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Play multicultural have everyone happy
Play ethnostate and give them no opportunity to rebel while your rich profit off their tears
If you aren't doing anything that actively makes things worse for them they will leave you alone though.
Anyway, throwing a link doesn't answer my question. Any question, for that matter.
There is one case when culture is accepted but religion is not - you can assimilate such pops, but in real games this almost never happens, because it's quite easy to accept all religions, while accepting all cultures is very difficult until late game.
People can convert to an accepted religion, even if they are discriminated for their old one. But it doesn't work for nationality, this is really an oversight by the devs. Not even a forced nationalization is possible, despite it being pretty common in that timeframe. Oh, well, maybe it'll be included in some future update.
You aren't missing anything.
Assimilation in this game is the opposite of real life today or real life 200 years ago.
Thus, assimilation has no actual gameplay impact since non-discriminated foreign pops behave the same as locals and the concept can be safely ignored.
Then, why did the devs even included this game rule if it doesn't actually change anything? Maybe they wanted to make more out of it, but there wasn't enough time, so the mechanic was cut short? We can only hope that it'll be finished one day.
"I just want to check if I'm understanding this game mechanic correctly. Discriminated pops are bad, because they create additional turmoil and so on. Therefore, assimilating them seems to be the most sensible course of action since multiculturalism is rather difficult to get."
Weird how the first thing you say is you want to remove them because you want to keep them in line though...
Assimilation is the tool with which "discriminated" pops are kept in line in modern, civilised societies.
In this game you bare with it or use illegal mods.
That would be a wholly different kind of game, though...
Illegal? Wow, that's really scary.