Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Don't even get me started on Cyberpunk....but I will cause you mentioned it
I thought CK3 was prior to covid so fair enough, though 6 months you'd expect the game to be pretty much done by then and just needing polish and testing etc. Which I felt the game was fine at launch to be honest though lacking in a lot of stuff that CK2 had.
I really don't think Covid had as much of an impact on this game as some might think but thats just my view.
Maybe I missed it but I don't think anyone has said that? I certainly didn't anyway.
But that isn't the only thing about it, is it?
Yes, that changed a core game play element.
But the patch/revamp itself changed the game so much, that the AI couldn't handle the changes, the DLCs (that people paid for) did not work or matter to the game play, and simplified or removed a good number of systems that worked fine (like selectable sector management).
And that is even beyond that PDX changed the game people bought from one thing, to a different thing, AFTER they bought it. And if existing customers weren't happy, "Well, screw them, we have their money already..."
All so they could flog more copies on consoles.
That is the new PDX.
Paradox are stale and bland we have seen this in the last few years they peaked at Stellaris back in 2016 and like CA have been declining ever since.
However its important to mention while both CA and Paradox are stale from a creative point of view but it seems Gamer's have become more Naive and Gullible as their profits have been rising every year with poorer standard of games being released.
The idea that its 'easy' is also a failure to understand what the games goal is. The goal isn't always to get max gdp. Like most paradox games 'winning' is easy af. The goal is whatever you want it to be, and in that way it excels. Currently playing as the US and not only does it have as many decisions and flavour as Vic2 (and much less repeated events than vic 2) but it also feels very very different from playing Iran.
Bugs asside, the war system whilst it could do with some development, is also actually rather complex. Again its an issue of people not really understanding the game.
Ultimately though complaints are so bizzare given the game is LITERALLY what was advertised. All of this, all the mechanics were mentioned in dev diaries, and even many of the bugs were seen in streams prior to release.
Most of the complaints on this forum show ignorance to mechanics, a desire for the game to be something it nor vic 2 ever was, or are just racists and bigots upset that women and black people existed in the 19th century. Thats pretty much all I've seen. Like if you don't like the game fine. Leave a negative review and move on. But the reality is despite all the entitled whinning, many people are playing and enjoying the game despite the bugs and issues...that says something.
I consider this a vast improvement.
For the record I don't hate this game, there are parts I like and parts I dislike. I'm here on this forum having these discussions and pointing out what I see as faults because I paid for the game and want to get my monies worth out of it. If your largely happy with the product as is thats fine, I'm in the opposite camp and that should be fine to.