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If the enemy has a general with the defensive trait (+30% defense) it's an insane uphill battle. I also have no clue about battle width. I sent a five star general with like 120 people in his army and then 15 fight vs 1 and almost lose.
Does it help if you have 1 naval unit for every infantry battalion? I currently have an army of 150 trying to land in navy of 50 and wondering if that's influencing it somehow.
Thanks for the tip. Is there a way of splitting/merging battalions between generals so I have exactly 50 troops on 50 ships, for example?
Nevermind it doesn't work worth crap.
So, working as intended.
What a sh*tshow!
Somehow an invincible army of 3 Egyption battalions just fought off my invasion of 180 battalions in 80 ironclads. Surely this can't be right???
They need to program in some weighting for numerical advantage ASAP, this is a joke
I'd seriously be fine with war being super simplified, as just a struggle between to nations on some virtual frontier where they throw men, ships and supplies at each other. The system doesn't work, because they didn't take the idea far enough. Simple war should be simple. Modifiers for technologies, engagement with, leaders and supplies fullfilled should decide how many people die and then you drain each others manpower until one side cries uncle.
Where they messed up was adding the details and naval invasions to a massively simplified system.
i think only US and GB can pull it off early, and prolly for the rest of the game if nobody builds their fleets
ive seen france like having over 400 flotillas and they would land and demolish whereever they wanted and whomever they
What a shame. I was really enjoying it up to this point.
I was actually marvelling at how they managed to get so many complex overlapping mechanics to mesh together - the economy of the game is mind-boggling. So to fall at the relatively low hurdle of naval invasions - which they've managed in previous games, no problem - is just a bit weird.
Good to know. So it's quantity over quality where flotillas are concerned?
E.g. was in a war against Prussia vs Austria, Russia and some German Minors. Since they were fully mobilized with their troops at the front lines it mean that navel invasions would land with no initial opposition. Also meant the AI would then quickly redeploy troops from the front lines to fight back. Plus your allies moving troops to support that front.