Victoria 3

Victoria 3

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Allies in war seems not to make sense at all.
Allies seem to almost never send any armies, or just one small portion to assist you, even if it's a literal call for help from an alliance.
Yet the allies of your enemies always seem to send every single unit they have against you, even if they have other wars to deal with (They also seem to join against you regardless of how high your relationship is as well).

Is this bugged or intended anti player biass?

I tested this multiple times, in multiple ways. Most recent example was a war I had as Prussia against Austria.
I had max relations with France, 100. I called them in as Allies, they sent about 40 out of 200 units to assist. I then reloaded, didn't call in the French, so Austria did, and France sent all of their forces.

This is broken.
Last edited by DaniTheHero; Dec 1, 2023 @ 10:02am
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Showing 1-15 of 17 comments
Kimlin Dec 1, 2023 @ 10:01am 
I think it’s just your experience but I’m not sure. I rarely ask for help but I had a recent war against Prussia where I asked Austria for help and we tag teamed Prussia easily.
DaniTheHero Dec 1, 2023 @ 10:28am 
Originally posted by Kimlin:
I think it’s just your experience but I’m not sure. I rarely ask for help but I had a recent war against Prussia where I asked Austria for help and we tag teamed Prussia easily.

The same thing across multiple playthroughs and nations.
The Allies never commit their full forces, and the enemy allies do.
Kimlin Dec 1, 2023 @ 11:03am 
Originally posted by DaniTheHero:
Originally posted by Kimlin:
I think it’s just your experience but I’m not sure. I rarely ask for help but I had a recent war against Prussia where I asked Austria for help and we tag teamed Prussia easily.

The same thing across multiple playthroughs and nations.
The Allies never commit their full forces, and the enemy allies do.
I’m not surprised. Allies in most Paradox games are terrible.
TheCollector Dec 1, 2023 @ 11:11am 
I think allocation of allied troops to a front depends on number of needed troops there since all excess troops suffer unnecessary attrition. The need may be based on the number of troops of initial opponents + allies.

I've seen wars between eg Sweden and Denmark where France and UK intervene ... they only send part of their forces to Denmark but in the background there is a huge british invasion in France and they usually occupy Paris and force France out of the war.
Kimlin Dec 1, 2023 @ 11:15am 
Originally posted by TheCollector:
I think allocation of allied troops to a front depends on number of needed troops there since all excess troops suffer unnecessary attrition. The need may be based on the number of troops of initial opponents + allies.

I've seen wars between eg Sweden and Denmark where France and UK intervene ... they only send part of their forces to Denmark but in the background there is a huge british invasion in France and they usually occupy Paris and force France out of the war.
OP stated he’s noticed differences between the AI allies behave compared to the player. What you’ve seen could fall in line with that.
Hangaround0122 Dec 1, 2023 @ 12:21pm 
it's true

Prussia + UK + Russia + France + small states vs Austria
the number of armies is 900 VS 250-300
Finally u lose the war, because only around 300-350 in the front line and there is bonus for defense side. after a period of time they will surrender.
I also try it many times, because the AI thinks "350" is enough so they will not send their army even their land is occupied.

if UK surrender, some small states will send their armies to replace UK's numbers of armies.

one more, you must capture Austria's capital, means u must attack and Austria's armies only need to defend, in 1.5.10. defend success may get back the land. So i think it is impossible to form Germany again by Prussia (may be you can try Austria).



(sorry for bad english)
Last edited by Hangaround0122; Dec 1, 2023 @ 12:54pm
DaniTheHero Dec 2, 2023 @ 9:00am 
Totally broken
Menkerot Dec 2, 2023 @ 10:53am 
Originally posted by Kimlin:
Originally posted by DaniTheHero:

The same thing across multiple playthroughs and nations.
The Allies never commit their full forces, and the enemy allies do.
I’m not surprised. Allies in most Paradox games are terrible.
In EU3 and CK2 they were doing just fine, and even more so in Vicky 1. Today it's probably just lazy AI on the devs part.
Kimlin Dec 2, 2023 @ 10:59am 
Originally posted by Menkerot:
Originally posted by Kimlin:
I’m not surprised. Allies in most Paradox games are terrible.
In EU3 and CK2 they were doing just fine, and even more so in Vicky 1. Today it's probably just lazy AI on the devs part.
I think the previous devs that worked on those games were of higher quality. It seems most of the budget for the newer games goes to the UX and design team.
Hangaround0122 Dec 2, 2023 @ 11:21am 
today i try Austria, 1000 VS 200 and I cant win
Menkerot Dec 2, 2023 @ 12:18pm 
Originally posted by Kimlin:
Originally posted by Menkerot:
In EU3 and CK2 they were doing just fine, and even more so in Vicky 1. Today it's probably just lazy AI on the devs part.
I think the previous devs that worked on those games were of higher quality. It seems most of the budget for the newer games goes to the UX and design team.
and marketing department I guess. Here it sometimes can be absurd when wars go on for years without any progress or even battles, and with -100 score and how it works AI can lost to a much weaker country. Hardly fitting for modern game, that's for sure.
Strifeboy Dec 2, 2023 @ 2:09pm 
Originally posted by Menkerot:
Originally posted by Kimlin:
I think the previous devs that worked on those games were of higher quality. It seems most of the budget for the newer games goes to the UX and design team.
and marketing department I guess. Here it sometimes can be absurd when wars go on for years without any progress or even battles, and with -100 score and how it works AI can lost to a much weaker country. Hardly fitting for modern game, that's for sure.

I was really triggered when the AI (UK) near the start of the war surrendered my lands (Australia) so they could end the war and get what they want lol. Also I have actually seen them annex Canada and Australia when AI plays both.
Menkerot Dec 2, 2023 @ 4:21pm 
Originally posted by Strifeboy:
Originally posted by Menkerot:
and marketing department I guess. Here it sometimes can be absurd when wars go on for years without any progress or even battles, and with -100 score and how it works AI can lost to a much weaker country. Hardly fitting for modern game, that's for sure.

I was really triggered when the AI (UK) near the start of the war surrendered my lands (Australia) so they could end the war and get what they want lol. Also I have actually seen them annex Canada and Australia when AI plays both.
yes, GB does this often, also converts IEC into British Raj, and overall AI likes puppets more than dominions and protectorates. But that's at least adds more challenge if you play puppets and protectorates.
DaniTheHero Dec 5, 2023 @ 3:47am 
Lol, I watched a Ludi playthrough and he complained about it too.
DaniTheHero Dec 9, 2023 @ 5:45am 
3 more playthroughs later, different countries again, allies still send a fraction of their units.
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Date Posted: Dec 1, 2023 @ 9:47am
Posts: 17