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You can use any other of the admiral commands at any time unless in the middle of a naval battle.
Raiding convoys just means you send your fleet to a sea node that sinks the enemies convoys reducing their trades, and their market access that utilizes that sea node.
Naval functions in this game work just fine. The problem is the UI indicating anything is going on is a pain because it's not fully fleshed out yet and the devs are actively working on ways to improve the visibility of the various naval aspects of the game.
So what exactly are you confused about after I explained this?
Just to give a personal example. As ming, i was fighting in alaska, putting my whole fleet to escort convoys for a 10 brigade army to keep it supplied. A russian 5 boat navy kept my supply at like 20% constantly even though my navy kept engaging it. It just stayed there and kept raiding after every fight like nothing happened.
When I raid convoys, I either do it only to distract the enemy navy so I can naval invade somewhere without having to do a naval battle. Or I'm trading with a country, go to war with them, and I embargo them to cut them off from my goods, and then I also raid their other convoys to really pinch their access to goods. Generally works out well for me either way.
This is mostly relevant for army supplies than for market because any human would obviously make sure to produce first for their own market. As the UK, I've beaten France many times with inferior military technology simply because they can't supply their armies in Africa making them lose hundreds of thousands to attrition (and that with them having a navy bigger than mine, which makes no sense), which is obviously an exploit and yet there isn't anything they could do to prevent it. You can not adjust the number of convoys that supply an army. Raiding for army supplies is very damaging and can't be prevented and raiding for market access is quite insignificant if you have many convoys
Your convoys have a path they go. They go from your capital port to the neareste sea node and then along it. The further your convoys have to go for trading, the harder it is to have the escorts protect them from my observations of how this feature works in the game. It takes longer for fleets to start effectively protecting convoys on longer destinations. Also, sometimes you need to have admirals in different HQs in order to better use escort convoy as the route they have might be more optimal. IE if you have your capital port in DC as America and you're trading with North Sea nations and South American nations. Sending an admiral from Dixie or New England to escort a convoy to England will only have you protecting that convoy from Dixie/New England to England. Now say you have colonies in South America or Africa as well. They're also often contributing to the trade from your market to England, and you may have to send an admiral to escort to England from those locations to get your trade route properly defended from raids.
When protecting, it's best to send your admirals to further location along the sea nodes where it shows you are being raided on when you check the sea node windows to see which ones are affected.
Again, just from my experience and observations this is how it seems to work. And again, no I don't seem to get your point because if you are trying what I've said I do and you aren't having luck, then all I can think of is your overlooking something rather minor but significant enough to be able to make the proper choices.
Sounds like bad game design to me.
But if you heavily depend upon not having your trade convoys raided, it's a sign that your local economy is lacking as well. You should also be working on balancing your own economy to some degree so that a convoy raid doesn't cause a concern. Yea I get there are situations where this can't always be mitigated in your own states. It's just another area in which you can also use a defense against being convoy raided.
Sure, I don't know the actual calculations around these mechanics. That doesn't mean what I'm saying to try is wrong, just because it's not working for you. I'm going off the info you give. You could provide screenshots of your naval power projection vs the raiding navy, screenshots of your market supplies, the trade routes you have, and the raided sea nodes. That's probably the best way to get the most accurate answer as to what exactly is happening in your case. Otherwise, yea, I don't know what's going on that it's not working for you other than it now sounds like your navy just isn't powerful enough to make a difference in protecting convoys from being raided.
Network 78000/32000 because italy and china are convoy rading at the java sea (nowhere else)
They have 2 fleets a 100 ships vs 400 of mine in 4 fleets. my ships are more modern so they win every fight but since they have to escort from america to africa to cover that one stupid node the enemy still is successful to block all my troups in china from supply! (not to mention that my whole industry goes nuts because the trading network is at 40%)
That's how you get an admiral in one HQ to defend a coast belonging to another HQ.