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With close border, you have no internal migration in your country. Also, your law influence the chance to have a mass immigration in your country from outside your market.
The biggest influence of your migration law is about the population moving in your country. of course, migration policy have an influence on the population coming in your contry, but that is not the biggest point of this law.
The 1.6 is there. So, all information need to be re-evaluate.
Migration Attraction now seems to value open jobs (Available Employment) higher. I am now around 90 attraction in my capital state, however weekly migration dropped to 0, so people in my market are now even less willing to migrate.
About 1 month into the new version (year 1871) there is a mass migration event sending people from Estonia (24.8) (Russia) to Svealand (95.4) (Sweden). Got almost 2K in the first week. The Estonians are probably migrating 26% of their population per year. If those mass migration events are more likely now, starting a new game and grabbing more immigrants along the way is an option.
These devs are a joke and if the publishers were trying to actually produce a game instead of milk sales on the promise of a game existing someday they would fire these devs.
I bought the game at launch and was massively disappointed across the board, but willing to give it another chance.
When I came back, the game chugged at 1870-1880 no matter what I did and who I played as, which was even worse than at launch. At launch, it was buggy and slowed a bit, but I could play all the way through to the 1930s and complete a game at least.
If they fix performance, I'm willing to give it one more go. But the performance for half of the playable time period has been so awful that I'm not even bothering unless it is improved.
This is the worst optimized PDX game I ever played, and that's saying something if you include City Skylines 2... so if the cost is changing the pop mechanics, I am willing to pay that price if it actually improves the performance of the game.