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Which seems odd cause they are essentially going the opposite route with EU4 by adding missions which sort of "rail roads" into a play style
Seems they know that people want flavour, but are using railroading as an excuse not to include it.
I'm sure we'll see lots of "Flavour" packs pop up for DLC after "Listening to player feedback" on the issue.
it's bland as ♥♥♥♥.
You play 1 country and that's it, you've seen everything, played every government type possible, you can just wait for the next dlc to "add" content ( took and simplified from vic 2) just like ck3 but worst
Edit: And you can start up as USA and release the south as "New Africa", which sounds like it'd be a fun ride to try to compete with USA.
All of those things happen when there is a reason for them to happen, not because they are hardcoded.
If there is enough turmoil a migration target for a culture will be set and there will be mass migration and when Quinin and especially the malaria treatment spreads nations will grab Africa.
The game is barebone and obviously incomplete at this time. It's better to wait.
then you get the special flavour
The "Vikings" didn't leave the Scandinavian countries, they stopped raiding. About 800 years prior to the V3 era. The term viking (Vikingr) means raider. That's what they did. Over the years, we've associated them with a race. As to why they stopped raiding, historians to this day can't agree.
At what point did I compare Sweden to anyone?
I took exception to it because it's inaccurate... Southern Sweden has very mild temps (30's to 70's - F), a mild winter (2 months), long summer (4 months) and plentiful rainfall. The northern areas while much colder offer some of the best landscapes on the planet including the Midnight Sun, northern lights, etc. Desolation is not an apt description for Sweden.
As to their resources, they're considered to be rich in natural resources including copper, silver, gold, lead, uranium, zinc, timber...
No idea what the name Greenland or the Roman's have to do with this tbh.