Victoria 3

Victoria 3

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felix91 Oct 26, 2022 @ 2:38am
Never enough Wood
While going through the tutorial game as Sweden I noticed that by the time I reached the year 1860(ish) I could never fill my wood buy orders. The more I produced, the more I was exporting onto the world market.

I know there is an option to protect certain items from being traded away. My question is, do my domestic needs get seen to first before the excess is sold?

As my buy orders went up, so did the price, so I think my factories and pops ended up paying an enormous price for wood because there was always a high demand because it kept being exported away automatically.
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Malkuth Oct 26, 2022 @ 2:42am 
This seems to be true for everything it seems. Build it up and always just really not enough. But I'm still so new that I'm pretty lost with this part of game anyway. It almost seems that once you do go into the + for how many seconds it last the AI trades with you to fill there orders..
dbemont Oct 26, 2022 @ 3:30am 
I, too, am new to the game, so this may be incomplete but:

You have trade policy law and market goods policy.

If you enact Free Trade, you cannot affect this stuff at all. If you have Isolationism Trade Policy, then that takes care of it. No other country can skim off your stuff -- but you cannot trade for anything they have either.

Tariffs are a halfway measure, and can be used if you enact either of the other two trade policy laws, Protectionism or Mercantilism. Then imports and exports can be discouraged by taxing them. With the latter stronger than the former.

And, if you are using Protectionism or Mercantilism, you can choose to protect domestic supply, which taxes and discourages only exports.

Just as in real life, though, these sorts of policies help some of your people at the cost of harming some of your other people. So... you expect some political opposition, and, if you successfully implement this, be prepared for the likelihood that you will empower some interest groups while weakening other interest groups while possibly radicalizing some opponents.

As far as I know, the game will not allow you to single out specific goods -- say timber or iron -- that you refuse to export, or set tariffs on.
Last edited by dbemont; Oct 26, 2022 @ 3:31am
Death Stalker Oct 26, 2022 @ 4:09am 
you can also tell your tool shops to use iron to make tools rather than wood and other prductions can do the same reducing need of wood
TOMMY Oct 26, 2022 @ 4:26am 
I have the same problem as Prussia with Coal.
I was wondering the price was always +50%

Then i saw that France buyed 6500 coal from me. The only thing i could do was a embargo against them. But wtf is this
Ubi Jan 5, 2024 @ 4:45am 
Look into the wood icon, it shows you the alternative product for your pops, for example furniture. By building furniture buildings you drop the prices, which is the target for your pops.
terchong004 Jan 5, 2024 @ 5:37am 
Originally posted by dbemont:
As far as I know, the game will not allow you to single out specific goods -- say timber or iron -- that you refuse to export, or set tariffs on.
This is incorrect. There are 3 tariff settings: default, prioritise export, prioritise import.
For OP's case, select tariff to import. That will reduce the amount of wood that can be exported from your market. You can't totally forbid trade, but this will be good enough to limit the quantities traded.

But if you are already on free trade market, too bad

Another option: Is your wood being exported by one single market? Go to diplomatic lens and embargo. lol

3rd option: Counter import. Someone exporting your goods? Import from a third party to balance it out. Not saying this is efficient, just that it can be done.

@OP: No, local needs are not seen to b4 exporting excess. In this game, there is no concept of qty. There is an unlimited supply of goods. It's just whether you're paying more or less for it based on market price.
Last edited by terchong004; Jan 5, 2024 @ 5:42am
Alex Jan 5, 2024 @ 5:45am 
Hey you guys, HAVE YOU LOOKED AT THE DATE? Why are you necroposting? Why did you even dig up this thread, Ubi? With how the devs change the game every patch, even a 3 months old post can be considered outtdated.

@OP "That's what she said"
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Date Posted: Oct 26, 2022 @ 2:38am
Posts: 7