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Lastly i would insure you adjust your playing setting, make sure u remove Decay timers in Solo play other wise if u forget, and come back to play after a few weeks you will find your base has vanished and your tames died. U can also adjust hunger, and other settings like XP, and resources. Find the best balance of challenging, yet not punishing.
Have fun and for 5$ its worth it, but be mindfull their are other worthy companies that offer the same lvl of quality and content and are still in Development,
Change the autosave to something like 5 minutes. I think the default is 30 minutes. The game is way too flaky to lose 30 minutes of playtime when it crashes. And it will crash. Still worth playing though.
Also the game defaults to loading the expansion map. The normal map is the the sacred path IIRC, and is intended for new players. The expansion map was a radically different playstyle intended for more advanced high level players. The expansion map is basically like aberration in ark. You're not intended to have flyers, and movement is MUCH harder. But you were also supposed to bring in a max level character with uber level gear into that map. Trying to start a brand new character on the expansion map is a brutal brutal brutal experience.
The game is a lot of fun, and has some absolutely bonkers things in it. LIke taming an ice elemental, and then you can store food in it's inventory and it acts like a fridge. Keeps food from spoiling.
Fire elementals can also act like free furnaces, that don't need any fuel. You can't make the highest level recipes in them, but they can handle the brute force smelting of common ores for free.
When you tame magical creatures you capture their souls in a gem. Then you build a special summoning pool, and after placing the gem and required resources it will start to sort of magically 3-D print a new body for them out of pure magic.
There's a race of goblins in the game, and like in world of warcraft, they have their own insane goblin engineering and "science". You can tame them like other creatures and set them to making goblin engineering widgits and writing out goblin contracts. If you want add a goblin turret that shoots at enemies, you need a contract to hire a goblin to come man it. Only another goblin can write out the contract in their own language.
The highest level of goblin science lets you build a giant flying airship. It becomes a flying mobile base.