Victoria 3

Victoria 3

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echoes222 May 29, 2024 @ 12:40pm
Production settings
Ok, this will be a n00b question, but... should I diversify production? By that I mean if, for example, I have two provinces producing furniture or clothes, should I set one to luxury and the other to "normal" goods? I do this with farms, so that I have both sugar/wine and spirits, but I am unsure about other goods. Additionally: should I do the same with animal farms, so that I have equal production of meet and fabric?
Last edited by echoes222; May 29, 2024 @ 12:43pm
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teron May 29, 2024 @ 2:12pm 
It depends a lot on your situation. Since if you have a ton of cotton plantations which makes Fabric cheap, then it could be good to focus ranches on making meat to help reduce food prices.

One good thing to get an idea of is the pop needs groups: wiki link [vic3.paradoxwikis.com]

Since some population needs can be filled by a mix of products. As an example Luxury Items (SOL 15+) can be a mix of Luxury Furniture/Luxury Clothes/Porcelain/Radios.

So you could fix high luxury furniture pricing by introducing Porcelain into your market.
endymionologist May 29, 2024 @ 2:29pm 
So, your ability to pay attention to things is, in it's own way, also a resource, and one we can't get you to post a screenshot of. If you have the patience for it, tailoring production modes is better; there is no bonus for having a single national standard, it's just simpler.

When you look at a PM change, if you wait for the tooltip it will estimate a productivity gain/loss and will show you likely impact on directly affected market good prices. You can change state-by-state to get more control over the price changes, this is especially useful when the good being price-managed is something the government is buying like telephones for Admin buildings or construction stuff...flip one state, wait a couple of weeks, flip another, etc, stop before you go too far into debt.

You also probably want to manage the green PMs state-by-state no matter what, because you usually want to maximize non-peasants; it's better for your country's income to have 10,000 laborers instead of 4.000 machinists and 6,000 peasants.
echoes222 May 29, 2024 @ 3:16pm 
alright, thanks :)
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Date Posted: May 29, 2024 @ 12:40pm
Posts: 3