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Its a joke post if u didnt get it
I don't think it can really be fixed. Especially the combat.
This is even described as an economic simulation. What economy? The game doesn't allow us to build our economy. I have multiple provinces all in dire need of development, but I cannot do anything about it, I have to wait for an eternity to build just a thing at a time. What's the use of conquering colonies like it was in V2? Then you conquered a "primitive nation" and all people were employed producing stuff either in resource gathering or did their own stuff as artisans etc. Not to mention you could build everything you want at the same time as long as you have the money and money was not really an issue. Now I conquered some place in Africa, then what? My core areas would take hundreds of years to develop at this pace, no way develop other places too. Game is as fun as watching the grass grow. And anyway the ones that created such a game definitely are not the ones who would listen to any advice about changing their "brilliant" vision.
The potential of the Victoria 2 was colossal, they only had to fix that (cause it's not working properly). V3 should have been a masterpiece, but what a disappointment.
On the other hand, most of your points are indeed valid. The game feels half-finished, a beta, even. There are tons of features where you think "that's it?" because they were likely cut short for the release.
Are you sure you have the money for all the construction at the same time?
Construction can be expensive in V3. If you have too much money, add more construction sectors to your economy. Depending on technology, at the start of the game most advanced nations can use 25 construction points per week per building, so if you have 50 construction capacity, you can build 2 buildings at the same time, 75 for 3, 100 for 4, etc.
see https://vic3.paradoxwikis.com/Building
Play China. I've seen games on youtube where China has more than 10k construction, so they can build around 400 buildings at the same time (with 25 construction per building).
P.S. It's now 1875, and AI-controlled British Empire, the number one power, has 918 construction points.
Yes, but its still not alot because I am not far into the campaign. As USA I noticed the pops will also build structures without my say. They do it based on what they think best fits at the time. I can't compare to Vic2, just thought I would add my experience.