Victoria 3

Victoria 3

View Stats:
Mute Dec 9, 2022 @ 4:14pm
Trade Unions
So 1.1 fixes capitalists but it didn't fix the trade unionists. Laborers want to be attracted to be peasants rather than be represented by trade unions.
< >
Showing 1-2 of 2 comments
teron Dec 9, 2022 @ 5:34pm 
Based on the wiki for IG, Trade unions only grab pops that are not employed in Agriculture, Ranching, or Plantations.

Also the attraction weight is multiplied by 0.5 by not having Egalitarianism and 0.5 for not having Labor Movement.

So if it is early game before those two techs are unlocked, and you have a lot of rural labours then you should not see them joining the trade unions.
kgkong Dec 9, 2022 @ 8:30pm 
Originally posted by teron:
Based on the wiki for IG, Trade unions only grab pops that are not employed in Agriculture, Ranching, or Plantations.

Also the attraction weight is multiplied by 0.5 by not having Egalitarianism and 0.5 for not having Labor Movement.

So if it is early game before those two techs are unlocked, and you have a lot of rural labours then you should not see them joining the trade unions.
This


Like I said in another thread, they're hard to gain pop attraction. The 1.1 bug with clouts not starting with clout size that should were not gaining pops, was fixed with 1.1.1.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Dec 9, 2022 @ 4:14pm
Posts: 2