Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Which means using a lot of transports on your farms and not using the cargo focus production mode.
But yeah, it's hard to keep them profitable, specially in industrialized nations which need a ton of infrastructure and don't really use a lot of transportation, so you can't raise the prices enough to make railroads profitable on their own.
I face the same problem from time to time. Frist things first: railroads produce transport and infrastructure. Thats not the same. Transport is used by multiple production methods i.e. in your coal mines, in the city centers and by your pops. On the other hand, infrastructure is needed for market access, which is important for prices and so productivity (thats your problem).
You can increase infrastructure by cutting transport. To do so, avoiding the use of wagons, using better new train methods or building new railroads. So the railroad get more profitable.
If you still got to much transport, increase the use of transport in your city centers, in your coal and iron mines and so on. In my case, I still need to subsidise the railroad but now the industry makes much more money then the subsidises.
Check if having them on Steel Passenger wagons isnt inflating your Transport prices and rendering them super unprofitable.
Having cheap transport is fine, but Infrastructure is always more important, and as far as I know putting railroads off Industrial use only will reduce infrastructure. I can't be 100 % sure but I would bet your economy does not need the transportation gained by using your railways as passenger lanes, but from the sounds of it, it does need the infrastructure.
If you are playing a nation with coasts, use ports for some infrastructure if needed, they should be easier to subsidise if I remember right.
But since they generate a lot less transportation they are inherently less profitable, unless transportation isn't worth anything in your country right now ofc.
But the other modes also use more raw materials, and if those are too expensive, you're going to have to pay the difference, so having steel wagons can work if steel is cheap in your country.
Also, something else you can do is use steel wagons in your main developed areas as you'll employ people from your accepted culture and religion, then use industrial on conquered territories you don't plan to incorporate, you can't tax their proffits anyway, so they will make less transportation, which should raise the proffits from your mainland's railroads by reducing supply, and also, wages on unincorporated states are often lower, so it should be cheaper overall. If you have some discrimination that would make this strategy even better as I've seen some people working in asian countries with colonial exploitation+discrimination working for less than $1, so you can subside those np.
But yeah, if you have too many railroads, consider deleting them as well.
Or quickly industrialize (incorporated states only) to make actual use of the infrastructure.
If you have a lot of states in your nation, keep an eye on states as internal migration can pull those pops out, and eventually that state might start losing employment as they move to another state that has more demand for their job to be filled.
I often play small starts, so I almost never subsidize my railroads personally. But I also tend to always focus on overpopulating my states. There's enough arable land and cheap access to goods that I don't need to worry about those pops having low SoL as a result.
They're just not really a profitable service, but you've still got a little wiggle room to play with Transport supply/demand. As long as you're not *just* building railroads and you don't have long-term input good bottlenecks, it's usually not an issue.
Subsidizing the Arms Industry always costs me 10-20x more
Oh yeah, I forgot countries in your customs union can buy your services and transportation... but that only works because the AI doesn't believe in roads!