Victoria 3

Victoria 3

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Titus Pullo Feb 6, 2024 @ 11:03am
WAR SYSTEM is absolute garbage
how its possible to imagine a system worth than 10 years games like EUIV VICII and HoiIV ?
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Lord Shizzle Feb 6, 2024 @ 11:16am 
It's a money game, not a war game. Should i ad a new post where i'll complain you can't have sex with other rulers like in CK3?
Alex Feb 6, 2024 @ 12:44pm 
2
Originally posted by Lord Shizzle:
It's a money game, not a war game. Should i ad a new post where i'll complain you can't have sex with other rulers like in CK3?
No, the war system is indeed crap. Poorly explained, half-finished, bugged crap.
Waylanderer Feb 6, 2024 @ 3:18pm 
Originally posted by LorisPigmee:
how its possible to imagine a system worth than 10 years games like EUIV VICII and HoiIV ?
It's an average system. You are overreacting rn
Grandstrategy87 Feb 6, 2024 @ 3:39pm 
disagree.... i like not having to micro manage 10 stacks of 40k troops. I played alot of europa universalis 4 and never really finish any of the campaigns because late game wars are a pain in the ass, especially if you are a colonial nation and you have troops all over the world. I hope paradox makes more games with a combat system similar to VIC 3.
Alex Feb 6, 2024 @ 3:48pm 
Originally posted by Grandstrategy87:
disagree.... i like not having to micro manage 10 stacks of 40k troops. I played alot of europa universalis 4 and never really finish any of the campaigns because late game wars are a pain in the ass, especially if you are a colonial nation and you have troops all over the world. I hope paradox makes more games with a combat system similar to VIC 3.
Hell, no.
1. Half the stuff is not even properly explained.
2. You have way too much micromanagement.
3. The general's AI is whack, they may send their army half across the world.
4. Oh god, the bugs. Especially the pathing bugs. You can't even play an US campaign without your troops getting stuck in the Rockies or southern Midwest.
Grandstrategy87 Feb 6, 2024 @ 5:26pm 
Originally posted by Alex:
Originally posted by Grandstrategy87:
disagree.... i like not having to micro manage 10 stacks of 40k troops. I played alot of europa universalis 4 and never really finish any of the campaigns because late game wars are a pain in the ass, especially if you are a colonial nation and you have troops all over the world. I hope paradox makes more games with a combat system similar to VIC 3.
Hell, no.
1. Half the stuff is not even properly explained.
2. You have way too much micromanagement.
3. The general's AI is whack, they may send their army half across the world.
4. Oh god, the bugs. Especially the pathing bugs. You can't even play an US campaign without your troops getting stuck in the Rockies or southern Midwest.

I haven't experienced many bugs so i must be fortunate in that regard. As for too much micro management? Too much micro management compared to what? Eu 4 has way more micro management involved. As for the for not properly explained, what isnt properly explained in the combat features? Its all pretty straight forward it tells you what increases your attack and defense it even tells you if you have too many cavalry and artillery compared to infantry. Wars in this game require very little micro management unlike eu 4 where i have to pay attention to every single battle and reinforce my armies.
Alex Feb 7, 2024 @ 1:09am 
The micromanagement hassle stems from the idiotic AI's behaviour. You need to constantly monitor your armies, or they'll disappear to god knows where, instead of a nearby front.

Half the combat mechanics are hidden as well. Why did it use only X batallions to attack, despite ten times as many in reserve? Why would it defend with Y?

Now to the bugs. You have pathing issues all over the map, it's just impossible not to run into them. Also, there are problems with batallions not appearing. The whole barracks system is likely to be a makeshift solution due to how clunky it is.
Das_Daw Feb 7, 2024 @ 7:51am 
Well it is by no means perfect -> but the classic EU 4 walking armies system isn't either.
For now I would be satisfied if they fixed the sometimes weird front developments that leads to armies start shuffeling along the front.
Resoula Feb 7, 2024 @ 3:31pm 
Originally posted by Alex:
Originally posted by Lord Shizzle:
It's a money game, not a war game. Should i ad a new post where i'll complain you can't have sex with other rulers like in CK3?
No, the war system is indeed crap. Poorly explained, half-finished, bugged crap.
I thought it was very obvious that he was saying the exact opposite.
Alex Feb 7, 2024 @ 4:05pm 
Originally posted by Resoula:
Originally posted by Alex:
No, the war system is indeed crap. Poorly explained, half-finished, bugged crap.
I thought it was very obvious that he was saying the exact opposite.
For a economy game, the war system is even worse, due to how micromanagement-heavy it is.
zakdoekje Feb 7, 2024 @ 4:22pm 
Originally posted by Grandstrategy87:
Originally posted by Alex:
Hell, no.
1. Half the stuff is not even properly explained.
2. You have way too much micromanagement.
3. The general's AI is whack, they may send their army half across the world.
4. Oh god, the bugs. Especially the pathing bugs. You can't even play an US campaign without your troops getting stuck in the Rockies or southern Midwest.

I haven't experienced many bugs so i must be fortunate in that regard. As for too much micro management? Too much micro management compared to what? Eu 4 has way more micro management involved. As for the for not properly explained, what isnt properly explained in the combat features? Its all pretty straight forward it tells you what increases your attack and defense it even tells you if you have too many cavalry and artillery compared to infantry. Wars in this game require very little micro management unlike eu 4 where i have to pay attention to every single battle and reinforce my armies.

why does it feel like you barely go to war in your games if you do any major war you will notice these bugs
TheGamingNot Feb 7, 2024 @ 7:24pm 
the war system is trash. why do defending armies get 2-3x more units then attacking? you will never see ww1 casualties if you have a worldwar. oh wait you cant theres no worldwars or greatwars... your armies love to go back to your hq for no apperant reason, the fronts split into 5 for no reason, how tf can armies take entire states in a single week in 1840?? to build a army you have to click where you want barracks and if you wanted a specific number of units you gotta hope you remembered where and what you clicked. generals dont have a "max promote" button like wtf?. theres no "max out mobilization" button for the upgrades. navy combat is worse then any paradox game ive ever seen. half the time you dont even get naval invasion notifications. why can irregualers even stand a chance against skirmish infantry. i think thats all the issues i have with the war system rn
ΆΡΗΣ Feb 7, 2024 @ 9:23pm 
and naval invasions where you need a massive fleet and army to attack some backwater in Gabon
Das_Daw Feb 8, 2024 @ 1:13am 
Originally posted by TheGamingNot:
half the time you dont even get naval invasion notifications.

I have to say since 1.5 I have been notified reliably about every Naval Invasion. This was way worse before and works now I think.
I would however critizise that the large power AIs pretty much try to naval land in your capital which is just pretty stale and stuipid, cause it wears their forces down unnecessairly.

---
Also another bothering point came up yesterday: I had Persia puppeted as the Ottomans and France Naval invaded them. Persia had send their army away to some front and I, as the overlord, was not allowed to station troops in the Persia HQ because I myself did not have any land in the Persian region. Since there is no way to "advise" my puppet to withdraw their troops to their home HQ I missed my best chance of fending of the French, because I could engage them until after they finished their unopposed landing -.-
This needs to be fixed and/or we need options to at least advise the puppets military actions to some degree, like in EU4: Stay home/defend home countries/be agressive etc.
Ilhan Feb 8, 2024 @ 11:09am 
Honestly, I believe it became flawless after the last update. It was really superficial during the first launch but became flawless for a game that focuses on economy and other aspects of country management.
Last edited by Ilhan; Feb 8, 2024 @ 11:09am
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Date Posted: Feb 6, 2024 @ 11:03am
Posts: 57