Victoria 3

Victoria 3

View Stats:
SuperDude Nov 16, 2022 @ 4:29am
People actually liked laissez faire in Vic2?
The economy system where the game just played itself? Laissez faire in Vic2 had less content than Vic3 does now. Good change!
< >
Showing 1-15 of 30 comments
Rialm Nov 16, 2022 @ 4:40am 
Investment pool is fantastic, you are following the spirit of the market and the decision is restricted to some buildings. They did make the right call.
curtadamsCA Nov 16, 2022 @ 4:52am 
Worse, it played itself *badly* in V2. Often very frustrating.
shiggies713 Nov 16, 2022 @ 5:11am 
probably the biggest reason i haven't went back and played vic2. It was amazing how many times the capitalist would build some ♥♥♥♥ i knew would fail over and over again. lmao
Zero, Dark Knight Nov 16, 2022 @ 5:14am 
Originally posted by shiggies713:
probably the biggest reason i haven't went back and played vic2. It was amazing how many times the capitalist would build some ♥♥♥♥ i knew would fail over and over again. lmao

That happens in real life, to be fair. Capitalists are just rich people. Not necessarily smart people, after all.

we see plenty of bad business transactions - blue bird anyone?
fakemon64 Nov 16, 2022 @ 6:27am 
its interesting to see the amount of people that are willing to argue that capitalists building bad factories in vic2 is ok because realism but when any facet of the ai in vic3 makes a bad decision they start throwing chairs and flipping tables
Toblm Nov 16, 2022 @ 9:18am 
Originally posted by fakemon64:
its interesting to see the amount of people that are willing to argue that capitalists building bad factories in vic2 is ok because realism but when any facet of the ai in vic3 makes a bad decision they start throwing chairs and flipping tables
You see the difference there right?
Victoria 2 is a "masterpiece" and Victoria 3 is "hot garbage" /S
WalrusJones Nov 16, 2022 @ 9:42am 
Originally posted by SuperDude:
The economy system where the game just played itself?

There were certain circumstances where it was unironically enjoyable, when your tech maxed out and all build slots were filled nobody wants to button mash the upgrade buttons. Since, when your industry hit a certain size you were no longer making any real choices there, and the geopolitics was all that is left.

Unironically a lot of what made vicky 2 good was how things that would be totally PITA to micro had a tendency to fully automated themselves with the exception of your armies.
Obv. There were some quirks to this.

Mind you, interventionism was the real late game king because capitalists would auto-upgrade profitable buildings and you could subsidize vital to the state buildings.
Last edited by WalrusJones; Nov 16, 2022 @ 9:46am
Kimlin Nov 16, 2022 @ 9:48am 
I’m not sure about Vic 2 but it’s my go to law in Vic 3.
WalrusJones Nov 16, 2022 @ 9:52am 
Entirely different mechanics in 2 to 3.

Interventionism gave you the power to prevent industries from failing in 2, to close factories, and the ability to act as an investor on industrial projects, but you couldn't start a build on your own.

All vicky 3 economic laws are state capitalism in some form.
Last edited by WalrusJones; Nov 16, 2022 @ 9:53am
Alehkra Nov 16, 2022 @ 9:55am 
Yeah. There was definitely a charm to it, and it was part of what first drew me to the game, admittedly. And with most large countries with a decent enough industrial base already present and wealth to go around, it worked "enough" that you could let the game play itself and do reasonably well for your country. It was when you decided to try some harder starts that required a more fine tuned build up, or when you wanted to start playing better than "reasonably well" that it became apparent pretty fast how bad the capitalists were at making decisions, and having interventionism or (state capitalism if you want to build an industrial base from scratch) to be able to influence things was essential.
Last edited by Alehkra; Nov 16, 2022 @ 9:57am
RandyNewman Nov 16, 2022 @ 10:10am 
I liked the idea of it. In practice it was godawful. They just build clipper factories and a handful of steel mills that need help taking off.

Like someone else noted, that stuff happens in the real world, too. There's a bunch of avocados getting dumped into the ocean in New Zealand and Thailand because investors read an article about how Millenials spend too much of their paychecks on avocados lmao
Toblm Nov 16, 2022 @ 10:14am 
Originally posted by RandyNewman:
Like someone else noted, that stuff happens in the real world, too. There's a bunch of avocados getting dumped into the ocean in New Zealand and Thailand because investors read an article about how Millenials spend too much of their paychecks on avocados lmao
I for one welcome the forthcoming "government guacamole" program. It will pair well with the government cheese and make delicious nachos.
I don't like how Vic 3 is going at the moment with internal politics of IGs, and radicals, and probably just in general, but I agree with the OP on this one:

I prefer having the different economic set-ups provide buffs/penalties rather than take away levels of control from the player. This is an area that I do admit, Vic 3 does better in... no more 'huh, thanks for this useless steel mill in an economy with no raw iron to use it' nonsense from Vic 2 days as the CPU decided that that was the best capitalist decision there. You know, to make a steel mill for me when I don't have a need or use for it.

The quote below is basically why Vic 2's different econ types was a problem. Because yes, it played the game itself for you with, say, something like Laissez Faire, but it did it chaotically and poorly for the most part.

Originally posted by curtadamsCA:
Worse, it played itself *badly* in V2. Often very frustrating.
MJAnderson Nov 16, 2022 @ 11:48am 
Oh I liked it and still think it's superior to what we have now. All of my mid to late game is just looking at demand and queuing up 100 factories and I'm thinking I wish I had someone to do this for me. All they have done is shifted the busy work --- it used to be SOI and warfare, now it's maintaining your build queue since they took the other two out.
RandyNewman Nov 16, 2022 @ 12:16pm 
Originally posted by Toblm:
Originally posted by RandyNewman:
Like someone else noted, that stuff happens in the real world, too. There's a bunch of avocados getting dumped into the ocean in New Zealand and Thailand because investors read an article about how Millenials spend too much of their paychecks on avocados lmao
I for one welcome the forthcoming "government guacamole" program. It will pair well with the government cheese and make delicious nachos.

For real, tho. They go from telling me this:
https://www.9news.com.au/national/melbourne-property-tycoon-hammers-millennials-over-spending-habits/f1e61616-94c2-4fa4-aa07-49a33f7bf842

To this:
https://www.abc.net.au/news/rural/2022-07-26/farmers-beg-aussies-to-eat-avocado-avolanche/101268396

They better make up their minds, cuz I got ♥♥♥♥ to do
< >
Showing 1-15 of 30 comments
Per page: 1530 50

Date Posted: Nov 16, 2022 @ 4:29am
Posts: 30