ 1:47am
Wilhelm Jul 4, 2024 @ 4:26am 
Originally posted by TasteDasRainbow:
It's not your place to tell other people how to play, stop condescending to people that your subjective gamemode should be asserted on others. Good players don't like their construction power being removed.

1. this thread is literally people trying to enforce their playstyle (total control) on everyone while:
2. there are laws existing for your state construction dictatorship
3. you always can just build more construction sectors
4. the whole game is about private actors doing stuff / influencing politics and markets
5. there are mods on the workshop for you to circumvent that part of the game
Hat8 Jul 4, 2024 @ 5:43am 
Originally posted by TasteDasRainbow:
It's not your place to tell other people how to play, stop condescending to people that your subjective gamemode should be asserted on others. Good players don't like their construction power being removed.

Good players? Part of the games challenge is dealing with people. That includes capitalists
6ap6apblckaAa Jul 4, 2024 @ 6:27am 
If the devs, say, make a random event firing every year that has a 50% chance of deleting 50% of your economy - will this also be a "part of the game" that everyone should deal with?
People are expressing their opinion of how the game should be changed so it will appeal to them. This may include changing some systems that are currently "part of the game".

Another thing, is that the whole point is the braindead AI, and not the private construction itself. And the reason the switch existed in the first place is that devs realized that and put that as a workaround for the state of their ai.
Last edited by 6ap6apblckaAa; Jul 4, 2024 @ 6:28am
Dave Reckoning Jul 4, 2024 @ 8:15am 
Originally posted by 6ap6apblckaAa:
People are expressing their opinion of how the game should be changed so it will appeal to them.
......(and)
This may include changing some systems that are currently "part of the game".

1) No, they're wasting their energy expressing emotional frustration at being psychologically unwilling or incapable of adapting to change, and of accepting that there are other live actors in their world. And they're impeding their own chance of enjoying the game more by confining themselves to a single, static strategic approach.

You too misread the situation. There's no criticism in what's being said to them. We're trying to help them to accept that the real world is *real* (i.e. it does not instantly acquiesce to their every whim), and it's far better (for them) to adapt to face that real world than to complain powerlessly and wish things were different.

The fact of the matter is it's perfectly possible to enjoy the game, and to achieve pretty much whatever you want, within reason, if you work to find suitable strategies. And it's perfectly possible to play Hoi4 or whatever if you really don't like Vic3. These people refuse to choose to do that. That's their prerogative, sure, but they impede and upset themselves with that choice. We're trying to help them see they don't have to restrict themselves in that way.

....(and)....

2) No problem, if the game (or any situation) changes, everyone has to adapt to find new / adjusted ways of achieving what they want, or to decide not to play (or engage in the situation). That's real life, where's the problem with it?
Last edited by Dave Reckoning; Jul 4, 2024 @ 8:38am
bwc153 Jul 4, 2024 @ 8:52am 
Oh sweet, they changed private investment to be similar to the original games were? I might have to try Vicky3 again
TasteDasRainbow Jul 4, 2024 @ 10:00am 
Originally posted by Wilhelm:
]

1. this thread is literally people trying to enforce their playstyle (total control) on everyone while:
2. there are laws existing for your state construction dictatorship
3. you always can just build more construction sectors
4. the whole game is about private actors doing stuff / influencing politics and markets
5. there are mods on the workshop for you to circumvent that part of the game
Except nobody is saying you can't play with private enabled. People are glad you get the mode you want expanded more.

But of course we have to have clowns like dave to condescend to everybody else in 3 paragraphs why his preferred method is the only sound one because he clearly has zero sense of self awareness.

I just don't think I should have to keep making mods for relatively simple changes because paradox overtly lies and says 'it's too hard' to change 5 values in the economic law file for us. Overtly fishy lie that sets a bad precedent for the future.
asc2 Jul 4, 2024 @ 10:55am 
BUILDING_PRIVATIZATION_CHANCE = 100.0 will kind of fix it by forcing the AI to purchase your buildings

btw its pointless, you do your own thing and i'm sure many will vote with their wallet, there once was a game called MOO3 a total disaster from its predecessor, this legendary name is no more because you don't let the player 'play' and let the dumb AI do its thing, i would rather watch the paint dry than to co-exist with it, it is a stupid suggestion
emreyigit1967 Jul 4, 2024 @ 11:18am 
Originally posted by Dave Reckoning:
Originally posted by emreyigit1967:
Pontification is easy on the internet.
So's education.

Been there, done that, don't need the unwanted kindness of random strangers.


Originally posted by Wilhelm:
Originally posted by TasteDasRainbow:
It's not your place to tell other people how to play, stop condescending to people that your subjective gamemode should be asserted on others. Good players don't like their construction power being removed.

1. this thread is literally people trying to enforce their playstyle (total control) on everyone while:
2. there are laws existing for your state construction dictatorship
3. you always can just build more construction sectors
4. the whole game is about private actors doing stuff / influencing politics and markets
5. there are mods on the workshop for you to circumvent that part of the game

1. I have read this entire thread again and not once has anyone ever stated that private construction should be turned off for everyone. You might want to have another look.
2. From 1900 or so.
3. You must play a very small pool of countries.
4. Not when I bought it.
5. Right now, yes. Not when this thread started.



Originally posted by Dave Reckoning:
Originally posted by 6ap6apblckaAa:
People are expressing their opinion of how the game should be changed so it will appeal to them.
......(and)
This may include changing some systems that are currently "part of the game".

1) No, they're wasting their energy expressing emotional frustration at being psychologically unwilling or incapable of adapting to change, and of accepting that there are other live actors in their world. And they're impeding their own chance of enjoying the game more by confining themselves to a single, static strategic approach.

You too misread the situation. There's no criticism in what's being said to them. We're trying to help them to accept that the real world is *real* (i.e. it does not instantly acquiesce to their every whim), and it's far better (for them) to adapt to face that real world than to complain powerlessly and wish things were different.

The fact of the matter is it's perfectly possible to enjoy the game, and to achieve pretty much whatever you want, within reason, if you work to find suitable strategies. And it's perfectly possible to play Hoi4 or whatever if you really don't like Vic3. These people refuse to choose to do that. That's their prerogative, sure, but they impede and upset themselves with that choice. We're trying to help them see they don't have to restrict themselves in that way.

....(and)....

2) No problem, if the game (or any situation) changes, everyone has to adapt to find new / adjusted ways of achieving what they want, or to decide not to play (or engage in the situation). That's real life, where's the problem with it?

1. I've adapted to greater things in life than some game developer narrowing my choices, and I have to admit the rest of that first section made me laugh out loud.

2. True.
Dave Reckoning Jul 4, 2024 @ 1:35pm 
Originally posted by emreyigit1967:
1. I've adapted to greater things in life than some game developer narrowing my choices,
....
and I have to admit the rest of that first section made me laugh out loud.
....
1) Congratulations, good on you, for one. But, in that case, why so hard to adapt to this now? Did you adapt to your life challenges by becoming more open, or more closed-down and narcissistic?
....
and
,,,,,
2) Glad you can notice and appreciate my overall good-humoured, light-hearted approach to this whole issue. Humour does help to reduce self-importance and rage, and does help with adapting to change. Glad you were able to see that.

And nice to see you're secure in your determined stance on this, even if it is misguided and seems to detract from your enjoyment of the game.

Anyway. if you do decide to use a mod that takes Private Constructions out of the game, I'd be interested in your feedback on it.

It seems to me that, if it actually works, it will remove a number of significant plus-points of the Private queue, especially under Laissez-Faire and will likely make the game feel "empty" without so much Pop activity. And of course, it'll make the game much easier in some regards, but I guess that is what those that favour no Private queue are looking for from the change. Although, on the down-side, it will probably remove achievements. But, like I say, I'd be interested to hear the feedback on how you get on with it, if you use it, and if it works for you.

Best regards.
Last edited by Dave Reckoning; Jul 4, 2024 @ 1:44pm
ZeroOne Jul 26, 2024 @ 1:48pm 
Okay, well I was looking forward to playing the new expansion but I guess I quit Victoria 3 now. They could at least have left the option in the game and just made it not allow achievements.
TasteDasRainbow Jul 26, 2024 @ 4:04pm 
Originally posted by ZeroOne:
Okay, well I was looking forward to playing the new expansion but I guess I quit Victoria 3 now. They could at least have left the option in the game and just made it not allow achievements.
If you change a a few numbers to zero, the private_construction_allocation, in your economic law file, you can fully disable it for your country and keep playing like you used to. The only need then is the mod that transfers money from the investment pool to treasury.
markensky Jul 26, 2024 @ 6:43pm 
Originally posted by TasteDasRainbow:
Originally posted by ZeroOne:
Okay, well I was looking forward to playing the new expansion but I guess I quit Victoria 3 now. They could at least have left the option in the game and just made it not allow achievements.
If you change a a few numbers to zero, the private_construction_allocation, in your economic law file, you can fully disable it for your country and keep playing like you used to. The only need then is the mod that transfers money from the investment pool to treasury.
thanks
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Date Posted: Jun 25, 2024 @ 5:57am
Posts: 106