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High-tech people need more luxuries. You need to see what the population needs and then lower the price of expensive products.
depends which ones with which country and whose economies you want to enter
for example for mexico trade agreements early are beneficial while your economy is growing, because at the start you will import a lot from british market, which for you, at the start of the game has a bit too high tariffs to be worth it
so if you manage to get a trade agreement with britian, you saved yourself a lot of money
My basic understanding of trade agreements was that they mostly equalize prices between yourself and the country you are trading with. Which can be used to shore up industries where you are producing too much and can let you buy stuff cheap for other industries. It stops you getting the income from tarrifs but makes you more attractive to trade with for the industries in the other countries.
https://youtu.be/mX8e5Fy6skE
btw ive noticed one more thing for some reason, i guess it has to do with their very high building material price (it needs a lot of it) is when you start building government buildings and universities, for the duration of building them, my revenue drops sharply, and the moment that building finishes, it goes back again to normal upkeep when im building economy buildings
thats one benefit, the other is, like in mexico example, you wont have a lot of things, so you will need to import a lot of stuff, not necessarily in a bulk, but a lot of different goods, which can lead to tariffs accumulating, so as mexico you dont wanna pay that, so you try to get a trade agreement (in this case its britain who is losing on tariffs)
While i was up at 3mil in welfare payments i tried to remove welfare payments but my government wasn't keen on it, about 2 years of being in debt the welfare payments starting going down as unemployed people left.
I remember looking at one point and i had 2mil unemployed people i honestly didn't know what to do, i tried building so they could be employed but to make enough jobs for that many people was basically impossible what i could see, and with how the economy was around Europe even if they were employed they would just be fired because most products were doing poorly.
The entirety of Europe had around 40% radicals everywhere because most of them were just being fired from jobs due to under performing materials, it took everything just to keep some of my people employed let alone the 2 mil which i might add were in a single state, the other state i had over 1 mil unemployed.
It just i dunno it seems like towards end game when this happened to me was massively unbalanced.
If you have a high standard of living then your people will refuse to work everywhere in crisis times until you have high welfare payments, even if their standard of living are way above the average. I think it's what happend Isisius.
Same, literally broke my game as norway with 20+ wealth on lower strata.
Took over a treaty port, and this game apparently treats this as part of your country.
My standard of living actually broke, was showing "STANDARD_OF_LIVING_ICON_-7" instead of the actual icon and "not applicable" and the lines on chart weren't even on the chart.
When looking at the state details everything was fine, they had like 15 or so and it was improving being a part of me. But I guess the game can't handle drastic change like that.