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But really, it's been every game since 1.06 this has happened, and never once before. Before 1.06 all my people died by the age 60 (give or take depending on health traits), or would potentially live longer if I had some form of healthcare.
Definitely gotta be something 1.06 related.
I feel like this would have been achievable to ensure specific historical figures survived into when they show up, if they just generated new significant political/warfare figures in the pool of available people as their time period approached. To help ensure someone like Queen Victoria doesn't die young, they could have given a health trait to her if she was significantly dying young in most games.
1: what was 'X' originally supposed to be?
2: why would specific leaders be important in an ahistorical game?
It may seem like a moot point to ask, but I think both of those questions, if answered, would reveal a lot about the design philosophy of the devs and the intent behind Victoria 3.
https://www.reddit.com/r/victoria3/comments/ydvxdk/immortal_characters/
I do agree it is something they can adjust for and allow key historical figures to live longer and others to have normal life spans.
Same reason CK3 cares about historical figures. They are fun and interesting. The game may be ahistorical but it is in a historical setting. It’s not like Stellaris.
non-sequitur, really.