Victoria 3

Victoria 3

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Cole Jun 1, 2024 @ 6:12pm
how to play russia in absolute power.
*insert sans undertale meme here* Ok so heres my guide for Russia! this relies on some luck and more but it usually works. |Step 1: Do the heir strategy. if you do not know what that is i can send a yt link right here ---> https://www.youtube.com/watch?v=FXBWter5kqg&t=11s | Step 2: Make sure your annexing the Kazakh nations. if central Asian nations get involved. Kill them!! yippee | make sure your correctly fixing your laws. | Step 3: By the time you own most of independent central Asia you can also go to try and get the great game like i did by taking east Turkestan. |side note. Be friends with Austria and help them delete Prussia. In my game Prussia lost tons of troops by becoming the revolutionaries from losing and i took Posen from them I recommend if Scandinavia try's to form out of unification plays cause Sweden gets angry and the AI doesn't know how to be friends with Denmark then basically just join in and help Finland.| Step 4: be a republic: if your industrialists are at 10-15% strength and intelligentsia is at 20-30% with the landowners and conservatives weakened. you can probably become a republic, Make sure you get good voting before or after. I did it before| step 5: you probably already took the Qing's land through simple asking. however. BUILD THE TRANS SIBERIAN RAILWAY it gives insane buffs depending on what you picked. also make sure you kept Alaska it should be populated by now. You can also spam university's before this. usually around 3 or 4 of these steps. you need literacy and tech. |Step 6: If you are making tons of cash like usual. lower taxes and remove consumption taxes. as long as people aren't radical you are probably okay. Before 1910 is usually a good time to get multiculturalism. by now most conservatives are marginalized and the only threats to this are the PB and sometimes armed forces. make sure the intelligentsia is your heavily main group, if you want you can get universal suffrage or census suffrage. also your rural folk will probably be strong as a republic and massive nation. just make sure they have a Multiculturalism Supporter, same with the intelligentsia.| step 7: end game is meh maybe if you did a economic strategy alongside with this by using wood to win you could probably do a bit better Also in step 2 make sure Moscow is your capital. It will carry you. Alter this if you want this has many possibilities. i also wanna credit the hail Columbia mod for NO reason whatsoever other than the fact that its a really good mod and i use it a lot. its a us expansion pack anyways in end game you can soviet if you want. I don't really care and it doesn't really matter to the strategy im giving out. That's it for this Russia guide, if you read all of this good job for you or something
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Showing 1-9 of 9 comments
D-Black Catto Jun 2, 2024 @ 4:42am 
Sounds like you had fun. But, allow me to suggest some more efficent ideas. Of course, this is a sandbox roleplay game, so no strategy is perfect and the only correct one, but....


Annexing? Nah, make them into protectorates. Why would you let your infamy go out of control?

1910? You can get multiculturalism 20 years earlier. Just invite an anarchist or a humanist and make him a party leader, then have them win.

Inteligencia? Who needs them go agrarian-homestead instead, empower the ♥♥♥♥ out of farmers, then you can go republic and then the greens turn red in 1880's, you can go full commie and conquer everything,

Also, another important step, get colonial exploitation as soon as possible and get interested in africa, develop quinine as soon as possible and start colonizing as much as you can. Then enjoy oil and rubber in later parts of the game.

Or even better russian strategy: release every nation occupied by russia at the beginning of the game, and play as their benevolent overlord. Russia is big already at the start, it doesn't need to get bigger. Work on upgrading your people's standard of living and try to be friends with other nations. Hope you will build a better society then russia irl.
Last edited by D-Black Catto; Jun 2, 2024 @ 4:46am
Oracle Jun 2, 2024 @ 10:58am 
nah, this is inneficient. first trun declare war against austria to cut it away from prussia borders. Someone will cut you down to size - and get u to 0 infamy. use this years you cant war to sway some good staff for yourself and build economy. attack austria, force it to liberate hungary, then take lands from prussia. Now there is no great power with land borders to you. needles to explain, prussia and austria will never fight against you beacuase they are not GP anymore. Go full bananas in conquering anything you want, all cut down to size will be useless now. once done conquering, self revolution yourself to drop infamy.
Alternatively you can pass laws by selling army and going in civil wars, should take 5 years to go republic with tons of good laws. then just build up economy. Most boring way is to conquer Qing lands, they are kinda empty, the one that close to russia, unless you run for forbidden palace, but as I see that, it is worthless for russia
Last edited by Oracle; Jun 2, 2024 @ 10:59am
Oracle Jun 2, 2024 @ 11:05am 
an and yeah, whatever you do, make rural folks to have a huge clout, then rush anarchy, COMPLETELY BANANANANANA YOUR PEOPLE so they hate you with > 50% turmoil at least in one state. That should trigger SPECTRE event and give x3 to anarchy, easily find anarchist for rural folks, run multiculturalism, then invite WTH you like to run rural folks IG, any laws is just an joke to pass (just dont rush for protected speech or you stuck for 14years instead of 5 for exiling leader) try to make it last
D-Black Catto Jun 2, 2024 @ 2:44pm 
Originally posted by Oracle:
nah, this is inneficient. first trun declare war against austria to cut it away from prussia borders. Someone will cut you down to size - and get u to 0 infamy.

why would you let anyone cut you down to size? a much better way to reset infamy, without losing any territory, is to radicalize a popular reform movement, trigger a revolution, and flip to revolutionaries. However, generally speaking, it's best to never let infamy go above 100.
Oracle Jun 3, 2024 @ 5:23am 
Because first turns you wont have a single chance on that. U will lose all army in this war, and wont be able to defend against this demand. Otherwise sure it is a way to go
Cole Jun 27, 2024 @ 5:41pm 
Originally posted by D-Black Catto:
Sounds like you had fun. But, allow me to suggest some more efficent ideas. Of course, this is a sandbox roleplay game, so no strategy is perfect and the only correct one, but....


Annexing? Nah, make them into protectorates. Why would you let your infamy go out of control?

1910? You can get multiculturalism 20 years earlier. Just invite an anarchist or a humanist and make him a party leader, then have them win.

Inteligencia? Who needs them go agrarian-homestead instead, empower the ♥♥♥♥ out of farmers, then you can go republic and then the greens turn red in 1880's, you can go full commie and conquer everything,

Also, another important step, get colonial exploitation as soon as possible and get interested in africa, develop quinine as soon as possible and start colonizing as much as you can. Then enjoy oil and rubber in later parts of the game.

Or even better russian strategy: release every nation occupied by russia at the beginning of the game, and play as their benevolent overlord. Russia is big already at the start, it doesn't need to get bigger. Work on upgrading your people's standard of living and try to be friends with other nations. Hope you will build a better society then russia irl.
the thing is i had universal suffrage. the game literally auto empowered the rural folk
Cole Jun 27, 2024 @ 5:42pm 
Originally posted by D-Black Catto:
Sounds like you had fun. But, allow me to suggest some more efficent ideas. Of course, this is a sandbox roleplay game, so no strategy is perfect and the only correct one, but....


Annexing? Nah, make them into protectorates. Why would you let your infamy go out of control?

1910? You can get multiculturalism 20 years earlier. Just invite an anarchist or a humanist and make him a party leader, then have them win.

Inteligencia? Who needs them go agrarian-homestead instead, empower the ♥♥♥♥ out of farmers, then you can go republic and then the greens turn red in 1880's, you can go full commie and conquer everything,

Also, another important step, get colonial exploitation as soon as possible and get interested in africa, develop quinine as soon as possible and start colonizing as much as you can. Then enjoy oil and rubber in later parts of the game.

Or even better russian strategy: release every nation occupied by russia at the beginning of the game, and play as their benevolent overlord. Russia is big already at the start, it doesn't need to get bigger. Work on upgrading your people's standard of living and try to be friends with other nations. Hope you will build a better society then russia irl.
also i tried colonization in other games. it only slowed me down from other tasks. it will be useful now tho since sphere of influence dropped. so turkmenia EXISTS
Cole Jun 27, 2024 @ 5:44pm 
Originally posted by Oracle:
nah, this is inneficient. first trun declare war against austria to cut it away from prussia borders. Someone will cut you down to size - and get u to 0 infamy. use this years you cant war to sway some good staff for yourself and build economy. attack austria, force it to liberate hungary, then take lands from prussia. Now there is no great power with land borders to you. needles to explain, prussia and austria will never fight against you beacuase they are not GP anymore. Go full bananas in conquering anything you want, all cut down to size will be useless now. once done conquering, self revolution yourself to drop infamy.
Alternatively you can pass laws by selling army and going in civil wars, should take 5 years to go republic with tons of good laws. then just build up economy. Most boring way is to conquer Qing lands, they are kinda empty, the one that close to russia, unless you run for forbidden palace, but as I see that, it is worthless for russia
if you like rushing strategies in victoria 3. I recommend a youtuber called carpathian knight. he makes great videos on the game and is doing a-z right now
Cole Jun 27, 2024 @ 5:45pm 
Originally posted by Cole:
Originally posted by D-Black Catto:
Sounds like you had fun. But, allow me to suggest some more efficent ideas. Of course, this is a sandbox roleplay game, so no strategy is perfect and the only correct one, but....


Annexing? Nah, make them into protectorates. Why would you let your infamy go out of control?

1910? You can get multiculturalism 20 years earlier. Just invite an anarchist or a humanist and make him a party leader, then have them win.

Inteligencia? Who needs them go agrarian-homestead instead, empower the ♥♥♥♥ out of farmers, then you can go republic and then the greens turn red in 1880's, you can go full commie and conquer everything,

Also, another important step, get colonial exploitation as soon as possible and get interested in africa, develop quinine as soon as possible and start colonizing as much as you can. Then enjoy oil and rubber in later parts of the game.

Or even better russian strategy: release every nation occupied by russia at the beginning of the game, and play as their benevolent overlord. Russia is big already at the start, it doesn't need to get bigger. Work on upgrading your people's standard of living and try to be friends with other nations. Hope you will build a better society then russia irl.
the thing is i had universal suffrage. the game literally auto empowered the rural folk
i also had mathieu de la drome as my president for a bit *i forgot how you spell his name* hes the guy at the start of the game whos the french leader for the rural folk and hes a radical. thats basically it
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Date Posted: Jun 1, 2024 @ 6:12pm
Posts: 9