Victoria 3

Victoria 3

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Kalleboost Dec 13, 2022 @ 9:54am
Fix low legitimacy bug
It's very annoying to get 5M radicals in 1 year from *low legitimacy* even though I have a legitimate government.
It creates a lot of turmoil, which ruins my nation and my options to pass new laws. Since high amounts of radicals angers the Interest groups,
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Showing 1-15 of 22 comments
kgkong Dec 13, 2022 @ 10:11am 
Not a bug.

If you have low legitimacy, you gain a +25/50% increase to your normal radical production.
If you have high legitimacy, you gain a +25/50% increase to your normal loyalist production.

You can still gain more radicals than loyalists with high legitimacy because of other factors. Same in inverse, low legitimacy, you can still earn way more loyalists than the radicals.

Are you providing better SoL and job opportunities to your pop groups? Are you keeping a large discriminated group of pop groups in your states? There's a lot of factors that can allow you to dramatically outpace the +25 and +50% loaylists to SoL gains from high legitimacy with radical production, which would result in high legitimacy indicating you're gaining a loyalist pop increase of a negative number.

Again, not a bug. Legitimacy doesn't just get you free radicals or loyalists. It only modifies current rates. So if you still have high legitimacy and you gain more radicals than loyalists, you're doing something that is not allowing your pop groups to mellow out or gain significant benefits from your nation (laws, goods and jobs).
Last edited by kgkong; Dec 13, 2022 @ 10:11am
Kalleboost Dec 13, 2022 @ 10:20am 
Originally posted by KingGorillaKong:
Not a bug.

If you have low legitimacy, you gain a +25/50% increase to your normal radical production.
If you have high legitimacy, you gain a +25/50% increase to your normal loyalist production.

You can still gain more radicals than loyalists with high legitimacy because of other factors. Same in inverse, low legitimacy, you can still earn way more loyalists than the radicals.

Are you providing better SoL and job opportunities to your pop groups? Are you keeping a large discriminated group of pop groups in your states? There's a lot of factors that can allow you to dramatically outpace the +25 and +50% loaylists to SoL gains from high legitimacy with radical production, which would result in high legitimacy indicating you're gaining a loyalist pop increase of a negative number.

Again, not a bug. Legitimacy doesn't just get you free radicals or loyalists. It only modifies current rates. So if you still have high legitimacy and you gain more radicals than loyalists, you're doing something that is not allowing your pop groups to mellow out or gain significant benefits from your nation (laws, goods and jobs).

I looked at my Radicals I've gotten lately, it literally says "+5.2M from low legitimacy"
And I the highest legitimacy, having had that for multiple years.
Though I do get radicals from discrimination, but that number is only 1M.
I have the highest SoL in the world at 24.7 and the highest GDP and GDP per Capita, at 2.05B and 15.73 respectively.
70% of my clout is Loyal, 15% is Happy.
kgkong Dec 13, 2022 @ 10:47am 
That's the problem with having the highest SoL in the world. It's much harder to get loyalist gains from that point on, but very easy to develop radicals from even a mild drop. Going from 32 to 31 radicalizes pops. And employment shift from unproductive industries that juggle around employment until finding a reduced staff level that works for them also generates a lot of radicals. It's very easy to massively outpace loyalist gains with radicals at this point in the game from these factors.

Also gotta remember that for every 1 loyalist you gain, you lose 1 radical. But for every 1 radical you gain, you lose more than 1 loyalist.
Gdrk Dec 13, 2022 @ 11:15am 
It's very clearly a bug. It literally says I get lots of radicals "from low Legitimacy" even though I have had maximum legitimacy for many years. It makes zero sense.
Toblm Dec 13, 2022 @ 11:22am 
Originally posted by Gdrk:
It's very clearly a bug. It literally says I get lots of radicals "from low Legitimacy" even though I have had maximum legitimacy for many years. It makes zero sense.
And you are not having an election where the parties just split?
shiggies713 Dec 13, 2022 @ 12:02pm 
if you think managing radicals is bad now, you should go back to 1.0, ♥♥♥♥♥♥♥♥ nightmare mode relatively
JesusLovesYou Dec 13, 2022 @ 12:18pm 
It is definitely a bug. Some people report that it is caused by having more than 100 legitimacy. If you reform your government the problem will usually go away.
kgkong Dec 13, 2022 @ 12:22pm 
Originally posted by JesusLovesYou:
It is definitely a bug. Some people report that it is caused by having more than 100 legitimacy. If you reform your government the problem will usually go away.
This one is a bug. But a lot of people also report having high legitimacy and gaining -5m loyalists in their 50m pop nation. But what's happening is their nation is just producing way more radicals that the net change in loyalists/radicals is -5m loyalists.
Oberon Dec 13, 2022 @ 3:50pm 
Yes, this is a big bug of 1.1. In my case I have to reform the government (no matter how), then the number of radicals from low legitimacy stop increasing and slowly fall down.
Sure I take some radicals from government reform without election.............
Last edited by Oberon; Dec 13, 2022 @ 3:52pm
Bruce Wayne Dec 13, 2022 @ 5:03pm 
Originally posted by Kalleboost:
It's very annoying to get 5M radicals in 1 year from *low legitimacy* even though I have a legitimate government.
It creates a lot of turmoil, which ruins my nation and my options to pass new laws. Since high amounts of radicals angers the Interest groups,
high SoL forms complacentcy. Complacentcy kills a lot of Empires historically. Probably not a bug.
Mr Tsubodai Dec 13, 2022 @ 7:41pm 
Originally posted by KingGorillaKong:
This one is a bug. But a lot of people also report having high legitimacy and gaining -5m loyalists in their 50m pop nation. But what's happening is their nation is just producing way more radicals that the net change in loyalists/radicals is -5m loyalists.
Fake news. Gaslighting people about this issue isn't helping.
Maybe some people are mistaken in their complaints, but I suspect that more of them are on to something than you think.
There was a major bug introduced in the last update dealing with the radicals.
In the stat breakdown for loyalists/radicals, I see large numbers of increased radicals and decreased loyalists attributed to "low" legitimacy at 75+ government legitimacy. Just staring at the numbers, I can't really tell the difference between the impact of perfect legitimacy and 0 legitimacy on the "Legitimacy" counter for loyalists/radicals.
I had way fewer radicals in 1.0 playing as both majors and minors. The update has made it way worse.
Last edited by Mr Tsubodai; Dec 13, 2022 @ 7:42pm
Mr Tsubodai Dec 13, 2022 @ 7:47pm 
Originally posted by Oberon:
Yes, this is a big bug of 1.1. In my case I have to reform the government (no matter how), then the number of radicals from low legitimacy stop increasing and slowly fall down.
Sure I take some radicals from government reform without election.............
Very interesting. I just tried this and it seems to work. Thanks for posting the info!
Smiley Dec 13, 2022 @ 11:37pm 
Yes, this is 100% a bug. I have had high legitimacy and have gained radicals and i have had low legitimacy and gained loyalists. What i suggest doing is using mods, there is currently a mod that removes the loyalists and radicals gain until they fix it. I did the same in my mode so feel free to use it: https://steamcommunity.com/sharedfiles/filedetails/?id=2895872793
Oberon Dec 14, 2022 @ 2:30am 
Originally posted by Mr Tsubodai:
Originally posted by Oberon:
Yes, this is a big bug of 1.1. In my case I have to reform the government (no matter how), then the number of radicals from low legitimacy stop increasing and slowly fall down.
Sure I take some radicals from government reform without election.............
Very interesting. I just tried this and it seems to work. Thanks for posting the info!

You're welcome
I have to do this every time I load a savegame......
kgkong Dec 14, 2022 @ 6:24am 
Yes, this is 100% a bug. I have had high legitimacy and have gained radicals and i have had low legitimacy and gained loyalists. What i suggest doing is using mods, there is currently a mod that removes the loyalists and radicals gain until they fix it. I did the same in my mode so feel free to use it:
This actually isn't a bug.

It appears a couple of the other users didn't clearly describe what their UI was saying, but just having high legitimacy doesn't just add free loyalists and having low legitimacy doesn't add free radicals. It just modifies.

The other bugs others are having are with how the UI is rendering and drawing the info. But if people don't clearly state what's going on, can't properly help. But what you described is 100% not a bug, as I've described already why.
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Date Posted: Dec 13, 2022 @ 9:54am
Posts: 22