Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- You'll have less micromanagement to deal with
- The colonies won't drag your literacy level down
- The administration gets various bonuses depending on your decisions
- The colony can create its own corporations
If it weren't for the braindead AI, the inability to transfer techs and the lack of control over the colony, then this would be a very useful system.
- They colonize the neighbouring countries on their own
- They deal with discriminated colonial pops. (Culture is still your main european heritage, so there is discrimination)
- They pay for instituitions for their pops, although in the case I checked they did a bad job by switching to "No Schools", "No Health System", "No Social Security", etc. (They focus only on Colonial Affairs, Law Enforcement, Home Affairs)
- Less micro-management for the player
Since they likely have less universities than the player, their further technological progress and tech spread will be much slower.