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What happens when you try to pass Slavery Banned? How angry does it make the pop groups and which ones specifically? If you only make them relatively angry (-10 to -15) and they aren't too large in clout size (and also have political parties that group the political groups together) you might be able to pass it with the threat of revolution. As long as the radicalism value doesn't reach 100 or more you won't actually have a revolt. But if it's 90+ you can potentially have it tick over.
This is where the duel event can be great. Since allowing it them to duel can sometimes result in both people dying. Which is great when it is your two slavery liking IG leaders who die and end up being replaced with more anti slavery leaning IG leaders.
each character has a trait that is in addition to his parties ideology. For instance their is an event in the USA that allows you to change one political leader to support slavery or become and abolitionist. eventually you might even get someone that supports debt slavery, thats when you conquer shanxi and create a massive 161 size slave mine.
Otherwise, Slavery will remain in effect.
So you will have to wait until something changes, a new IG gets added (probably by a new Social Tech or an game Event), or there is a change of Leaders so one of them supports the Law to Abolish Slavery.
OR a another Government starts a
"Diplomatic Play on you to Force you to Abolish Slavery."
This might be another Strategy to try, ruin your relations with a country (Great Britain seems like a good choice, or maybe you might want a weaker country) that has abolished Slavery and hope that they start a Diplomatic Play against you to Abolish Slavery , and then make sure that you lose that War.
This might even work if you join in support of a Diplomatic Play against that Country (e.g. Great Britain) and hope that they add a War Goal of forcing you to abolish Slavery.
This needs to be tried to see if the AI running that other country will do this.
It might be a little easier to accomplish in a Multi (Human) Player game, where one of the Human controlled Countries has Abolished Slavery, and you start a War with them.
What I was referring to is there is a duel event in which selects two people from the ruler/IG leaders/Generals/Admirals. You can allow them to fight, or disallow it.
It can be nice when it is the ruler/IG leaders to do the duel since there is a chance that one or both could die. Which then means a new Leaders who potentially could have a trait that allows them to support laws you want.
Example is getting a jingoist leader in the Landowners, since they would support doing away with peasant levies in favor of Professional Army. While also not getting pissed off that you have done that for as long as that jingoist leader is in power.
So they will consume a lot and not produce much of value.
However, if you (can) ever free them, they should become Pops that can grow into other Pop types
This means using events to help those you like and kill those you don't.
idk with the game changes slavery is much more profitable than vic 2. In vic 2 the problem was that they increased a modifier of production which was really crappy because its not a 1 for 1 exchange. Now they take 1 job and produce with a wierd consumption mechanic. They do consume now, i dont really know what drives their consumption as the aristocrats buy their needs now. However, slavery is very profitable for a colonial exploitation debt slavery build, debt slavery allows you to make 20% of a state slaves.
have you seen the shanxi slave mines? You dont collect taxes on unincorporated states anyway, what you end up with is ridiculous amounts of resources. 20% of the state of shanxi is like 2 million slaves.
https://steamcommunity.com/sharedfiles/filedetails/?id=2891088559