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This game is a Survival RPG with custom servers, not a HUGE MMORPG
Hello guys, just so everybody knows before they get too far into the game. This game is like ARK or RUST but with more RPG elements taken from RPG + MMORPG games. This is not a huge world full of thousands of players on the server like in WOW or Everquest or any of those.

You will be able to play this on your own servers with friends only since it says it has the single player mode as well.

This is a survival game with lots of RPG and MMORPG elements mixed in.

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Showing 1-9 of 9 comments
Scarzi Dec 20, 2016 @ 10:53am 
actually they have not announced how many players will be per server. They said it could range from 70-1000 but until early access comes around they do not know for sure but the more the better. Private servers have not been confirmed.

Get your facts straight.
Last edited by Scarzi; Dec 20, 2016 @ 10:55am
Pharticus Maximus Dec 20, 2016 @ 5:02pm 
Originally posted by Scarzi:
actually they have not announced how many players will be per server. They said it could range from 70-1000 but until early access comes around they do not know for sure but the more the better. Private servers have not been confirmed.

Get your facts straight.

But they did confirm its not an MMORPG by standards of games like WOW, Everquest or FFXIV, etc. Its more like a game such as ARK or those survival games but with much more traditional RPG style combat and spell/skill character advancement.

Also, I said private servers because they show single player and local multiplayer here on steam store, look at the front page of this game. So if they are saying that, it means you can play on your own server apart from online with the rest of the world.

In addition, the server size will be under 1,000 from what they said right? So that means at one given time maybe only 100 are online or 20.... its not the same as a full sized MMORPG that has many hundreds and/or thousands of people online all at once. So you see my point?

I am just writing all this so people do not get all hyped thinking this is a full MMORPG, and they can see that it is a little different style of game.
Scarzi Dec 20, 2016 @ 5:14pm 
If it was 1000 people I would classify it as MMO, even if it was 500 per server I would classify it as MMO. There is no set number that makes it an MMO.

Its a RPG, server based, runs 24/7 and has hundreds of people per server. MMO imo. I don't think you want more then 1k per server. Its around 23 x bigger then the Ark "The Island" map and that is beyond cluttered with 100 people.
Last edited by Scarzi; Dec 20, 2016 @ 5:16pm
Coy Dec 21, 2016 @ 4:32am 
What you classify as an MMO doesn't matter, though. However, when someone responsible for the game says it is _not_ an MMO...

From my understanding the tags have just been randomly slapped on by someone who didn't read the memo.
Pharticus Maximus Dec 21, 2016 @ 6:02am 
Originally posted by kakata:
What you classify as an MMO doesn't matter, though. However, when someone responsible for the game says it is _not_ an MMO...

From my understanding the tags have just been randomly slapped on by someone who didn't read the memo.

Yea, lets see about the single player and local multi.. maybe its not right.

BUt they did say many times dont expect a full blown MMORPG in the classic sense.
Nexis Dec 23, 2016 @ 1:04pm 
Damn I did not know this. This right here killed the game for me. Survival Games do not last long the hype comes and dies. Gamers say they "like" the Genre but ♥♥♥♥ comes and goes like the wind. Wish developers would get over the lobby based ♥♥♥♥♥♥♥♥♥ all it does is spread the community more thin than it will be already.
Pharticus Maximus Dec 23, 2016 @ 1:53pm 
Originally posted by PaperJedi:
Damn I did not know this. This right here killed the game for me. Survival Games do not last long the hype comes and dies. Gamers say they "like" the Genre but ♥♥♥♥ comes and goes like the wind. Wish developers would get over the lobby based ♥♥♥♥♥♥♥♥♥ all it does is spread the community more thin than it will be already.

Well Ark and Rust and those have lasted OK so far. The good ones can last
Archangelus Dec 23, 2016 @ 6:17pm 
What defines a game as an MMO is not only how many people per server it can host. There are mechanics that are important, such as cooperation among players, crafting professions, character/account progression, collectibles, achievements, and so on and so forth.

Obviously, a game that has 100 players per server is not an MMO, even if it features some of the characteristics mentioned above. But if it has at least 1k peeps playing together and the mechanics of an MMO, then to me it is an MMO.
Pharticus Maximus Dec 23, 2016 @ 6:50pm 
Originally posted by Archangelus:
What defines a game as an MMO is not only how many people per server it can host. There are mechanics that are important, such as cooperation among players, crafting professions, character/account progression, collectibles, achievements, and so on and so forth.

Obviously, a game that has 100 players per server is not an MMO, even if it features some of the characteristics mentioned above. But if it has at least 1k peeps playing together and the mechanics of an MMO, then to me it is an MMO.

Yea we will have to wait and see.
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Date Posted: Dec 20, 2016 @ 10:17am
Posts: 9