Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also in the recommendded specs they use AMD cpu's as benchmarks, AMD cpu's being known for their great value and pushing up core counts aswell as playing on multi core cooperation so id think so.
"Every game from CK2 onwards has been multi-threaded from release. HoI3 also had multi-threading added in an expansion. In CK2, something like 80% of the workload is done in parallel. As a result, the non-primary cores tend to stay around 40% utilization. That last 20% of the workload is rather difficult; a lot of it is things like executing script which simply cannot be parallel without a massive restructure of how things work, since script execution is inherently order-dependent."
Source: Magne Skjæran, CK3 Developer