Victoria 3

Victoria 3

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monicaida25 Feb 19, 2023 @ 7:03am
How to attract population from other markets?
I have a country with multiculturalism, universal suffrage, total separation, public health insurance, public schools, slavery banned, serfdom abolished and standard od living between 16 and 17, and still, no one comes to my country, the only way they come people are getting into some market...
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Showing 1-15 of 25 comments
VoiD Feb 19, 2023 @ 8:05am 
AFAIK you don't draw people from other markets, ever, instead you start getting a bunch of random migration events if you don't discriminate against such pops, flooding some of your states with new people. Not that I'd think that artificial triggered events spamming your screen with pop ups is a clever system but it is how it works.

That is, if they have already fixed the bug reported in the first week since launch where migration events get stuck in every one of your states, with an ending date set to 1/1/1 which will never come, so you'll never get migration events again.
monicaida25 Feb 19, 2023 @ 8:46am 
That is to say that if I have a country with a very high life status and I have multiculturalism and religious freedom, education and public health, and many jobs, I cannot receive immigration from other countries with difficulties unless I have enough luck as for a random immigration event to appear?... what a rubbish, in Vicky 2 it was much better
Burma Jones Feb 19, 2023 @ 9:18am 
The biggest drivers supposedly are jobs and availability of goods they want (e.g. high wine producing states might draw more upper class pops; more liquor might draw lower class pops; more factories might draw more engineers). Populations are a very meaningless mechanic at the moment unfortunately.
teron Feb 19, 2023 @ 2:47pm 
Forcing countries with high populations into your market so their pops migrate to yours. Did that to the Ottoman empire and watched their pop go from 20M to 10M in one game. Though it also helped that I was running the lowest taxes, gradual taxation, no consumption taxes and due to being a council republic my peasants empire wide has an average SOL of 15. Which meant any time I annex a puppet for more land I would get mass migration from all the nations I subjugated into my market flowing into my nation to fill up the unused arable land.

There are also attraction buffs from having the Intelligentsia at +10, plus there is an event that can give you a permanent attraction bonus buff called teeming shores.

I also found leaving some arable land unused can be useful, since incoming migration will flow into sub farms which is better then them sitting around unemployed which reduces migration attraction. You then build in the state periodically to transfer those pops from sub farms to your industry proper.

This is outside of the normal stuff like giving good healthcare to reduce the mortality rates, getting the trade unions happen to increase the worker ratio, passing women's right laws which allow more of the workforce to work
Midas Feb 19, 2023 @ 3:33pm 
Look at the map which staate has the highes migration attraction rate, than make the "Green Gras" campaign there so its get more attractive, and build the staate up so it has a worker shortage, this in return increases worker payment which in return attracts more people, with the propper laws you can attract people BUT the other side also need these laws, so india doesnt send oyu people cause indias laws forbid emigration.

So you interests could be to "join" a markert like the british ones, and attract people from there to join your market for example.
VoiD Feb 19, 2023 @ 4:26pm 
Originally posted by Midas:
Look at the map which staate has the highes migration attraction rate, than make the "Green Gras" campaign there so its get more attractive, and build the staate up so it has a worker shortage, this in return increases worker payment which in return attracts more people, with the propper laws you can attract people BUT the other side also need these laws, so india doesnt send oyu people cause indias laws forbid emigration.

So you interests could be to "join" a markert like the british ones, and attract people from there to join your market for example.
Which is a specially good one since India is there too.

That being said, until you change laws around, most culture groups can't attract people from that region.
monicaida25 Feb 20, 2023 @ 6:38am 
I appreciate the advice to attract people within a market, the point is that I wanted to attract people from other markets, I basically wanted to do a separate game in which I would try to attract people from other countries without invading anyone or entering other markets, but apparently it is impossible.

https://steamcommunity.com/sharedfiles/filedetails/?id=2936307780

https://steamcommunity.com/sharedfiles/filedetails/?id=2936307725

https://steamcommunity.com/sharedfiles/filedetails/?id=2936307699

For example, Venezuela should be tremendously attractive to many Europeans, and it is not like that, if I am not within their markets, nobody comes, the 0.46M of extra population that I have is natural birth.

This is a bit disappointing, considering that for example, many people emigrated from Europe to the United States and Argentina ignoring the market, and even in Victoria 2 it was possible to get European migrants.
Last edited by monicaida25; Feb 20, 2023 @ 6:49am
Bravo Feb 20, 2023 @ 7:18am 
Originally posted by monicaida25:
That is to say that if I have a country with a very high life status and I have multiculturalism and religious freedom, education and public health, and many jobs, I cannot receive immigration from other countries with difficulties unless I have enough luck as for a random immigration event to appear?... what a rubbish, in Vicky 2 it was much better

The Vicky 2 system was also garbage - it was literally "Are you the US, Australia or most liberal South American side? Yes? Many pops migrate. No? No pops migrate." (most people think of HPM (I think that's the mod) which had a more complex migration system - but it wasn't in vanilla Vicky 2)

I agree it's terrible though. Equally however, it is that way because the current system would literally facilitate the death of 80% of the map by pop vacuum - I think I got the UK down to something as stupid as 10m population before it collapsed due to economic unrest when I was playing Belgium and just joined the British market for example. Imagine that.. but on a global scale.

Edit: As a bored aside, just join the British market, it's easy to do (before you become a great power) and there are no real downsides provided you can out compete them in your main economic output.
Last edited by Bravo; Feb 20, 2023 @ 7:20am
Die Dame des Berges Feb 20, 2023 @ 10:31am 
Originally posted by VoiD:
AFAIK you don't draw people from other markets, ever, instead you start getting a bunch of random migration events if you don't discriminate against such pops, flooding some of your states with new people. Not that I'd think that artificial triggered events spamming your screen with pop ups is a clever system but it is how it works.

That is, if they have already fixed the bug reported in the first week since launch where migration events get stuck in every one of your states, with an ending date set to 1/1/1 which will never come, so you'll never get migration events again.
I think you are wrong. I played as the USA, and as soon as I forced Venezuela, Cuba Haiti etc to be my puppets + changed law to cultural exclusion, pops started moving away from there to the US. You could literally depopulate poor countries this way, I watched how Haiti's population reduced by 50% until they reached some kind of equilibrium of zero growth.
monicaida25 Feb 20, 2023 @ 12:01pm 
Originally posted by Darkstar:
Originally posted by VoiD:
AFAIK you don't draw people from other markets, ever, instead you start getting a bunch of random migration events if you don't discriminate against such pops, flooding some of your states with new people. Not that I'd think that artificial triggered events spamming your screen with pop ups is a clever system but it is how it works.

That is, if they have already fixed the bug reported in the first week since launch where migration events get stuck in every one of your states, with an ending date set to 1/1/1 which will never come, so you'll never get migration events again.
I think you are wrong. I played as the USA, and as soon as I forced Venezuela, Cuba Haiti etc to be my puppets + changed law to cultural exclusion, pops started moving away from there to the US. You could literally depopulate poor countries this way, I watched how Haiti's population reduced by 50% until they reached some kind of equilibrium of zero growth.

in fact, what you did was put those countries into your market, proving once again that immigration works ONLY within the market

If my country is prosperous, there are jobs, the quality of life is high, and there are progressive laws, the most unfortunate populations in the world should come to my country regardless of the market where they are.
teron Feb 20, 2023 @ 1:09pm 
Originally posted by monicaida25:
in fact, what you did was put those countries into your market, proving once again that immigration works ONLY within the market

If my country is prosperous, there are jobs, the quality of life is high, and there are progressive laws, the most unfortunate populations in the world should come to my country regardless of the market where they are.


There are actually 2 types of migration as per the wiki [vic3.paradoxwikis.com]
- Intra-market migration which happens between countries in the same custom union.
- Mass migration where a culture needs to be above a certain turmoil level it will pick a state to mass migrate to for a limited time.

Intra-market migration being the easiest, since it just requires getting high population nations with crappy SOL and laws into your market. Plus having high migration attraction in your states to encourage people to move to your country.

Mass migration requires **** to hit the fan somewhere else in the world bad enough that pops start fleeing to a different part of the world. It being harder to get since it is more random on when it happens and which state benefits.
Last edited by teron; Feb 20, 2023 @ 1:09pm
Dragow Feb 20, 2023 @ 2:17pm 
Originally posted by monicaida25:
I have a country with multiculturalism, universal suffrage, total separation, public health insurance, public schools, slavery banned, serfdom abolished and standard od living between 16 and 17, and still, no one comes to my country, the only way they come people are getting into some market...
Well, you should check pop tab in your capital. Your policies does not matter, only SOL does, since it includes all of the belov (+ adjusted to discrimination/migration policies and iirc radical ration), like
higher education pops have bigger salary
slaves and serfs are capped in SOL
unemployment ratio etc
Easiest way is to go global and join some low-level GP market as protectorate or customs union, exploit their market to get high-end jobs and high SOL.
On top of that there is targeted migration, which usually triggers and is displayed via popup. It is not limited to market, and closer to the end game when countries start using advanced war methods, happens rather quickly.
Midas Feb 20, 2023 @ 3:17pm 
I play brazil now, focus on some high yield provinces, where the best jobs are, and keep it dark green, i am now hit by USA emigration waves :D so yes, high payment factories in a staate, +no unemployment helps much to attract people to you + sayed above
monicaida25 Feb 20, 2023 @ 10:22pm 
I know, there are mass migrations from a certain culture to a certain state, but it's true, it's pretty random, and in some games it never happens.

As I say, it's a disappointment that there is no international migration like in victory 2, but on the other hand, it's even easy to attract migration from colonies, and it's relatively easy to make colonies from the start of the game.

my question was originally if it is possible to attract people from other markets.
Midas Feb 21, 2023 @ 3:38am 
Yes it is. Higher standard of living, culture/religious compatability and if your district has a good attractivness the mass event can and will happen. Its random, yes, but aside from these events, are no other possibilities to attract people from other markets
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Date Posted: Feb 19, 2023 @ 7:03am
Posts: 25