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Or you can get cases where you join a war where a side offers you something. Then smash that wargoal to get your stuff and then capitulate out if there are no war goals against you.
You can join wars your not involved in by "leaning" to a side and they'll offer you something to join them.
Also, for some reason it kicks you back two screens whenever you go through anything in the horrible diplo play window. Check to sway a country, hit back, now you're on the map. wtf. Add war goal, conquer state, hit back, now you're on a state overview window somehow? Idk this game is worse than Imperator by a giant margin.
That is why you look at who is interested in a region. Then either wait till an annoying party like a GP is busy before you do stuff. Since for example, if they are in the middle of fighting other GPs or major civil wars countries tend to not want to get involved in other wars.
Or go after your targets allies in a different region (without the world police's interest), with the hopes of dragging the real country you want to fight into the war.
I had one game where the GB lost South Africa as a puppet, then dropped their interest in the region. Which meant I starting puppeting/colonizing the area for resources since the only European power interested in the area was Portugal who would nope out of every diplo play
I always improve relations with Britain, France, etc., go for alliances, and it always ends up irrelevant. They don't back you for anything anyway if you're allied, nothing sways them besides if you're not allied, and they usually end up going against you unless you're a lot stronger.
It's super boring. Nothing in diplomacy matters, can't control the military at all and the AI sucks at it, it's ridiculous. No matter what, the only thing that really matters is queuing construction and research. Change production methods, build more, boost your GDP. Everything else is just waiting for notifications or RNG timers or the AI to do things for you. Ugh.
Same here. Once you've got some construction set, you're just watching for trade routes and waiting on RNG timers. Most of my time is spent going through the UI to click the button I want, there just isn't anything to do with bad diplo and no real war system.
If I tried max speed on HOI4 or EU4 I'd just have to pause continually to not miss everything. In Vic 3 it's honestly meaningless. Anything you do outside of a handful of things is genuinely meaningless. The economic simulation itself just is not a proper game on its own. We need real war and diplo. Also a complete rework of the UI.
27 nations in my Custom Union, 14 of which are Protoctorates all done will Bankroll Obligations. Not hard tbh :)