Victoria 3

Victoria 3

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soldiers[PL] Dec 12, 2022 @ 4:22am
Faction Leaders
I feel like we need some way of influencing leaders of a factions themselves, since this ♥♥♥♥ can really get out of hand fast

https://steamcommunity.com/sharedfiles/filedetails/?id=2900912808
Like over here, People's Party has 82% of votes, with 124% of Momentum, but why?

https://steamcommunity.com/sharedfiles/filedetails/?id=2900912793
Closer look reveals that all of the momentum basically comes out of faction leader's popularity, so even if Farmers make up only 6% of the nation's political clout, their party gets staggering 82% of the votes, but how are they SO DARN POPULAR?

https://steamcommunity.com/sharedfiles/filedetails/?id=2900912771
Long story short, man was blessed by RNG to some ludicrous degree, he is Bismark of American politics, man to bring man back in to the field and keep filthy immigrants outside of our borders.

So yea, im stuck with Rular Folk dominating the politics because of him, passing anything remotely liberal or socialist is a uphill battle and he just refuses to die, honestly wish there was SOME way of influencing various characters since this ♥♥♥♥ is just ridiculous.
Last edited by soldiers[PL]; Dec 12, 2022 @ 4:23am
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Showing 1-10 of 10 comments
kgkong Dec 12, 2022 @ 6:49am 
You can influence these things through suppressing/bolstering a political group. And paying attention to the random events you get that pop up and picking things. Just because you're passing a legislation and you get +20% chance to success as an option, doesn't mean that's the best choice to pick. It depends on what the other choices are and whether or not it could benefit you to take a popularity hit to either a political group or it's leader.

Whatever you're complaining about, is the result of you PICKING things in the game that benefits the Rural. You didn't pay attention to properly managing your political groups by the sounds of it at all.
soldiers[PL] Dec 12, 2022 @ 2:41pm 
Oh no, here's the thing, I had 0, completely 0 events portraying to this character.
His popularity is from JUST his starting traits, and as you can see on first screen, Rular folk has only 6% of ACTUAL clout.
In other words, only 6% of people in USA associate with Rular Folk Interest Group (thing you can supress / bolster), but due to momentum that's influenced by his popularity, they get whooping 82% of ALL votes on universal voting system making it so that after elections ended, they get boosted from 6% of clout to 50%.

This means that elections for me are basically screwed at this point unless I either somehow manage to get back to either Autocracy or Oligarchy, he dies, or RNGesus throws enough bad events at him so that he is no longer avatar of politics.
kgkong Dec 12, 2022 @ 3:20pm 
Yea, that's the thing with universal and census suffrage system. Elections tend to favor the most popular person rather than actual popular group.
You can have a guy like your Rural leader, be extremely popular, and be in charge of the most unpopular group, and as long as they aren't marginalized they can get most of the votes from the public voters. The less financially involved a pop group is, the more they care about the pop leader's popualrity. The more financially involved a pop group is, the more they care about the political group. At least from my observations of elections in the game between census/universal suffrage and landed/wealth voting.
soldiers[PL] Dec 12, 2022 @ 3:37pm 
Well, marginalizing them is basically impossible, since not only do farmers tend to make up big part of the economy with plantations and what not, but also that popularity ALSO influences chance of people joining IG, combine this 2 things and suddenly basically all people working in agriculture instantly join up, so suppression would need like secret police + censorship to offset.
And that's kinda a problem, since you got no way of interacting in any way with character aside from RNG giving you events, so it makes me wish for at least some basic inter-character system, not CK3, but even something bit below Imperator Rome so you don't get this 150 popularity gods among politicians who will live to their 100's (my ♥♥♥♥♥♥♥♥ Kaiser survived to 1932)
kgkong Dec 12, 2022 @ 3:42pm 
That's the price you pay for having a large agriculture based population and industry. Most players don't have issues with the Rural groups because they focus on quickly adding a strong industrial centre. Manufacturing is primary concern, supply the farms for raw goods and pop needs is often secondary. Usually at the start you just add a couple of farms and ranches to start things off, an exotic farm good or two low level, and it's all industry focus, only adding to the ag sectors as market requirements demand more from the ag sector.

You grow your GDP faster and you especially grow your GDP per Capita much faster which in turn actually raises your SoL faster, which in turn encourages more pop groups to upgrade to other pop groups which affiliate with industrialists, trade unions, landowners, petite and intelligentia groups.

Usually by 10-15 years into America, Rural have lost a lot of of their attraction and popularity because Industrialists get heavy momentum from all the industry being built. Especially with a nation like America, ag is usually the last thing you focus on. You gotta finish properly establishing America's manufacturing industry in the first twenty years to really launch your GDP, considering you start with more than enough resources and ag buildings to sustain a good economy.
Last edited by kgkong; Dec 12, 2022 @ 3:42pm
Kimlin Dec 12, 2022 @ 3:48pm 
Unpopular parties winning with popular leaders. Sounds like politics to me.
kgkong Dec 12, 2022 @ 3:49pm 
Originally posted by Kimlin:
Unpopular parties winning with popular leaders. Sounds like politics to me.
Yup. The downside to uninformed pop groups filling up the voter pool from census and universal suffrage legislation.
Don't want the peasants to have a voting say, maybe... Don't let them vote? XD
Kimlin Dec 12, 2022 @ 3:54pm 
Originally posted by KingGorillaKong:
Originally posted by Kimlin:
Unpopular parties winning with popular leaders. Sounds like politics to me.
Yup. The downside to uninformed pop groups filling up the voter pool from census and universal suffrage legislation.
Don't want the peasants to have a voting say, maybe... Don't let them vote? XD

If voting matters, they wouldn’t let us do it.

Someone should make a mod called that which allows you to pick your leader and IGs.
kgkong Dec 12, 2022 @ 3:55pm 
Originally posted by Kimlin:
Originally posted by KingGorillaKong:
Yup. The downside to uninformed pop groups filling up the voter pool from census and universal suffrage legislation.
Don't want the peasants to have a voting say, maybe... Don't let them vote? XD

If voting matters, they wouldn’t let us do it.

Someone should make a mod called that which allows you to pick your leader and IGs.
A true appointed system!
sammwich Dec 12, 2022 @ 8:45pm 
Originally posted by soldiersPL:
Oh no, here's the thing, I had 0, completely 0 events portraying to this character.
His popularity is from JUST his starting traits, and as you can see on first screen, Rular folk has only 6% of ACTUAL clout.
In other words, only 6% of people in USA associate with Rular Folk Interest Group (thing you can supress / bolster), but due to momentum that's influenced by his popularity, they get whooping 82% of ALL votes on universal voting system making it so that after elections ended, they get boosted from 6% of clout to 50%.

This means that elections for me are basically screwed at this point unless I either somehow manage to get back to either Autocracy or Oligarchy, he dies, or RNGesus throws enough bad events at him so that he is no longer avatar of politics.

Not that I am justifying the wonkiness of the election system (which I also do not fully understand), but clout is a measure of political power rather than a measure of individuals supporting the faction. So, a faction supported mainly by 6% of the political power, made up mainly of peasants and farmers, could attract a lot more voters than 6%, even ignoring momentum and voters supporting a faction other than their own. The latter makes sense if their faction is not in a party, but it looks like that's not the case here. Also, the way you get more votes than voters strongly suggests that elections are decided by clout rather than individuals, even under universal suffrage.

So yeah. Just Vicky 3 things.
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Date Posted: Dec 12, 2022 @ 4:22am
Posts: 10